Commit graph

146 commits

Author SHA1 Message Date
Sollace
543adefd6d
Fixed crystal heart health not syncing to the client and implement health/destruction and animations for the crystal shards 2023-09-02 20:54:15 +01:00
Sollace
e923882ebf
Move the floating artefact entity renderer to the correct package 2023-09-02 20:02:28 +01:00
Sollace
820856fdc4
Move mob entities to a separate package 2023-09-02 18:34:57 +01:00
Sollace
d39c003c2e
Render a damage overlay on the crystal heart 2023-08-30 21:33:13 +01:00
Sollace
0320976d47
Add broken alicorn amulet, and further tweaks the sombra 2023-08-26 16:16:55 +01:00
Sollace
97c3d1a250
Implement sombra boss battle 2023-08-25 22:06:08 +01:00
Sollace
ec2242f22a
Added a wip new mob 2023-08-17 19:53:13 +01:00
Sollace
e3bb03f53b
Add the rest of the palm wood set 2023-08-14 20:31:33 +01:00
Sollace
2d57929177
Clean up the model a bit 2023-08-13 15:11:55 +01:00
Sollace
48b4135025
Implement the different types of baskets 2023-08-13 15:10:49 +01:00
Sollace
0fad11c346
Add item textures and basket/balloon designs, and try to prevent players from falling out 2023-08-12 20:43:37 +01:00
Sollace
f7777358e2
Add some animations and controls for steering the hot air balloon 2023-08-12 15:59:13 +01:00
Sollace
2fd8d0c42f
Implement the rest of hot air balloons 2023-08-11 18:51:35 +01:00
Sollace
034691a758
Fixed hidden stack rendering on sodium 2023-08-10 23:42:36 +01:00
Sollace
15d43d5ab1
The rainboom ability now requires you to perform tricks (diving and dashing) to charge it. #107
- 10 dashes or dives = 1 rainboom, but you can charge up multiple at a time by doing more.
- Flying whilst exhausted now deals damage but players who push through it are rewarded with another level
- Gusts of wind are now reduced by levelling up
2023-08-09 22:10:02 +01:00
Sollace
a585435aa0
Fixed passengers' arms swinging whilst being carried 2023-08-09 17:58:33 +01:00
Sollace
cd0a58f27f
Fixed passenger rendering and fixed passenger players not looking the direction their captor is facing. Closes #155 2023-08-09 16:47:03 +01:00
Sollace
ed3c0f9609
Add Pehkui compatibility. Closes #88 2023-08-08 01:35:05 +01:00
Sollace
25abf359bf
Changelings can now climb on walls and hang from ceilings, like little spider pigs! 2023-08-06 21:46:07 +01:00
Sollace
b3099faa68
Entities spawned by the necromancy spell can now have a variety of different equipment based on the level of the player casting the spell 2023-08-06 18:27:27 +01:00
Sollace
82daf178df
Fixed tint for overlay for faithful entities not rendering 2023-08-05 20:47:24 +01:00
Sollace
238ca4bff7
Fixed faithful entities not remembering their owner after a save and reload. #136 2023-08-05 17:39:56 +01:00
Sollace
b337709f78
Improved animations when casting or dispelling spells and added animations when using magic staffs. #151 2023-08-05 15:45:36 +01:00
Sollace
3dec711b78
Fix #127 relative to CaffeineMC/sodium-fabric#1602 2023-08-04 18:32:41 +01:00
Sollace
858720805e
Switch to using mojang's own EnumArgumentType 2023-07-29 19:54:49 +01:00
Sollace
283555c45b
Fix #130 2023-07-07 12:57:38 +01:00
Sollace
43d1142f1f 1.19.4 -> 1.20-pre6 2023-06-03 12:40:54 +01:00
Sollace
3ab501e3f3 Fixed horn positioning 2023-06-02 21:04:49 +01:00
Sollace
62aac0f711 1.19.3 -> 1.19.4 2023-06-02 20:20:30 +01:00
Sollace
f3d251c1d0 Ponies that cast magic now have horns 2023-05-29 11:54:54 +01:00
Sollace
6f9addd903 Remove deprecations 2023-04-11 17:35:42 +02:00
Sollace
dee27bb545 Fixed entities not positioned correctly in pegasi's arms 2023-02-26 00:41:35 +00:00
Sollace
5f1e6c24f0 Properly set players' race when joining. Should fix players getting stuck as humans when joining a server they played on before the mod was installed. 2023-01-21 00:28:59 +00:00
Sollace
44802abf1b Properly render both arms in first person when holding an entity 2023-01-09 01:26:29 +01:00
Sollace
e69076d19a Some wip stuff 2022-12-29 22:22:46 +01:00
Sollace
25044b6f69 Properly position the held entity in first person view 2022-12-26 21:39:28 +01:00
Sollace
7ca2e63fae Set position and render entities being carried by pegasi in their arms arms 2022-12-25 19:36:43 +01:00
Sollace
eed112ef4a Further refactorings 2022-12-19 21:03:55 +01:00
Sollace
daa508ba73 Cleanup and replace some more references to getMaster() 2022-12-19 17:27:24 +01:00
Sollace
bf5649a966 Apply the same to Living<T> 2022-12-19 16:10:09 +01:00
Sollace
c9c463d6c9 1.19.2 -> 1.19.3 (1.20) [part 1] 2022-12-18 21:07:24 +00:00
Sollace
1b091fc5fd Added corruption visual effect 2022-12-12 01:05:10 +00:00
Sollace
da107e7b81 Fixed wings changing when wearing the alicorn amulet 2022-12-09 22:41:21 +00:00
Sollace
65cf691242 Passive mobs will now correctly flee from players that have been wearing the alicorn amulet at least 1 day 2022-12-09 21:21:04 +00:00
Sollace
82199b21d4 Added a visual overlay when boats are frosted 2022-10-15 14:04:51 +02:00
Sollace
fa235e8de0 No need to update disguises on the render call 2022-10-12 22:48:36 +02:00
Sollace
6db30ff693 Added weather vanes 2022-10-12 15:46:15 +02:00
Sollace
986c4a5f85 Fixed twittermites and magic beams appearing invisible with sodium 2022-10-09 00:23:35 +02:00
Sollace
d9ec01a479 Do a bit of cleanup 2022-10-06 20:41:56 +02:00
Sollace
046d70008d Minor animation change, nothing to see here 2022-10-04 22:49:01 +02:00