Commit graph

301 commits

Author SHA1 Message Date
Sollace
31612a92a3 Added mangoes 2023-05-21 17:37:38 +01:00
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3d9c910f1b Added proper icons for the base routes and creative tabs within unicopia 2023-05-20 23:13:24 +01:00
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188530c3ef Added EMI support 2023-05-20 11:22:46 +01:00
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45d6e2c1f8 Added additional lore for new items and spells 2023-05-18 12:57:06 +01:00
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82bdce6c51 Added consumption and heartbound enchantments 2023-05-17 19:49:38 +01:00
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81c7f8c25c Adjust charge obtained when using grogar's bell and allow for stealing a charged creeper's charge 2023-05-05 23:23:14 +01:00
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5a88206bf5 Adjust damage amount when removing the alicorn amulet 2023-05-05 23:22:41 +01:00
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318ef70228 Fixed skeletons voiding picked up stacks 2023-05-05 21:13:03 +01:00
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a8c1319572 Added a dissassembly recipe for meadowbrook's staff and make it a valid fuel item (equivalent to 3 sticks) 2023-04-30 14:36:31 +01:00
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77bf8aa1de Add projectile actions to the displacement, light, and necro spells so they can be used with staffs 2023-04-30 14:35:55 +01:00
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9ebe391a2b Fixed ponies without magical abilities being able to use gemstones to swap spells 2023-04-30 12:59:05 +01:00
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c665137a5c Move world-related stuff to a package 2023-04-30 10:46:33 +01:00
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5be2b2a0b9 Allow the grogrars bells to drain from passive entities 2023-04-29 23:52:42 +01:00
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f63a30369a Allow placing heavy on all armour 2023-04-29 23:29:44 +01:00
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539f094582 Implement grogar's bell 2023-03-05 01:28:43 +00:00
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b728416c17 Pegasus amulet now defaults to a half charge rather than needing to fully recharge it after crafting 2023-03-05 01:28:26 +00:00
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8959c67d53 Added magic staffs:
3 sticks on a diagonal = meadowbrooks_staff
3 sticks + gem (optionally with spell) on a diagnoal = magic_staff
2023-02-28 16:44:14 +00:00
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eed9a404d6 Fixed foods defaulting to being inedible for humans 2023-01-27 14:37:41 +00:00
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71ca9614bb Fixed concurrent modification exception when using the ice spell. #90 2023-01-09 10:38:32 +00:00
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0488c7a051 Added butterflingers status effect 2022-12-26 20:21:18 +01:00
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e9070b87b0 Move some methods out of the Equine<?> interface that don't need to be there 2022-12-25 16:01:12 +01:00
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82c144fe64 Remove unused code 2022-12-19 21:25:53 +01:00
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9601109a21 Fixed block ghosting when breaking glass by throwing rocks 2022-12-19 21:24:09 +01:00
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eed112ef4a Further refactorings 2022-12-19 21:03:55 +01:00
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a239d30cab Replace getEntity() with asEntity() and getReferenceWorld() with asWorld() 2022-12-19 18:13:15 +01:00
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daa508ba73 Cleanup and replace some more references to getMaster() 2022-12-19 17:27:24 +01:00
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bf5649a966 Apply the same to Living<T> 2022-12-19 16:10:09 +01:00
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34b9a54487 Add a method specifically for getting the wrapped entity and move away from using getMaster() for everything 2022-12-19 16:03:35 +01:00
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002b33081e 1.19.2 -> 1.19.3 (1.20) [part 3] 2022-12-19 00:47:00 +00:00
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68df426f37 1.19.2 -> 1.19.3 (1.20) [part 2] 2022-12-18 23:12:49 +00:00
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c9c463d6c9 1.19.2 -> 1.19.3 (1.20) [part 1] 2022-12-18 21:07:24 +00:00
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e7d6c22fb4 Disable a number of amulet effects when in creative mode 2022-12-15 11:01:00 +00:00
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0bc7c5d233 Make alicorn amulets harder to destroy 2022-12-15 11:00:40 +00:00
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3e87a23dfc Implement more of the alicorn amulet effects 2022-12-13 20:32:47 +00:00
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c44dad30f4 Re-add corruption accumulation 2022-12-13 20:31:33 +00:00
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e6b11a4cf7 Fixed crash when updating amulet status effects 2022-12-13 19:09:03 +00:00
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a1268e8209 Implement proper composition of abilities when wearing the alicorn amulet 2022-12-09 23:55:53 +00:00
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8a88596c67 Fixed Living.getOrEmpty and fixed the amulet crashing 2022-12-09 22:16:54 +00:00
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bc01a8a824 Allow all entities to get the effects of wearing an alicorn amulet and not just the player 2022-12-09 20:52:03 +00:00
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26b297dd50 Fixed ambient particle effects for the pegasus amulet not playing when in the trinkets slot 2022-12-09 13:56:46 +00:00
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19d6ce2887 Change status effects for the alicorn amulet to increase gradually with the time you're wearing it 2022-12-09 12:54:33 +00:00
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d4c93dcecb Remove existing effects from the alicorn amulet 2022-12-09 12:53:28 +00:00
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e1195256c6 Switch to using entity-reach-attributes for changing the player's reach distance. Closes #82 2022-12-06 22:52:24 +00:00
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9b366e3c9e Make all the organic items compostable #80 2022-12-04 23:09:13 +00:00
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8a16a8b501 Refactor projectile event handlers 2022-12-04 22:46:45 +00:00
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6db7f313dd Remove some alicorn amulet buffs and make is so passive entities run away from you when wearing it 2022-10-17 18:02:10 +02:00
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83b4953bba Move out some references to vanilla sounds to make them easier to replace 2022-10-12 10:40:36 +02:00
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276e2f2b2a Fixed some items not appearing in their respective creative tabs 2022-10-09 00:22:51 +02:00
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8f45fcf811 Added pinecones and acorns 2022-10-06 22:08:25 +02:00
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64be265c04 Fixed crash when an entity other than the player tries to eat 2022-10-03 23:47:24 +02:00