Sollace
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9a0041e295
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Fixed unable to place the necromancy spell
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2023-08-06 18:26:17 +01:00 |
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Sollace
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eed112ef4a
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Further refactorings
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2022-12-19 21:03:55 +01:00 |
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Sollace
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a239d30cab
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Replace getEntity() with asEntity() and getReferenceWorld() with asWorld()
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2022-12-19 18:13:15 +01:00 |
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Sollace
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daa508ba73
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Cleanup and replace some more references to getMaster()
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2022-12-19 17:27:24 +01:00 |
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Sollace
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cbd80270e3
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Store the level with the spellcast entity so it can still be used when the owner is offline
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2022-09-17 22:11:24 +02:00 |
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Sollace
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9e1b9161b8
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Fixed crash due to naming conflict
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2022-06-23 16:24:45 +02:00 |
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Sollace
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9f3f012c93
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Fixed crash in production due to method name changes
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2022-01-14 10:11:00 +02:00 |
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Sollace
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e6b0ad9fa4
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Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null)
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2022-01-01 22:08:50 +02:00 |
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