Commit graph

68 commits

Author SHA1 Message Date
Sollace
74e68f2e09
Remove redundant effect nbt field 2024-09-21 21:40:40 +01:00
Sollace
2910b8d29c
Cleanup and sync placed spell owners 2024-05-22 15:25:35 +01:00
Sollace
e23cbcdd1c
Fixed placed and projectile spells not syncing their level correctly. Also fixes placed shields not rendering 2024-05-22 13:58:20 +01:00
Sollace
88cf90842f
Sync each spell individually 2024-05-21 23:52:02 +01:00
Sollace
771da650c4
Implement a custom data tracker to sync values dynamically. Fixes #14 2024-05-21 23:51:56 +01:00
Sollace
4bac633a23
Remove the update argument when interacting with spell slots 2024-05-21 23:10:02 +01:00
Sollace
f8f60a8d3d
Implement custom data tracker 2024-05-21 22:51:42 +01:00
Sollace
b4126b839b
Configure skeletons to target flying players over players on the ground, and fire at them with more accuracy 2024-05-19 20:23:21 +01:00
Sollace
dcaaca149b
Synchronise server configs to the client 2024-04-26 16:09:37 +01:00
Sollace
9c71272def
Only interact with the datatracker after it's safe to do so 2024-02-27 00:01:22 +00:00
Sollace
4151b66e99
Fix shields targetting the entity it belongs to 2024-01-26 15:57:36 +00:00
Sollace
a9923c71f4
Added a hug ability 2023-10-16 15:18:36 +01:00
Sollace
63d6e96da4
Entities enticed by want it need it now have hearts over their eyes 2023-09-13 23:15:21 +01:00
Sollace
b7487e9901
Prevent registering custom AI to our own entities. Closes #185 2023-09-13 13:55:06 +01:00
Sollace
820856fdc4
Move mob entities to a separate package 2023-09-02 18:34:57 +01:00
Sollace
0320976d47
Add broken alicorn amulet, and further tweaks the sombra 2023-08-26 16:16:55 +01:00
Sollace
2fd8d0c42f
Implement the rest of hot air balloons 2023-08-11 18:51:35 +01:00
Sollace
c62fe7564a
Fix typo 2023-08-07 16:43:14 +01:00
Sollace
9b70be38be
Added disloyal mobs 2023-08-06 18:28:30 +01:00
Sollace
238ca4bff7
Fixed faithful entities not remembering their owner after a save and reload. #136 2023-08-05 17:39:56 +01:00
Sollace
62aac0f711 1.19.3 -> 1.19.4 2023-06-02 20:20:30 +01:00
Sollace
ccb636a674 Exclude creepers from the want it need it effect 2023-05-05 21:12:21 +01:00
Sollace
539f094582 Implement grogar's bell 2023-03-05 01:28:43 +00:00
Sollace
67a7c9f16e Some more refactoring to move awary from using just one god-tier tick() method 2022-12-25 23:21:34 +01:00
Sollace
e9070b87b0 Move some methods out of the Equine<?> interface that don't need to be there 2022-12-25 16:01:12 +01:00
Sollace
eed112ef4a Further refactorings 2022-12-19 21:03:55 +01:00
Sollace
a3163d431f Consolodate asWorld() implementations 2022-12-19 19:50:15 +01:00
Sollace
a239d30cab Replace getEntity() with asEntity() and getReferenceWorld() with asWorld() 2022-12-19 18:13:15 +01:00
Sollace
daa508ba73 Cleanup and replace some more references to getMaster() 2022-12-19 17:27:24 +01:00
Sollace
bf5649a966 Apply the same to Living<T> 2022-12-19 16:10:09 +01:00
Sollace
c9c463d6c9 1.19.2 -> 1.19.3 (1.20) [part 1] 2022-12-18 21:07:24 +00:00
Sollace
65cf691242 Passive mobs will now correctly flee from players that have been wearing the alicorn amulet at least 1 day 2022-12-09 21:21:04 +00:00
Sollace
6db7f313dd Remove some alicorn amulet buffs and make is so passive entities run away from you when wearing it 2022-10-17 18:02:10 +02:00
Sollace
cbd80270e3 Store the level with the spellcast entity so it can still be used when the owner is offline 2022-09-17 22:11:24 +02:00
Sollace
46e4d14bb0 Whoops! 2022-09-01 22:57:19 +02:00
Sollace
cf07f5d341 Fix server crashes due to late initialisation of registered values 2022-08-27 16:39:56 +02:00
Sollace
9e1b9161b8 Fixed crash due to naming conflict 2022-06-23 16:24:45 +02:00
Sollace
d9d56c634c Pigs love muffins 2022-03-27 17:47:52 +02:00
Sollace
9f46fe9270 1.18-pre -> 1.18.2 2022-03-26 21:34:15 +02:00
Sollace
e6b0ad9fa4 Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null) 2022-01-01 22:08:50 +02:00
Sollace
117bbd797a Added a visual effect to entities spawned by the necromancy spell 2021-12-30 22:44:46 +02:00
Sollace
d03c0586cf Make the necromancy spell better 2021-12-30 00:59:17 +02:00
Sollace
7a05efa23a Some minor cleanup 2021-12-29 18:11:32 +02:00
Sollace
f3d6c7ce28 Work on allowing more than one spell to be attached 2021-12-21 18:26:23 +02:00
Sollace
33476f2ed8 Added spell traits and trait groupings, and rewrite spell casting to make combining spells and catering to different situations easier 2021-11-05 15:18:32 +02:00
Sollace
55e990882e 1.16.5 -> 1.17 2021-08-04 15:38:03 +02:00
Sollace
e386e040ea Fixed mana cost for cast spells not being passed on to the player 2021-03-06 12:26:54 +02:00
Sollace
3211b232cf Cast spells are now their own entity (should fix problems with spells dissapearing/not appearing at the correct location in muliplayer) 2021-03-04 22:35:49 +02:00
Sollace
269db7bdc9 Further cleanup to the magic system 2021-03-03 11:33:23 +02:00
Sollace
b9679a3706 Spells can now be obtained via gemstones 2021-03-01 12:56:30 +02:00