Commit graph

121 commits

Author SHA1 Message Date
Sollace
c665137a5c Move world-related stuff to a package 2023-04-30 10:46:33 +01:00
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96bade49be Fixed emotes 2023-04-30 01:03:38 +01:00
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485c9e764a Update text on the tribe selection screen when respawning and added the option to announce when a player joins a tribe 2023-01-27 23:48:44 +00:00
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2b227eee1a Added a gamerule to force players to select a new tribe after death 2023-01-27 18:06:06 +00:00
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5f1e6c24f0 Properly set players' race when joining. Should fix players getting stuck as humans when joining a server they played on before the mod was installed. 2023-01-21 00:28:59 +00:00
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bc54d0e280 Update fabwork again 2022-12-30 21:09:33 +01:00
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83932bfea1 Update fabwork and switch a lot of the packets to records and replace the client handler with the new receiver method of registering callbacks 2022-12-30 20:42:18 +01:00
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1763f433d4 Switch to using the simple networking apis provided by fabwork 2022-12-29 22:37:17 +01:00
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eed112ef4a Further refactorings 2022-12-19 21:03:55 +01:00
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a239d30cab Replace getEntity() with asEntity() and getReferenceWorld() with asWorld() 2022-12-19 18:13:15 +01:00
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34b9a54487 Add a method specifically for getting the wrapped entity and move away from using getMaster() for everything 2022-12-19 16:03:35 +01:00
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c9c463d6c9 1.19.2 -> 1.19.3 (1.20) [part 1] 2022-12-18 21:07:24 +00:00
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f2bb7adc74 Fixed race allow list not functioning correctly, fix the world's default race setting, and change the default race to auto-assign when it's set 2022-10-17 17:28:13 +02:00
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9f6826ee7d Fix spells not being saved beyond the first 2022-10-13 18:15:21 +02:00
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b5f41d2244 Improve performance by removing unneccessary nbt reads of spells when ticking 2022-10-12 23:15:17 +02:00
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8c65adeea2 Add generics to SpellContainer.stream 2022-10-01 18:21:08 +02:00
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ab97a7b6ef Spawn batponies in appropriate locations to avoid burning their eyes 2022-09-30 16:42:13 +02:00
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5fff677f79 Prep for a future feature 2022-09-30 10:21:18 +02:00
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94d81ff5f5 Fix server exception when earth ponies try to kick things. Fixes #63 2022-09-23 16:06:07 +02:00
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2e14403f93 Fixed server crash. Fixes #61 2022-09-22 12:13:36 +02:00
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e994b5e837 Earth ponies can now kick things other than trees 2022-09-21 22:58:07 +02:00
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7fc17d9f79 Use separate textures for each race icon, display the number of spells active in the hud, and change the spell dismiss screen to reflect the location of placed spells 2022-09-18 14:16:28 +02:00
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0250d8875a You can now cast more than one placed spell at a time (for any type of placed spell, not just portals) 2022-09-16 22:13:55 +02:00
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b14771e85a Ensure tree types are available to the client when on a multiplayer server 2022-09-14 21:15:29 +02:00
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17d3d92416 Spellbook chapters are now server-controlled 2022-09-12 01:46:48 +02:00
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8a7c66b6c1 Remove some debug logs 2022-09-11 19:27:04 +02:00
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6e04c6ab6d Store the state in the spellbook and synchronize it between players when multiple are viewing the same book 2022-09-11 12:22:06 +02:00
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f923f7e872 Sync traits from the server 2022-09-10 17:02:30 +02:00
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b1a979eb24 Add utility for creating identifiers with the mod's namespace 2022-08-27 15:25:02 +02:00
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09e0bcd7b2 Rewrite races to use a registry 2022-08-27 15:07:29 +02:00
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ded553bd31 1.18 -> 1.19 2022-06-25 00:19:55 +02:00
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9e1b9161b8 Fixed crash due to naming conflict 2022-06-23 16:24:45 +02:00
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66255ad61d Fixed disguises (spells) not clearing properly when removed by the server #47 2022-01-26 12:06:05 +01:00
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bf413d36c0 Add a sound to the beam 2022-01-11 20:42:50 +02:00
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188c3a5523 Set custom subtitles for our sounds 2022-01-05 18:54:33 +02:00
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bce1e5c8c1 Added player animations for doing things like casting spells and kicking 2022-01-03 22:54:07 +02:00
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c27aad9154 Placed spells are no longer lost when the player dies 2022-01-02 00:43:21 +02:00
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9d5e72cbc1 Implement spell dismissal and fixed placed spells not appearing correctly 2022-01-01 01:01:01 +02:00
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1a3eb9f0f6 wip gui for dismissing spells remotely 2022-01-01 00:00:18 +02:00
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c84fda37c4 Send quick-time actions to the server so they can work properly 2021-12-31 16:17:41 +02:00
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7a05efa23a Some minor cleanup 2021-12-29 18:11:32 +02:00
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df2706cfc6 Fixed not being able to toggle delegated spells 2021-12-26 11:13:32 +02:00
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613b39436f Fixed placed spells not functioning correctly and slot.contains not matching delegated spells 2021-12-26 10:50:16 +02:00
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d026a6c06a Change to check for a particular spell rather than any spell 2021-12-24 00:37:53 +02:00
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063d4e6dd2 Change particle handles and linking to be a little more robust. Should help with some cases where duplicate particles happen 2021-12-24 00:20:47 +02:00
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c30eac20c3 Fixed casting 2021-12-22 15:05:16 +02:00
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eca5ab3e2b Fixed dead spells not being removed correctly 2021-12-22 14:15:51 +02:00
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f2a6bf36d4 Fix bugs with spell syncing 2021-12-22 13:12:51 +02:00
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aec9692439 Fixed crash upon joining a world 2021-12-22 11:15:21 +02:00
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2cae459eb8 1.17 -> 1.18 2021-12-22 11:15:09 +02:00