Sollace
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3b16930e3b
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Clean up the abilities code
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2023-08-15 23:18:41 +01:00 |
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Sollace
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9a0041e295
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Fixed unable to place the necromancy spell
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2023-08-06 18:26:17 +01:00 |
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Sollace
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a239d30cab
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Replace getEntity() with asEntity() and getReferenceWorld() with asWorld()
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2022-12-19 18:13:15 +01:00 |
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Sollace
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34b9a54487
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Add a method specifically for getting the wrapped entity and move away from using getMaster() for everything
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2022-12-19 16:03:35 +01:00 |
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Sollace
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2b00977e7f
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Clean up raytrace helper code
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2022-10-01 18:20:53 +02:00 |
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Sollace
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021a7f0b3c
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Fixed raytracing in several places.
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2022-09-11 17:54:55 +02:00 |
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Sollace
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9e1b9161b8
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Fixed crash due to naming conflict
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2022-06-23 16:24:45 +02:00 |
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Sollace
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9f46fe9270
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1.18-pre -> 1.18.2
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2022-03-26 21:34:15 +02:00 |
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Sollace
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188c3a5523
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Set custom subtitles for our sounds
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2022-01-05 18:54:33 +02:00 |
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Sollace
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1b17ab24c9
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Move the collides predicate out of the RayTraceHelper class
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2021-12-31 15:36:31 +02:00 |
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Sollace
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c31eba5f04
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Prevent transforming into paintings, item frames, or leash knots. Fixes #39
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2021-12-28 02:58:07 +02:00 |
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Sollace
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62e5ab01cc
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Tiny bit of cleanup
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2021-12-24 16:36:40 +02:00 |
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Sollace
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b11fabdecb
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Unicorns can now equip spells to their active and passive ability slots
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2021-12-23 18:52:40 +02:00 |
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Sollace
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f10dcb59ec
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Distance the disguises system from the magic system and make it possible to have different diguise spells
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2021-12-22 16:43:17 +02:00 |
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Sollace
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33476f2ed8
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Added spell traits and trait groupings, and rewrite spell casting to make combining spells and catering to different situations easier
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2021-11-05 15:18:32 +02:00 |
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Sollace
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55e990882e
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1.16.5 -> 1.17
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2021-08-04 15:38:03 +02:00 |
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Sollace
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1147249059
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Fixed issues with the disguise spell
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2021-03-07 11:20:37 +02:00 |
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Sollace
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269db7bdc9
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Further cleanup to the magic system
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2021-03-03 11:33:23 +02:00 |
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Sollace
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b9679a3706
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Spells can now be obtained via gemstones
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2021-03-01 12:56:30 +02:00 |
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Sollace
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d3993e987d
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Disguise ability will no longer require mana in creative mode
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2020-10-10 19:12:40 +02:00 |
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Sollace
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301acdf1d2
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Unicorns can now shoot a spell as a projectile
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2020-10-08 19:22:20 +02:00 |
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Sollace
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8025cf570b
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Added mana and mana bars
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2020-10-01 18:09:11 +02:00 |
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Sollace
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ea34a93bbc
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Clean up raytracing
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2020-09-27 20:47:13 +02:00 |
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Sollace
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4af11dfd30
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When disguised as doors or beds, make sure to render the entire block
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2020-09-27 15:11:50 +02:00 |
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Sollace
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c7e1cea0c2
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Move the code dealing with disguise entities into its own class
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2020-09-27 13:29:19 +02:00 |
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Sollace
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2a5e6e6e72
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A few more fixes
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2020-09-24 15:57:25 +02:00 |
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Sollace
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f08850e7c2
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A long list of fixes for disguises
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2020-09-24 14:49:02 +02:00 |
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Sollace
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c1fb88faae
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Back to basics: strip away anything that's not the core of the mod
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2020-09-22 15:48:58 +02:00 |
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Sollace
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00f677c157
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1.15.2 -> 1.16
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2020-06-26 22:13:50 +02:00 |
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Sollace
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2f6ffe43a9
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Some terminology changes and cleanup
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2020-05-28 18:27:30 +02:00 |
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Sollace
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140ee68ae3
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You can now trigger multiple abilities at the same time
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2020-05-10 20:45:07 +02:00 |
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Sollace
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5b7f298147
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Physics rewrite for better gravity manipulation
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2020-05-10 17:18:45 +02:00 |
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Sollace
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cd4b74b2ce
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Move levels and such to a MagicReserves
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2020-04-26 19:33:10 +02:00 |
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Sollace
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b0838e2caf
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Rewrite how abilities are registered and function/remove the json serializing in packets
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2020-04-25 15:37:17 +02:00 |
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Sollace
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b7c3a37bee
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Updating to 1.15
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2020-04-22 17:55:05 +02:00 |
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Sollace
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89eed4e3f1
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More organisation
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2020-04-16 00:29:53 +02:00 |
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Sollace
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00972d4b91
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More cleanup, more naming changes
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2020-04-15 18:14:42 +02:00 |
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Sollace
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09ae83dfe5
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Naming convention changes
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2020-04-15 17:23:08 +02:00 |
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