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Make bat ponies nocturnal. #108
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parent
1d13b5c04a
commit
ffae9b96a7
7 changed files with 40 additions and 38 deletions
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@ -22,18 +22,18 @@ import net.minecraft.util.Identifier;
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import net.minecraft.registry.Registry;
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import net.minecraft.registry.RegistryKey;
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public final class Race implements Affine {
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public record Race (boolean canCast, FlightType flightType, boolean canUseEarth, boolean isNocturnal) implements Affine {
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public static final String DEFAULT_ID = "unicopia:unset";
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public static final Registry<Race> REGISTRY = RegistryUtils.createDefaulted(Unicopia.id("race"), DEFAULT_ID);
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public static final RegistryKey<? extends Registry<Race>> REGISTRY_KEY = REGISTRY.getKey();
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private static final DynamicCommandExceptionType UNKNOWN_RACE_EXCEPTION = new DynamicCommandExceptionType(id -> Text.translatable("race.unknown", id));
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public static Race register(String name, boolean magic, FlightType flight, boolean earth) {
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return register(Unicopia.id(name), magic, flight, earth);
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public static Race register(String name, boolean magic, FlightType flight, boolean earth, boolean nocturnal) {
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return register(Unicopia.id(name), magic, flight, earth, false);
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}
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public static Race register(Identifier id, boolean magic, FlightType flight, boolean earth) {
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return Registry.register(REGISTRY, id, new Race(magic, flight, earth));
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public static Race register(Identifier id, boolean magic, FlightType flight, boolean earth, boolean nocturnal) {
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return Registry.register(REGISTRY, id, new Race(magic, flight, earth, nocturnal));
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}
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public static RegistryKeyArgumentType<Race> argument() {
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@ -44,27 +44,17 @@ public final class Race implements Affine {
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* The default, unset race.
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* This is used if there are no other races.
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*/
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public static final Race UNSET = register("unset", false, FlightType.NONE, false);
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public static final Race HUMAN = register("human", false, FlightType.NONE, false);
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public static final Race EARTH = register("earth", false, FlightType.NONE, true);
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public static final Race UNICORN = register("unicorn", true, FlightType.NONE, false);
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public static final Race PEGASUS = register("pegasus", false, FlightType.AVIAN, false);
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public static final Race BAT = register("bat", false, FlightType.AVIAN, false);
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public static final Race ALICORN = register("alicorn", true, FlightType.AVIAN, true);
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public static final Race CHANGELING = register("changeling", false, FlightType.INSECTOID, false);
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public static final Race UNSET = register("unset", false, FlightType.NONE, false, false);
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public static final Race HUMAN = register("human", false, FlightType.NONE, false, false);
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public static final Race EARTH = register("earth", false, FlightType.NONE, true, false);
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public static final Race UNICORN = register("unicorn", true, FlightType.NONE, false, false);
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public static final Race PEGASUS = register("pegasus", false, FlightType.AVIAN, false, false);
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public static final Race BAT = register("bat", false, FlightType.AVIAN, false, true);
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public static final Race ALICORN = register("alicorn", true, FlightType.AVIAN, true, false);
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public static final Race CHANGELING = register("changeling", false, FlightType.INSECTOID, false, false);
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public static void bootstrap() {}
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private final boolean magic;
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private final FlightType flight;
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private final boolean earth;
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Race(boolean magic, FlightType flight, boolean earth) {
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this.magic = magic;
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this.flight = flight;
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this.earth = earth;
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}
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@Override
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public Affinity getAffinity() {
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return this == CHANGELING ? Affinity.BAD : Affinity.NEUTRAL;
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@ -90,20 +80,8 @@ public final class Race implements Affine {
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return this == ALICORN;
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}
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public FlightType getFlightType() {
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return flight;
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}
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public boolean canFly() {
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return !getFlightType().isGrounded();
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}
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public boolean canCast() {
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return magic;
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}
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public boolean canUseEarth() {
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return earth;
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return !flightType().isGrounded();
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}
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public boolean canInteractWithClouds() {
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@ -7,6 +7,7 @@ import net.minecraft.world.GameRules.IntRule;
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public interface UGameRules {
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GameRules.Key<BooleanRule> SWAP_TRIBE_ON_DEATH = GameRules.register("swapTribeOnDeath", GameRules.Category.SPAWNING, BooleanRule.create(false));
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GameRules.Key<BooleanRule> ANNOUNCE_TRIBE_JOINS = GameRules.register("announceTribeJoins", GameRules.Category.SPAWNING, BooleanRule.create(false));
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GameRules.Key<BooleanRule> DO_NOCTURNAL_BAT_PONIES = GameRules.register("doNocturnalBatPonies", GameRules.Category.PLAYER, BooleanRule.create(true));
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GameRules.Key<IntRule> WEATHER_EFFECTS_STRENGTH = GameRules.register("weatherEffectsStrength", GameRules.Category.MISC, IntRule.create(100));
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static void bootstrap() { }
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@ -220,7 +220,7 @@ public class EntityAppearance implements NbtSerialisable, PlayerDimensions.Provi
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@SuppressWarnings("unchecked")
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Pony iplayer = Pony.of(((Owned<PlayerEntity>)entity).getMaster());
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return iplayer == null ? FlightType.NONE : iplayer.getSpecies().getFlightType();
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return iplayer == null ? FlightType.NONE : iplayer.getSpecies().flightType();
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}
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if (entity instanceof FlyingEntity
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@ -158,7 +158,7 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
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.filter(effect -> !effect.isDead() && effect instanceof FlightType.Provider)
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.map(effect -> ((FlightType.Provider)effect).getFlightType())
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.filter(FlightType::isPresent)
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.orElse(pony.getSpecies().getFlightType());
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.orElse(pony.getSpecies().flightType());
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}
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public void cancelFlight(boolean force) {
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@ -570,6 +570,10 @@ public class Pony extends Living<PlayerEntity> implements Copyable<Pony>, Update
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.map(p -> Text.translatable("block.unicopia.bed.not_safe"));
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}
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public boolean isDaytime() {
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return asWorld().getGameRules().getBoolean(UGameRules.DO_NOCTURNAL_BAT_PONIES) && getActualSpecies().isNocturnal() ? !asWorld().isDay() : asWorld().isDay();
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}
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@Override
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public boolean isEnemy(Affine other) {
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return getArmour().contains(UItems.ALICORN_AMULET) || super.isEnemy(other);
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@ -5,6 +5,7 @@ import org.spongepowered.asm.mixin.gen.Invoker;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.ModifyVariable;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import com.minelittlepony.unicopia.entity.duck.PlayerEntityDuck;
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@ -24,6 +25,7 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.stat.Stats;
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import net.minecraft.util.Unit;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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@Mixin(PlayerEntity.class)
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abstract class MixinPlayerEntity extends LivingEntity implements Equine.Container<Pony>, PlayerEntityDuck {
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@ -99,4 +101,12 @@ abstract class MixinPlayerEntity extends LivingEntity implements Equine.Containe
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private void onGetBlockBreakingSpeed(BlockState state, CallbackInfoReturnable<Float> info) {
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info.setReturnValue(info.getReturnValue() * get().getBlockBreakingSpeed());
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}
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@Redirect(method = "tick", at = @At(
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value = "INVOKE",
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target = "net/minecraft/world/World.isDay()Z"
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))
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private boolean redirectIsDay(World world) {
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return get().isDaytime();
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}
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}
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@ -4,6 +4,7 @@ import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.gen.Accessor;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import com.minelittlepony.unicopia.entity.Equine;
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@ -12,6 +13,7 @@ import com.minelittlepony.unicopia.entity.player.Pony;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.screen.ScreenHandlerListener;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.world.World;
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@Mixin(ServerPlayerEntity.class)
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abstract class MixinServerPlayerEntity extends PlayerEntity implements ScreenHandlerListener, Equine.Container<Pony>, ServerPlayerEntityDuck {
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@ -27,4 +29,11 @@ abstract class MixinServerPlayerEntity extends PlayerEntity implements ScreenHan
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get().copyFrom(((Equine.Container<Pony>)oldPlayer).get(), alive);
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}
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@Redirect(method = "trySleep", at = @At(
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value = "INVOKE",
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target = "net/minecraft/world/World.isDay()Z"
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))
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private boolean redirectIsDay(World world) {
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return get().isDaytime();
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}
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}
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