mirror of
https://github.com/Sollace/Unicopia.git
synced 2024-11-23 21:38:00 +01:00
Fixed zap apple trees not progressing through their stages properly
This commit is contained in:
parent
b194f720ef
commit
fbe859dcc7
5 changed files with 87 additions and 120 deletions
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@ -13,7 +13,7 @@ import net.minecraft.util.math.*;
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import net.minecraft.util.math.random.Random;
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import net.minecraft.util.math.random.Random;
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import net.minecraft.world.*;
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import net.minecraft.world.*;
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public class BaseZapAppleLeavesBlock extends LeavesBlock implements TintedBlock {
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public class BaseZapAppleLeavesBlock extends LeavesBlock implements TintedBlock, ZapStagedBlock {
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BaseZapAppleLeavesBlock() {
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BaseZapAppleLeavesBlock() {
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super(Settings.create()
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super(Settings.create()
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@ -29,61 +29,35 @@ public class BaseZapAppleLeavesBlock extends LeavesBlock implements TintedBlock
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}
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}
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@Override
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@Override
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public boolean hasRandomTicks(BlockState state) {
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public void onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) {
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return !state.get(PERSISTENT);
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if (state.get(PERSISTENT)
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}
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|| oldState.isOf(state.getBlock())
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|| oldState.isOf(UBlocks.ZAP_LEAVES)
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@Override
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|| oldState.isOf(UBlocks.FLOWERING_ZAP_LEAVES)
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public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
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|| oldState.isOf(UBlocks.ZAP_LEAVES_PLACEHOLDER)
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super.randomTick(state, world, pos, random);
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|| !(world instanceof ServerWorld sw)) {
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tryAdvanceStage(state, world, pos, random);
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return;
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}
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@Override
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public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) {
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if (state.get(PERSISTENT)) {
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return state;
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}
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}
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if (world instanceof ServerWorld sw) {
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updateStage(state, sw, pos);
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ZapAppleStageStore store = ZapAppleStageStore.get(sw);
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ZapAppleStageStore.Stage currentStage = store.getStage();
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if (currentStage == ZapAppleStageStore.Stage.HIBERNATING) {
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return currentStage.getNewState(state);
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}
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}
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return state;
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}
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}
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@Override
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@Override
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public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
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public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
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super.scheduledTick(state, world, pos, random);
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super.scheduledTick(state, world, pos, random);
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tryAdvanceStage(state, world, pos, random);
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if (!state.get(PERSISTENT)) {
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world.scheduleBlockTick(pos, this, 1);
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}
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}
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private void tryAdvanceStage(BlockState state, ServerWorld world, BlockPos pos, Random random) {
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if (state.get(PERSISTENT)) {
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if (state.get(PERSISTENT)) {
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return;
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return;
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}
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}
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tryAdvanceStage(state, world, pos, random);
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ZapAppleStageStore store = ZapAppleStageStore.get(world);
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ZapAppleStageStore.Stage newStage = store.getStage();
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if (!world.isDay() && getStage(state).mustChangeIntoInstantly(newStage)) {
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world.setBlockState(pos, newStage.getNewState(state));
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onStageChanged(store, newStage, world, state, pos, random);
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}
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}
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}
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protected ZapAppleStageStore.Stage getStage(BlockState state) {
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@Override
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public ZapAppleStageStore.Stage getStage(BlockState state) {
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return ZapAppleStageStore.Stage.FLOWERING;
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return ZapAppleStageStore.Stage.FLOWERING;
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}
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}
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@Override
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@Override
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protected boolean shouldDecay(BlockState state) {
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protected final boolean shouldDecay(BlockState state) {
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return false;
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return false;
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}
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}
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@ -114,40 +88,10 @@ public class BaseZapAppleLeavesBlock extends LeavesBlock implements TintedBlock
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@Override
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@Override
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public int getTint(BlockState state, @Nullable BlockRenderView world, @Nullable BlockPos pos, int foliageColor) {
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public int getTint(BlockState state, @Nullable BlockRenderView world, @Nullable BlockPos pos, int foliageColor) {
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if (pos == null) {
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if (pos == null) {
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return 0x4C7EFA;
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return 0x4C7EFA;
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}
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}
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return TintedBlock.blend(TintedBlock.rotate(foliageColor, 2), 0x0000FF, 0.3F);
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return TintedBlock.blend(TintedBlock.rotate(foliageColor, 2), 0x0000FF, 0.3F);
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}
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}
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static void onStageChanged(ZapAppleStageStore store, ZapAppleStageStore.Stage stage, ServerWorld world, BlockState state, BlockPos pos, Random random) {
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boolean mustFruit = Random.create(state.getRenderingSeed(pos)).nextInt(5) < 2;
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BlockState below = world.getBlockState(pos.down());
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if (world.isAir(pos.down())) {
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if (stage == ZapAppleStageStore.Stage.FRUITING && mustFruit) {
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world.setBlockState(pos.down(), UBlocks.ZAP_BULB.getDefaultState(), Block.NOTIFY_ALL);
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store.triggerLightningStrike(pos);
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}
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}
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if (stage != ZapAppleStageStore.Stage.HIBERNATING && world.getRandom().nextInt(10) == 0) {
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store.triggerLightningStrike(pos);
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}
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if (stage == ZapAppleStageStore.Stage.RIPE) {
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if (below.isOf(UBlocks.ZAP_BULB)) {
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world.setBlockState(pos.down(), UBlocks.ZAP_APPLE.getDefaultState(), Block.NOTIFY_ALL);
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store.playMoonEffect(pos);
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}
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}
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if (mustFruit && stage == ZapAppleStageStore.Stage.HIBERNATING) {
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if (below.isOf(UBlocks.ZAP_APPLE) || below.isOf(UBlocks.ZAP_BULB)) {
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world.setBlockState(pos.down(), Blocks.AIR.getDefaultState());
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}
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}
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}
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}
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}
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@ -4,11 +4,8 @@ import com.minelittlepony.unicopia.server.world.ZapAppleStageStore;
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import net.minecraft.block.*;
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import net.minecraft.block.*;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.*;
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import net.minecraft.state.property.*;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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public class ZapAppleLeavesBlock extends BaseZapAppleLeavesBlock {
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public class ZapAppleLeavesBlock extends BaseZapAppleLeavesBlock {
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public static final EnumProperty<ZapAppleStageStore.Stage> STAGE = EnumProperty.of("stage", ZapAppleStageStore.Stage.class);
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public static final EnumProperty<ZapAppleStageStore.Stage> STAGE = EnumProperty.of("stage", ZapAppleStageStore.Stage.class);
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@ -17,31 +14,13 @@ public class ZapAppleLeavesBlock extends BaseZapAppleLeavesBlock {
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setDefaultState(getDefaultState().with(STAGE, ZapAppleStageStore.Stage.GREENING));
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setDefaultState(getDefaultState().with(STAGE, ZapAppleStageStore.Stage.GREENING));
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}
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}
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@Override
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public void onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) {
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if (state.get(PERSISTENT)
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|| oldState.isOf(state.getBlock())
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|| oldState.isOf(UBlocks.ZAP_LEAVES)
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|| oldState.isOf(UBlocks.FLOWERING_ZAP_LEAVES)
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|| oldState.isOf(UBlocks.ZAP_LEAVES_PLACEHOLDER)
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|| !(world instanceof ServerWorld sw)) {
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return;
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}
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ZapAppleStageStore store = ZapAppleStageStore.get(sw);
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ZapAppleStageStore.Stage currentStage = store.getStage();
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if (currentStage != getStage(state)) {
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world.setBlockState(pos, currentStage.getNewState(state));
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}
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}
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@Override
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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return super.getPlacementState(ctx).with(STAGE, ZapAppleStageStore.Stage.GREENING);
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return super.getPlacementState(ctx).with(STAGE, ZapAppleStageStore.Stage.GREENING);
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}
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}
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@Override
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@Override
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protected ZapAppleStageStore.Stage getStage(BlockState state) {
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public ZapAppleStageStore.Stage getStage(BlockState state) {
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return state.get(STAGE);
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return state.get(STAGE);
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}
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}
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@ -1,51 +1,36 @@
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package com.minelittlepony.unicopia.block;
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package com.minelittlepony.unicopia.block;
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import com.minelittlepony.unicopia.server.world.ZapAppleStageStore;
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import com.minelittlepony.unicopia.server.world.ZapAppleStageStore;
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import com.minelittlepony.unicopia.server.world.ZapAppleStageStore.Stage;
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import net.minecraft.block.*;
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import net.minecraft.block.*;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.util.math.*;
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import net.minecraft.util.math.*;
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import net.minecraft.util.math.random.Random;
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import net.minecraft.util.math.random.Random;
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import net.minecraft.world.WorldAccess;
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import net.minecraft.world.World;
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public class ZapAppleLeavesPlaceholderBlock extends AirBlock {
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public class ZapAppleLeavesPlaceholderBlock extends AirBlock implements ZapStagedBlock {
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ZapAppleLeavesPlaceholderBlock() {
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ZapAppleLeavesPlaceholderBlock() {
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super(Settings.create().replaceable().noCollision().dropsNothing().air());
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super(Settings.create().replaceable().noCollision().dropsNothing().air());
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}
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}
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@Override
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@Override
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public boolean hasRandomTicks(BlockState state) {
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public Stage getStage(BlockState state) {
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return true;
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return ZapAppleStageStore.Stage.HIBERNATING;
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}
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}
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@Override
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@Override
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public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) {
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public void onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) {
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if (world instanceof ServerWorld sw) {
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if (world instanceof ServerWorld sw) {
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ZapAppleStageStore store = ZapAppleStageStore.get(sw);
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updateStage(state, sw, pos);
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ZapAppleStageStore.Stage currentStage = store.getStage();
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if (currentStage != ZapAppleStageStore.Stage.HIBERNATING) {
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return currentStage.getNewState(state);
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}
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}
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}
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return state;
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}
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}
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@Deprecated
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@Deprecated
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@Override
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@Override
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public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
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public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
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super.scheduledTick(state, world, pos, random);
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super.scheduledTick(state, world, pos, random);
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tryAdvanceStage(state, world, pos, random);
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ZapAppleStageStore store = ZapAppleStageStore.get(world);
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ZapAppleStageStore.Stage newStage = store.getStage();
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if (!world.isDay() && ZapAppleStageStore.Stage.HIBERNATING.mustChangeIntoInstantly(newStage)) {
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state = newStage.getNewState(state);
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world.setBlockState(pos, state);
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BaseZapAppleLeavesBlock.onStageChanged(store, newStage, world, state, pos, random);
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}
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world.scheduleBlockTick(pos, state.getBlock(), 1);
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}
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}
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}
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}
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@ -0,0 +1,63 @@
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package com.minelittlepony.unicopia.block;
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import com.minelittlepony.unicopia.server.world.ZapAppleStageStore;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.random.Random;
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public interface ZapStagedBlock {
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ZapAppleStageStore.Stage getStage(BlockState state);
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default void updateStage(BlockState state, ServerWorld world, BlockPos pos) {
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ZapAppleStageStore.Stage currentStage = ZapAppleStageStore.get(world).getStage();
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if (currentStage != getStage(state)) {
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state = currentStage.getNewState(state);
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world.setBlockState(pos, state);
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}
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world.scheduleBlockTick(pos, state.getBlock(), 1);
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}
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default void tryAdvanceStage(BlockState state, ServerWorld world, BlockPos pos, Random random) {
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ZapAppleStageStore store = ZapAppleStageStore.get(world);
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ZapAppleStageStore.Stage newStage = store.getStage();
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if (!world.isDay() && getStage(state).mustChangeIntoInstantly(newStage)) {
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state = newStage.getNewState(state);
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world.setBlockState(pos, state);
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onStageChanged(store, newStage, world, state, pos, random);
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}
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world.scheduleBlockTick(pos, state.getBlock(), 1);
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}
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private static void onStageChanged(ZapAppleStageStore store, ZapAppleStageStore.Stage stage, ServerWorld world, BlockState state, BlockPos pos, Random random) {
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boolean mustFruit = Random.create(state.getRenderingSeed(pos)).nextInt(5) < 2;
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BlockState below = world.getBlockState(pos.down());
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if (world.isAir(pos.down())) {
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if (stage == ZapAppleStageStore.Stage.FRUITING && mustFruit) {
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world.setBlockState(pos.down(), UBlocks.ZAP_BULB.getDefaultState(), Block.NOTIFY_ALL);
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store.triggerLightningStrike(pos);
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}
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}
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if (stage != ZapAppleStageStore.Stage.HIBERNATING && world.getRandom().nextInt(10) == 0) {
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store.triggerLightningStrike(pos);
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}
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if (stage == ZapAppleStageStore.Stage.RIPE) {
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if (below.isOf(UBlocks.ZAP_BULB)) {
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world.setBlockState(pos.down(), UBlocks.ZAP_APPLE.getDefaultState(), Block.NOTIFY_ALL);
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store.playMoonEffect(pos);
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}
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}
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if (mustFruit && stage == ZapAppleStageStore.Stage.HIBERNATING) {
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if (below.isOf(UBlocks.ZAP_APPLE) || below.isOf(UBlocks.ZAP_BULB)) {
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world.setBlockState(pos.down(), Blocks.AIR.getDefaultState());
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}
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}
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}
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}
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@ -156,12 +156,8 @@ public class ZapAppleStageStore extends PersistentState implements Tickable {
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return VALUES[MathHelper.clamp(id, 0, VALUES.length)];
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return VALUES[MathHelper.clamp(id, 0, VALUES.length)];
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}
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}
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public boolean mustChangeInto(Stage to) {
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return this != to && (getNext() == to || this == HIBERNATING || to == HIBERNATING);
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}
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public boolean mustChangeIntoInstantly(Stage to) {
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public boolean mustChangeIntoInstantly(Stage to) {
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return this != to && (this == HIBERNATING || to == HIBERNATING);
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return this != to;// && (this == HIBERNATING || to == HIBERNATING);
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}
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}
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public BlockState getNewState(BlockState currentState) {
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public BlockState getNewState(BlockState currentState) {
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