mirror of
https://github.com/Sollace/Unicopia.git
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Separate wing and amulet rendering and give the wings of icarus their own texture
This commit is contained in:
parent
0221451543
commit
f8e19cc17a
6 changed files with 145 additions and 98 deletions
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@ -15,6 +15,7 @@ import com.minelittlepony.unicopia.client.render.AccessoryFeatureRenderer;
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import com.minelittlepony.unicopia.client.render.AmuletFeatureRenderer;
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import com.minelittlepony.unicopia.client.render.AmuletFeatureRenderer;
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import com.minelittlepony.unicopia.client.render.BraceletFeatureRenderer;
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import com.minelittlepony.unicopia.client.render.BraceletFeatureRenderer;
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import com.minelittlepony.unicopia.client.render.FloatingArtefactEntityRenderer;
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import com.minelittlepony.unicopia.client.render.FloatingArtefactEntityRenderer;
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import com.minelittlepony.unicopia.client.render.WingsFeatureRenderer;
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import com.minelittlepony.unicopia.item.ChameleonItem;
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import com.minelittlepony.unicopia.item.ChameleonItem;
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import com.minelittlepony.unicopia.item.UItems;
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import com.minelittlepony.unicopia.item.UItems;
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import com.minelittlepony.unicopia.particle.UParticles;
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import com.minelittlepony.unicopia.particle.UParticles;
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@ -51,6 +52,7 @@ public interface URenderers {
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AccessoryFeatureRenderer.register(BraceletFeatureRenderer::new);
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AccessoryFeatureRenderer.register(BraceletFeatureRenderer::new);
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AccessoryFeatureRenderer.register(AmuletFeatureRenderer::new);
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AccessoryFeatureRenderer.register(AmuletFeatureRenderer::new);
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AccessoryFeatureRenderer.register(WingsFeatureRenderer::new);
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EntityRendererRegistry.INSTANCE.register(UEntities.THROWN_ITEM, (manager, context) -> new FlyingItemEntityRenderer<>(manager, context.getItemRenderer()));
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EntityRendererRegistry.INSTANCE.register(UEntities.THROWN_ITEM, (manager, context) -> new FlyingItemEntityRenderer<>(manager, context.getItemRenderer()));
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EntityRendererRegistry.INSTANCE.register(UEntities.FLOATING_ARTEFACT, FloatingArtefactEntityRenderer::new);
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EntityRendererRegistry.INSTANCE.register(UEntities.FLOATING_ARTEFACT, FloatingArtefactEntityRenderer::new);
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@ -3,10 +3,7 @@ package com.minelittlepony.unicopia.client.render;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map;
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import com.minelittlepony.unicopia.entity.player.Pony;
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import com.minelittlepony.unicopia.item.AmuletItem;
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import com.minelittlepony.unicopia.item.AmuletItem;
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import com.minelittlepony.unicopia.item.UItems;
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import net.minecraft.client.model.Model;
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import net.minecraft.client.model.Model;
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import net.minecraft.client.model.ModelPart;
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import net.minecraft.client.model.ModelPart;
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import net.minecraft.client.render.OverlayTexture;
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import net.minecraft.client.render.OverlayTexture;
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@ -19,15 +16,13 @@ import net.minecraft.client.render.item.ItemRenderer;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.entity.EquipmentSlot;
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import net.minecraft.entity.EquipmentSlot;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.registry.Registry;
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import net.minecraft.util.registry.Registry;
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public class AmuletFeatureRenderer<E extends LivingEntity> implements AccessoryFeatureRenderer.Feature<E> {
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public class AmuletFeatureRenderer<E extends LivingEntity> implements AccessoryFeatureRenderer.Feature<E> {
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private final BraceletModel model = new BraceletModel(0.3F);
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private final AmuletModel model = new AmuletModel(0.3F);
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private final Map<Identifier, Identifier> textures = new HashMap<>();
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private final Map<Identifier, Identifier> textures = new HashMap<>();
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@ -41,121 +36,35 @@ public class AmuletFeatureRenderer<E extends LivingEntity> implements AccessoryF
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public void render(MatrixStack matrices, VertexConsumerProvider renderContext, int lightUv, E entity, float limbDistance, float limbAngle, float tickDelta, float age, float headYaw, float headPitch) {
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public void render(MatrixStack matrices, VertexConsumerProvider renderContext, int lightUv, E entity, float limbDistance, float limbAngle, float tickDelta, float age, float headYaw, float headPitch) {
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ItemStack stack = entity.getEquippedStack(EquipmentSlot.CHEST);
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ItemStack stack = entity.getEquippedStack(EquipmentSlot.CHEST);
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Item item = stack.getItem();
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boolean amulet = item instanceof AmuletItem;
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if (stack.getItem() instanceof AmuletItem) {
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boolean wings =
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Identifier texture = textures.computeIfAbsent(Registry.ITEM.getId(stack.getItem()), id -> new Identifier(id.getNamespace(), "textures/models/armor/" + id.getPath() + ".png"));
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(amulet && ((AmuletItem)item).isApplicable(stack))
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|| (entity instanceof PlayerEntity && Pony.of((PlayerEntity)entity).getSpecies().canInteractWithClouds());
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if (wings || amulet) {
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Identifier texture = textures.computeIfAbsent(Registry.ITEM.getId(amulet ? item : UItems.PEGASUS_AMULET), id -> new Identifier(id.getNamespace(), "textures/models/armor/" + id.getPath() + ".png"));
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VertexConsumer consumer = ItemRenderer.getArmorGlintConsumer(renderContext, RenderLayer.getArmorCutoutNoCull(texture), false, false);
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VertexConsumer consumer = ItemRenderer.getArmorGlintConsumer(renderContext, RenderLayer.getArmorCutoutNoCull(texture), false, false);
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model.setVisible(amulet, wings);
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model.setAngles(entity, context.getModel());
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model.setAngles(entity, context.getModel());
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model.render(matrices, consumer, lightUv, OverlayTexture.DEFAULT_UV, 1, 1, 1, 1);
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model.render(matrices, consumer, lightUv, OverlayTexture.DEFAULT_UV, 1, 1, 1, 1);
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}
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}
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}
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}
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static class BraceletModel extends Model {
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static class AmuletModel extends Model {
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private final ModelPart torso;
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private final ModelPart torso;
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private final ModelPart amulet;
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private final Wing[] wings;
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public AmuletModel(float dilate) {
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public BraceletModel(float dilate) {
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super(RenderLayer::getEntityTranslucent);
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super(RenderLayer::getEntityTranslucent);
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torso = new ModelPart(this, 0, 0);
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torso = new ModelPart(this, 0, 0);
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amulet = new ModelPart(this, 0, 0);
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torso.addCuboid(-4, 0, -2, 8, 12, 4, dilate);
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amulet.addCuboid(-4, 0, -2, 8, 12, 4, dilate);
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torso.setPivot(0, 0, 0);
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amulet.setPivot(0, 0, 0);
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torso.addChild(amulet);
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wings = new Wing[] {
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new Wing(this, torso, -1),
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new Wing(this, torso, 1)
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};
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}
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public void setVisible(boolean amulet, boolean wings) {
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this.amulet.visible = amulet;
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for (Wing wing : this.wings) {
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wing.base.visible = wings;
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}
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}
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}
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public void setAngles(LivingEntity entity, BipedEntityModel<?> biped) {
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public void setAngles(LivingEntity entity, BipedEntityModel<?> biped) {
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torso.copyPositionAndRotation(biped.torso);
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torso.copyPositionAndRotation(biped.torso);
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for (Wing wing : wings) {
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wing.setAngles(entity);
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}
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}
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}
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@Override
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@Override
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public void render(MatrixStack matrices, VertexConsumer vertexConsumer, int i, int j, float f, float g, float h, float k) {
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public void render(MatrixStack matrices, VertexConsumer vertexConsumer, int i, int j, float f, float g, float h, float k) {
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torso.render(matrices, vertexConsumer, i, j, f, g, h, k);
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torso.render(matrices, vertexConsumer, i, j, f, g, h, k);
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}
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}
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static class Wing {
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ModelPart base;
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ModelPart[] feathers;
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int k;
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Wing(Model model, ModelPart torso, int k) {
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this.k = k;
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base = new ModelPart(model, 0, 16);
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base.setPivot(k * 2, 2, 2 + k * 0.5F);
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base.addCuboid(0, 0, 0, 2, 10, 2);
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feathers = new ModelPart[8];
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for (int i = 0; i < feathers.length; i++) {
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int texX = (i % 2) * 8;
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ModelPart feather = new ModelPart(model, 24 + texX, 0);
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feather.setPivot(0, 9, 0);
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int featherLength = 21 - i * 2;
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feather.addCuboid(-k * (i % 2) / 90F, 0, 0, 2, featherLength, 2);
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base.addChild(feather);
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feathers[i] = feather;
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}
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torso.addChild(base);
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}
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void setAngles(LivingEntity entity) {
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if (entity instanceof PlayerEntity) {
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Pony pony = Pony.of((PlayerEntity)entity);
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float spreadAmount = pony.getMotion().getWingAngle();
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base.pitch = 1.5F + 0.8F - spreadAmount / 9F;
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base.yaw = k * (0.8F + spreadAmount / 3F);
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spreadAmount /= 7F;
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final float ratio = 4F;
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for (int i = 0; i < feathers.length; i++) {
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float spread = i/ratio + 1.5F;
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spread -= spreadAmount * ratio;
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spread += spreadAmount * i / ratio;
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feathers[i].pitch = -spread;
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feathers[i].yaw = k * 0.3F;
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}
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}
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}
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}
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}
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}
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}
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}
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@ -0,0 +1,136 @@
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package com.minelittlepony.unicopia.client.render;
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import com.minelittlepony.unicopia.entity.player.Pony;
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import com.minelittlepony.unicopia.item.UItems;
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import net.minecraft.client.model.Model;
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import net.minecraft.client.model.ModelPart;
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import net.minecraft.client.render.OverlayTexture;
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import net.minecraft.client.render.RenderLayer;
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import net.minecraft.client.render.VertexConsumer;
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import net.minecraft.client.render.VertexConsumerProvider;
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import net.minecraft.client.render.entity.feature.FeatureRendererContext;
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import net.minecraft.client.render.entity.model.BipedEntityModel;
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import net.minecraft.client.render.item.ItemRenderer;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.util.Identifier;
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public class WingsFeatureRenderer<E extends LivingEntity> implements AccessoryFeatureRenderer.Feature<E> {
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private static final Identifier ICARUS_WINGS = new Identifier("unicopia", "textures/models/wings/icarus.png");
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private static final Identifier PEGASUS_WINGS = new Identifier("unicopia", "textures/models/wings/pegasus.png");
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private final WingsModel model = new WingsModel();
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private final FeatureRendererContext<E, ? extends BipedEntityModel<E>> context;
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public WingsFeatureRenderer(FeatureRendererContext<E, ? extends BipedEntityModel<E>> context) {
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this.context = context;
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}
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@Override
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public void render(MatrixStack matrices, VertexConsumerProvider renderContext, int lightUv, E entity, float limbDistance, float limbAngle, float tickDelta, float age, float headYaw, float headPitch) {
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boolean pegasus = (entity instanceof PlayerEntity && Pony.of((PlayerEntity)entity).getSpecies().canInteractWithClouds());
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boolean icarus = UItems.PEGASUS_AMULET.isApplicable(entity);
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if (icarus || pegasus) {
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Identifier texture = pegasus ? PEGASUS_WINGS : ICARUS_WINGS;
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VertexConsumer consumer = ItemRenderer.getArmorGlintConsumer(renderContext, RenderLayer.getEntityTranslucent(texture), false, false);
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model.setAngles(entity, context.getModel());
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model.render(matrices, consumer, lightUv, OverlayTexture.DEFAULT_UV, 1, 1, 1, 1);
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}
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}
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static class WingsModel extends Model {
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private final ModelPart root;
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private final Wing[] wings;
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public WingsModel() {
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super(RenderLayer::getEntityTranslucent);
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this.textureHeight = 23;
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this.textureWidth = 24;
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root = new ModelPart(this, 0, 0);
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wings = new Wing[] {
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new Wing(this, root, -1),
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new Wing(this, root, 1)
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};
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}
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public void setAngles(LivingEntity entity, BipedEntityModel<?> biped) {
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root.copyPositionAndRotation(biped.torso);
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for (Wing wing : wings) {
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wing.setAngles(entity);
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}
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}
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@Override
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public void render(MatrixStack matrices, VertexConsumer vertexConsumer, int i, int j, float f, float g, float h, float k) {
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root.render(matrices, vertexConsumer, i, j, f, g, h, k);
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}
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static class Wing {
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ModelPart base;
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ModelPart[] feathers;
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int k;
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Wing(Model model, ModelPart torso, int k) {
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this.k = k;
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base = new ModelPart(model, 0, 0);
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base.setPivot(k * 2, 2, 2 + k * 0.5F);
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base.addCuboid(0, 0, 0, 2, 10, 2);
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feathers = new ModelPart[8];
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for (int i = 0; i < feathers.length; i++) {
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int texX = (i % 2) * 8;
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ModelPart feather = new ModelPart(model, 8 + texX, 0);
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feather.setPivot(0, 9, 0);
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int featherLength = 21 - i * 2;
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feather.addCuboid(-k * (i % 2) / 90F, 0, 0, 2, featherLength, 2);
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base.addChild(feather);
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feathers[i] = feather;
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}
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torso.addChild(base);
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}
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void setAngles(LivingEntity entity) {
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if (entity instanceof PlayerEntity) {
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Pony pony = Pony.of((PlayerEntity)entity);
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float spreadAmount = pony.getMotion().getWingAngle();
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base.pitch = 1.5F + 0.8F - spreadAmount / 9F;
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base.yaw = k * (0.8F + spreadAmount / 3F);
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spreadAmount /= 7F;
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final float ratio = 4F;
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for (int i = 0; i < feathers.length; i++) {
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float spread = i/ratio + 1.5F;
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spread -= spreadAmount * ratio;
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spread += spreadAmount * i / ratio;
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feathers[i].pitch = -spread;
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feathers[i].yaw = k * 0.3F;
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}
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}
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}
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}
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}
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}
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