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Fixed food levels going out of sync between the client and the server
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8f654177ec
commit
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1 changed files with 4 additions and 3 deletions
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@ -373,7 +373,7 @@ public class Pony implements Caster<PlayerEntity>, Equine<PlayerEntity>, Transmi
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@Override
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public boolean subtractEnergyCost(double foodSubtract) {
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if (!entity.isCreative()) {
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if (!entity.isCreative() && !entity.world.isClient) {
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float currentMana = mana.getMana().get();
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float foodManaRatio = 10;
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@ -384,13 +384,14 @@ public class Pony implements Caster<PlayerEntity>, Equine<PlayerEntity>, Transmi
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mana.getMana().set(0);
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foodSubtract -= currentMana / foodManaRatio;
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int food = (int)(entity.getHungerManager().getFoodLevel() - foodSubtract);
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int lostLevels = (int)Math.ceil(foodSubtract);
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int food = entity.getHungerManager().getFoodLevel() - lostLevels;
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if (food < 0) {
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entity.getHungerManager().add(-entity.getHungerManager().getFoodLevel(), 0);
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entity.damage(MagicalDamageSource.EXHAUSTION, -food/2);
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} else {
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entity.getHungerManager().add((int)-foodSubtract, 0);
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entity.getHungerManager().add(-lostLevels, 0);
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}
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}
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}
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