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Remove DefaultPlayerSpecies. I don't need to do this
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parent
511e5955d8
commit
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3 changed files with 2 additions and 89 deletions
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@ -1,79 +0,0 @@
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package com.minelittlepony.unicopia.player;
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import com.minelittlepony.unicopia.Race;
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import com.minelittlepony.unicopia.power.IPower;
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import com.minelittlepony.unicopia.spell.IMagicEffect;
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import net.minecraft.entity.player.EntityPlayer;
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final class DefaultPlayerSpecies implements IPlayer, IAbilityReceiver {
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public static final IPlayer INSTANCE = new DefaultPlayerSpecies();
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private DefaultPlayerSpecies() {
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}
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@Override
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public Race getPlayerSpecies() {
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return Race.EARTH;
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}
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@Override
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public void setPlayerSpecies(Race race) {
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}
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@Override
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public void sendCapabilities(boolean full) {
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}
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@Override
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public void tryUseAbility(IPower<?> power) {
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}
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@Override
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public void tryClearAbility() {
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}
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@Override
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public int getRemainingCooldown() {
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return 0;
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}
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@Override
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public IAbilityReceiver getAbilities() {
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return this;
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}
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@Override
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public boolean isClientPlayer() {
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return false;
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}
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@Override
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public void onUpdate(EntityPlayer entity) {
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}
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@Override
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public void setEffect(IMagicEffect effect) {
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}
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@Override
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public IMagicEffect getEffect() {
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return null;
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}
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@Override
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public EntityPlayer getOwner() {
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return null;
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}
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@Override
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public void copyFrom(IPlayer oldPlayer) {
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}
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}
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@ -23,13 +23,9 @@ public interface IPlayer extends ICaster<EntityPlayer>, InbtSerialisable, IUpdat
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void copyFrom(IPlayer oldPlayer);
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default void onEntityEat() {
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void onEntityEat();
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}
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default void onFall(float distance, float damageMultiplier) {
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}
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void onFall(float distance, float damageMultiplier);
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static EntityPlayer getPlayerEntity(UUID playerId) {
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EntityPlayer player = FMLCommonHandler.instance().getMinecraftServerInstance().getPlayerList().getPlayerByUUID(playerId);
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@ -28,10 +28,6 @@ public class PlayerSpeciesList {
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}
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public IPlayer getPlayer(EntityPlayer player) {
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if (player == null) {
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return DefaultPlayerSpecies.INSTANCE;
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}
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return FBS.of(player).getPlayer();
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}
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