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https://github.com/Sollace/Unicopia.git
synced 2025-02-17 10:24:23 +01:00
Update some names
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parent
fbbbe9a5c1
commit
ee3fdc14c9
7 changed files with 16 additions and 16 deletions
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@ -42,7 +42,7 @@ public class Unicopia implements ModInitializer {
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((BlockDestructionManager.Source)w).getDestructionManager().tick();
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((BlockDestructionManager.Source)w).getDestructionManager().tick();
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});
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});
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ResourceManagerHelper.get(ResourceType.SERVER_DATA).registerReloadListener(TreeTypeLoader.INSTANCE);
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ResourceManagerHelper.get(ResourceType.SERVER_DATA).registerReloadListener(TreeTypeLoader.INSTANCE);
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ResourceManagerHelper.get(ResourceType.SERVER_DATA).registerReloadListener(UEnchantments.POISON_JOKE);
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ResourceManagerHelper.get(ResourceType.SERVER_DATA).registerReloadListener(UEnchantments.POISONED_JOKE);
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UItems.bootstrap();
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UItems.bootstrap();
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UPotions.bootstrap();
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UPotions.bootstrap();
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@ -38,7 +38,7 @@ public class MagicAuraSoundInstance extends MovingSoundInstance {
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@Override
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@Override
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public void tick() {
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public void tick() {
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Optional<SimpleEnchantment.Data> data = living.getEnchants().getOrEmpty(UEnchantments.GEM_LOCATION);
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Optional<SimpleEnchantment.Data> data = living.getEnchants().getOrEmpty(UEnchantments.GEM_FINDER);
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Vec3d pos = living.getOriginVector();
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Vec3d pos = living.getOriginVector();
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x = pos.x;
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x = pos.x;
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@ -24,7 +24,7 @@ public class WantItNeedItSensor extends Sensor<LivingEntity> {
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entity.getBrain().getOptionalMemory(MemoryModuleType.VISIBLE_MOBS).ifPresent(targets -> {
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entity.getBrain().getOptionalMemory(MemoryModuleType.VISIBLE_MOBS).ifPresent(targets -> {
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Optional<LivingEntity> target = targets.stream()
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Optional<LivingEntity> target = targets.stream()
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.filter(e -> (EnchantmentHelper.getEquipmentLevel(UEnchantments.DESIRED, e) * 10) >= entity.distanceTo(e))
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.filter(e -> (EnchantmentHelper.getEquipmentLevel(UEnchantments.WANT_IT_NEED_IT, e) * 10) >= entity.distanceTo(e))
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.findFirst();
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.findFirst();
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entity.getBrain().remember(MemoryModuleType.ATTACK_TARGET, target);
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entity.getBrain().remember(MemoryModuleType.ATTACK_TARGET, target);
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@ -53,7 +53,7 @@ public class WantItNeedItTargetGoal extends Goal {
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}
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}
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static boolean canTarget(LivingEntity e) {
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static boolean canTarget(LivingEntity e) {
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return EnchantmentHelper.getEquipmentLevel(UEnchantments.DESIRED, e) > 0;
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return EnchantmentHelper.getEquipmentLevel(UEnchantments.WANT_IT_NEED_IT, e) > 0;
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}
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}
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}
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}
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@ -44,7 +44,7 @@ public class WantItTakeItGoal extends Goal {
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if (target == null || !WantItNeedItTargetGoal.canTarget(target)) {
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if (target == null || !WantItNeedItTargetGoal.canTarget(target)) {
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Optional<ItemEntity> item = VecHelper.findInRange(mob, mob.world, mob.getPos(), 16,
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Optional<ItemEntity> item = VecHelper.findInRange(mob, mob.world, mob.getPos(), 16,
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e -> !e.removed && e instanceof ItemEntity && EnchantmentHelper.getLevel(UEnchantments.DESIRED, ((ItemEntity)e).getStack()) > 0)
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e -> !e.removed && e instanceof ItemEntity && EnchantmentHelper.getLevel(UEnchantments.WANT_IT_NEED_IT, ((ItemEntity)e).getStack()) > 0)
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.stream()
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.stream()
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.map(e -> (ItemEntity)e)
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.map(e -> (ItemEntity)e)
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.sorted(Comparator.comparing((Entity e) -> mob.distanceTo(e)))
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.sorted(Comparator.comparing((Entity e) -> mob.distanceTo(e)))
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@ -115,7 +115,7 @@ public class WantItTakeItGoal extends Goal {
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if (mob.world.random.nextInt(20) == 0) {
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if (mob.world.random.nextInt(20) == 0) {
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for (EquipmentSlot slot : EquipmentSlot.values()) {
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for (EquipmentSlot slot : EquipmentSlot.values()) {
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ItemStack stack = target.getEquippedStack(slot);
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ItemStack stack = target.getEquippedStack(slot);
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if (EnchantmentHelper.getLevel(UEnchantments.DESIRED, stack) > 0) {
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if (EnchantmentHelper.getLevel(UEnchantments.WANT_IT_NEED_IT, stack) > 0) {
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target.equipStack(slot, ItemStack.EMPTY);
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target.equipStack(slot, ItemStack.EMPTY);
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AwaitTickQueue.scheduleTask(mob.world, w -> {
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AwaitTickQueue.scheduleTask(mob.world, w -> {
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mob.tryEquip(stack);
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mob.tryEquip(stack);
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@ -23,7 +23,7 @@ public interface UEnchantments {
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/**
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/**
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* Makes a sound when there are interesting blocks in your area.
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* Makes a sound when there are interesting blocks in your area.
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*/
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*/
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Enchantment GEM_LOCATION = register("gem_location", new GemFindingEnchantment());
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Enchantment GEM_FINDER = register("gem_finder", new GemFindingEnchantment());
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/**
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/**
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* Protects against wall collisions and earth pony attacks!
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* Protects against wall collisions and earth pony attacks!
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@ -43,7 +43,7 @@ public interface UEnchantments {
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*
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*
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* Weapons will become stronger the more allies you have around.
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* Weapons will become stronger the more allies you have around.
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*/
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*/
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Enchantment COLLABORATOR = register("collaborator", new CollaboratorEnchantment());
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Enchantment HERDS = register("herds", new CollaboratorEnchantment());
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/**
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/**
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* Alters gravity
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* Alters gravity
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@ -58,19 +58,19 @@ public interface UEnchantments {
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*
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*
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* Mobs really want your candy. You'd better give it to them.
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* Mobs really want your candy. You'd better give it to them.
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*/
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*/
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Enchantment DESIRED = register("desired", new WantItNeedItEnchantment());
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Enchantment WANT_IT_NEED_IT = register("want_it_need_it", new WantItNeedItEnchantment());
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/**
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/**
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* Hahaha geddit?
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* Hahaha geddit?
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*
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*
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* Random things happen.
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* Random things happen.
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*/
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*/
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PoisonedJokeEnchantment POISON_JOKE = register("poison_joke", new PoisonedJokeEnchantment());
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PoisonedJokeEnchantment POISONED_JOKE = register("poisoned_joke", new PoisonedJokeEnchantment());
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/**
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/**
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* Who doesn't like a good freakout?
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* Who doesn't like a good freakout?
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*/
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*/
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Enchantment STRESS = register("stress", new StressfulEnchantment());
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Enchantment STRESSED = register("stressed", new StressfulEnchantment());
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/**
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/**
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* This item just wants to be held.
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* This item just wants to be held.
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@ -164,15 +164,15 @@
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"key.unicopia.hud_page_dn": "Hud Previous Page",
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"key.unicopia.hud_page_dn": "Hud Previous Page",
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"key.unicopia.hud_page_up": "Hud Next Page",
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"key.unicopia.hud_page_up": "Hud Next Page",
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"enchantment.unicopia.gem_location": "Gem Locator",
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"enchantment.unicopia.gem_finder": "Gem Finder",
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"enchantment.unicopia.padded": "Padded",
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"enchantment.unicopia.padded": "Padded",
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"enchantment.unicopia.clingy": "Clings",
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"enchantment.unicopia.clingy": "Clings",
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"enchantment.unicopia.repulsion": "Repulsive",
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"enchantment.unicopia.repulsion": "Repulsive",
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"enchantment.unicopia.heavy": "Heavy",
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"enchantment.unicopia.heavy": "Heavy",
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"enchantment.unicopia.collaborator": "Collaborator",
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"enchantment.unicopia.herds": "Herds",
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"enchantment.unicopia.desired": "Want It Need It",
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"enchantment.unicopia.want_it_need_it": "Want It Need It",
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"enchantment.unicopia.poison_joke": "Poisoned Joke",
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"enchantment.unicopia.poisoned_joke": "Poisoned Joke",
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"enchantment.unicopia.stress": "Stressful",
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"enchantment.unicopia.stressed": "Stressed",
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"commands.race.success.self": "Your race has been updated",
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"commands.race.success.self": "Your race has been updated",
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"commands.race.success.otherself": "%1$s changed race to %2$s",
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"commands.race.success.otherself": "%1$s changed race to %2$s",
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