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Fixed bracelet rendering offset on armor stands
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parent
c6bb37546d
commit
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1 changed files with 10 additions and 1 deletions
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@ -59,11 +59,15 @@ public class BraceletFeatureRenderer<E extends LivingEntity> implements Accessor
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BraceletModel model = alex ? alexModel : steveModel;
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BraceletModel model = alex ? alexModel : steveModel;
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boolean isLeft = entity.getMainArm() == Arm.LEFT;
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int sigma = isLeft ? 1 : -1;
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if (entity instanceof ArmorStandEntity) {
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if (entity instanceof ArmorStandEntity) {
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ModelPart arm = entity.getMainArm() == Arm.LEFT ? context.getModel().leftArm : context.getModel().rightArm;
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ModelPart arm = isLeft ? context.getModel().leftArm : context.getModel().rightArm;
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arm.visible = true;
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arm.visible = true;
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VertexConsumer consumer = renderContext.getBuffer(context.getModel().getLayer(context.getTexture(entity)));
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VertexConsumer consumer = renderContext.getBuffer(context.getModel().getLayer(context.getTexture(entity)));
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arm.render(stack, consumer, lightUv, OverlayTexture.DEFAULT_UV, 1, 1, 1, 1);
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arm.render(stack, consumer, lightUv, OverlayTexture.DEFAULT_UV, 1, 1, 1, 1);
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arm.pivotX += sigma;
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}
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}
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boolean glowing = ((GlowableItem)item.getItem()).isGlowing(item);
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boolean glowing = ((GlowableItem)item.getItem()).isGlowing(item);
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@ -73,6 +77,11 @@ public class BraceletFeatureRenderer<E extends LivingEntity> implements Accessor
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model.setAngles(context.getModel());
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model.setAngles(context.getModel());
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model.setVisible(entity.getMainArm());
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model.setVisible(entity.getMainArm());
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model.render(stack, consumer, glowing ? 0x0F00F0 : lightUv, OverlayTexture.DEFAULT_UV, Color.r(j), Color.g(j), Color.b(j), 1);
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model.render(stack, consumer, glowing ? 0x0F00F0 : lightUv, OverlayTexture.DEFAULT_UV, Color.r(j), Color.g(j), Color.b(j), 1);
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if (entity instanceof ArmorStandEntity) {
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ModelPart arm = isLeft ? context.getModel().leftArm : context.getModel().rightArm;
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arm.pivotX -= sigma;
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}
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}
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}
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}
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}
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