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Implement the collaborator enchantment
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3 changed files with 44 additions and 15 deletions
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@ -2,8 +2,6 @@ package com.minelittlepony.unicopia.item.enchantment;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map;
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import java.util.function.IntFunction;
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import com.minelittlepony.unicopia.entity.Living;
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import com.minelittlepony.unicopia.entity.Living;
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import net.minecraft.enchantment.EnchantmentTarget;
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import net.minecraft.enchantment.EnchantmentTarget;
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@ -15,7 +13,7 @@ import net.minecraft.entity.attribute.EntityAttributeModifier;
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public class AttributedEnchantment extends SimpleEnchantment {
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public class AttributedEnchantment extends SimpleEnchantment {
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private final Map<EntityAttribute, IntFunction<EntityAttributeModifier>> modifiers = new HashMap<>();
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private final Map<EntityAttribute, ModifierFactory> modifiers = new HashMap<>();
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protected AttributedEnchantment(Rarity rarity, EnchantmentTarget target, boolean cursed, int maxLevel, EquipmentSlot... slots) {
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protected AttributedEnchantment(Rarity rarity, EnchantmentTarget target, boolean cursed, int maxLevel, EquipmentSlot... slots) {
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super(rarity, target, cursed, maxLevel, slots);
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super(rarity, target, cursed, maxLevel, slots);
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@ -25,7 +23,7 @@ public class AttributedEnchantment extends SimpleEnchantment {
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super(rarity, cursed, maxLevel, slots);
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super(rarity, cursed, maxLevel, slots);
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}
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}
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public AttributedEnchantment addModifier(EntityAttribute attribute, IntFunction<EntityAttributeModifier> modifierSupplier) {
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public AttributedEnchantment addModifier(EntityAttribute attribute, ModifierFactory modifierSupplier) {
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modifiers.put(attribute, modifierSupplier);
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modifiers.put(attribute, modifierSupplier);
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return this;
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return this;
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}
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}
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@ -37,7 +35,7 @@ public class AttributedEnchantment extends SimpleEnchantment {
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modifiers.forEach((attr, modifierSupplier) -> {
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modifiers.forEach((attr, modifierSupplier) -> {
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EntityAttributeInstance instance = entity.getAttributeInstance(attr);
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EntityAttributeInstance instance = entity.getAttributeInstance(attr);
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EntityAttributeModifier modifier = modifierSupplier.apply(level);
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EntityAttributeModifier modifier = modifierSupplier.get(user, level);
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instance.removeModifier(modifier.getId());
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instance.removeModifier(modifier.getId());
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instance.addPersistentModifier(modifier);
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instance.addPersistentModifier(modifier);
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@ -51,7 +49,7 @@ public class AttributedEnchantment extends SimpleEnchantment {
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modifiers.forEach((attr, modifierSupplier) -> {
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modifiers.forEach((attr, modifierSupplier) -> {
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EntityAttributeInstance instance = entity.getAttributeInstance(attr);
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EntityAttributeInstance instance = entity.getAttributeInstance(attr);
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instance.tryRemoveModifier(modifierSupplier.apply(1).getId());
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instance.tryRemoveModifier(modifierSupplier.get(user, 1).getId());
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});
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});
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user.getEnchants().remove(this);
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user.getEnchants().remove(this);
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}
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}
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@ -59,4 +57,8 @@ public class AttributedEnchantment extends SimpleEnchantment {
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protected boolean shouldChangeModifiers(Living<?> user, int level) {
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protected boolean shouldChangeModifiers(Living<?> user, int level) {
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return user.getEnchants().computeIfAbsent(this, Data::new).update(level);
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return user.getEnchants().computeIfAbsent(this, Data::new).update(level);
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}
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}
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interface ModifierFactory {
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EntityAttributeModifier get(Living<?> user, int level);
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}
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}
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}
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@ -0,0 +1,34 @@
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package com.minelittlepony.unicopia.item.enchantment;
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import java.util.UUID;
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import com.minelittlepony.unicopia.entity.Living;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.enchantment.EnchantmentTarget;
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import net.minecraft.entity.EquipmentSlot;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.attribute.EntityAttributeModifier;
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import net.minecraft.entity.attribute.EntityAttributes;
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import net.minecraft.entity.attribute.EntityAttributeModifier.Operation;
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public class CollaboratorEnchantment extends AttributedEnchantment {
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protected CollaboratorEnchantment() {
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super(Rarity.COMMON, EnchantmentTarget.WEAPON, false, 3, EquipmentSlot.MAINHAND);
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this.addModifier(EntityAttributes.GENERIC_ATTACK_DAMAGE, this::getModifier);
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}
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@Override
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protected boolean shouldChangeModifiers(Living<?> user, int level) {
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return super.shouldChangeModifiers(user, getTeamCollectiveLevel(user, 2 + (level * 2)));
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}
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private EntityAttributeModifier getModifier(Living<?> user, int level) {
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return new EntityAttributeModifier(UUID.fromString("5f08c02d-d959-4763-ac84-16e2acfd4b62"), "Team Strength", user.getEnchants().computeIfAbsent(this, Data::new).level / 2, Operation.ADDITION);
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}
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private int getTeamCollectiveLevel(Living<?> user, int radius) {
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return user.findAllEntitiesInRange(radius, e -> e instanceof LivingEntity)
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.mapToInt(e -> EnchantmentHelper.getEquipmentLevel(this, (LivingEntity)e))
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.reduce((a, b) -> a + b)
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.orElse(0);
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}
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}
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@ -32,14 +32,9 @@ public interface UEnchantments {
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/**
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/**
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* Heavy players move more slowly but are less likely to be flung around wildly.
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* Heavy players move more slowly but are less likely to be flung around wildly.
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*
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* TODO:
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*/
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*/
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Enchantment HEAVY = register("heavy", new AttributedEnchantment(Rarity.COMMON, EnchantmentTarget.ARMOR_FEET, false, 4, EquipmentSlot.FEET))
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Enchantment HEAVY = register("heavy", new AttributedEnchantment(Rarity.COMMON, EnchantmentTarget.ARMOR_FEET, false, 4, EquipmentSlot.FEET))
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.addModifier(EntityAttributes.GENERIC_MOVEMENT_SPEED, level -> {
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.addModifier(EntityAttributes.GENERIC_MOVEMENT_SPEED, (user, level) -> {
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// 1 -> 0.9
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// 2 -> 0.8
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// 3 -> 0.7
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return new EntityAttributeModifier(UUID.fromString("a3d5a94f-4c40-48f6-a343-558502a13e10"), "Heavyness", (1 - level/(float)10) - 1, Operation.MULTIPLY_TOTAL);
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return new EntityAttributeModifier(UUID.fromString("a3d5a94f-4c40-48f6-a343-558502a13e10"), "Heavyness", (1 - level/(float)10) - 1, Operation.MULTIPLY_TOTAL);
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});
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});
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@ -47,10 +42,8 @@ public interface UEnchantments {
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* It's dangerous to go alone, take this!
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* It's dangerous to go alone, take this!
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*
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*
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* Weapons will become stronger the more allies you have around.
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* Weapons will become stronger the more allies you have around.
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*
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* TODO:
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*/
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*/
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Enchantment COLLABORATOR = register("collaborator", new SimpleEnchantment(Rarity.COMMON, EnchantmentTarget.WEAPON, false, 1, EquipmentSlot.MAINHAND));
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Enchantment COLLABORATOR = register("collaborator", new CollaboratorEnchantment());
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/**
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/**
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* I want it, I neeeed it!
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* I want it, I neeeed it!
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