Datagen plundervine blockstates

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Sollace 2024-03-17 14:42:26 +00:00
parent 16b68d43ba
commit e859c71e4f
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14 changed files with 173 additions and 300 deletions

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@ -32,9 +32,9 @@ public class ThornBlock extends ConnectingBlock implements EarthPonyGrowAbility.
static final Collection<BooleanProperty> PROPERTIES = FACING_PROPERTIES.values(); static final Collection<BooleanProperty> PROPERTIES = FACING_PROPERTIES.values();
static final DirectionProperty FACING = Properties.FACING; static final DirectionProperty FACING = Properties.FACING;
static final int MAX_DISTANCE = 25; static final int MAX_DISTANCE = 25;
static final int MAX_AGE = 4; static final int MAX_AGE = Properties.AGE_4_MAX;
static final IntProperty DISTANCE = IntProperty.of("distance", 0, MAX_DISTANCE); static final IntProperty DISTANCE = IntProperty.of("distance", 0, MAX_DISTANCE);
static final IntProperty AGE = IntProperty.of("age", 0, MAX_AGE); static final IntProperty AGE = Properties.AGE_4;
private final Supplier<Block> bud; private final Supplier<Block> bud;

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@ -12,6 +12,7 @@ import net.minecraft.block.ShapeContext;
import net.minecraft.item.ItemPlacementContext; import net.minecraft.item.ItemPlacementContext;
import net.minecraft.state.StateManager; import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty; import net.minecraft.state.property.BooleanProperty;
import net.minecraft.state.property.Properties;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction; import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape; import net.minecraft.util.shape.VoxelShape;
@ -20,8 +21,8 @@ import net.minecraft.world.BlockView;
import net.minecraft.world.WorldAccess; import net.minecraft.world.WorldAccess;
public class CloudPillarBlock extends CloudBlock { public class CloudPillarBlock extends CloudBlock {
private static final BooleanProperty NORTH = BooleanProperty.of("north"); private static final BooleanProperty NORTH = Properties.NORTH;
private static final BooleanProperty SOUTH = BooleanProperty.of("south"); private static final BooleanProperty SOUTH = Properties.SOUTH;
private static final Map<Direction, BooleanProperty> DIRECTION_PROPERTIES = Map.of( private static final Map<Direction, BooleanProperty> DIRECTION_PROPERTIES = Map.of(
Direction.UP, NORTH, Direction.UP, NORTH,
Direction.DOWN, SOUTH Direction.DOWN, SOUTH

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@ -32,6 +32,8 @@ public interface BlockModels {
Model OUTER_STAIRS = block("outer_seethrough_stairs", "_outer", TextureKey.BOTTOM, TextureKey.TOP, TextureKey.SIDE, STEP); Model OUTER_STAIRS = block("outer_seethrough_stairs", "_outer", TextureKey.BOTTOM, TextureKey.TOP, TextureKey.SIDE, STEP);
Model DOOR_LEFT = block("door_left", TextureKey.BOTTOM, TextureKey.TOP); Model DOOR_LEFT = block("door_left", TextureKey.BOTTOM, TextureKey.TOP);
Model DOOR_RIGHT = block("door_right", TextureKey.BOTTOM, TextureKey.TOP); Model DOOR_RIGHT = block("door_right", TextureKey.BOTTOM, TextureKey.TOP);
Model TEMPLATE_PILLAR = block("template_pillar", TextureKey.SIDE);
Model TEMPLATE_PILLAR_END = block("template_pillar_end", "_end", TextureKey.BOTTOM, TextureKey.TOP, TextureKey.END);
Factory CROP = Factory.of(TextureMap::crop, Models.CROP); Factory CROP = Factory.of(TextureMap::crop, Models.CROP);
Factory CUBE_ALL = Factory.of(TextureMap::all, Models.CUBE_ALL); Factory CUBE_ALL = Factory.of(TextureMap::all, Models.CUBE_ALL);

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@ -24,6 +24,7 @@ interface ItemModels {
Model TEMPLATE_EYEWEAR = item("template_eyewear", TextureKey.LAYER0); Model TEMPLATE_EYEWEAR = item("template_eyewear", TextureKey.LAYER0);
Model TEMPLATE_SPAWN_EGG = item(new Identifier("template_spawn_egg")); Model TEMPLATE_SPAWN_EGG = item(new Identifier("template_spawn_egg"));
Model TEMPLATE_MUG = item("template_mug", TextureKey.LAYER0); Model TEMPLATE_MUG = item("template_mug", TextureKey.LAYER0);
Model TEMPLATE_PILLAR = item("template_pillar", TextureKey.TOP, TextureKey.BOTTOM, TextureKey.SIDE, TextureKey.END);
Model HANDHELD_STAFF = item("handheld_staff", TextureKey.LAYER0); Model HANDHELD_STAFF = item("handheld_staff", TextureKey.LAYER0);
Model TRIDENT_THROWING = item(new Identifier("trident_throwing"), TextureKey.LAYER0); Model TRIDENT_THROWING = item(new Identifier("trident_throwing"), TextureKey.LAYER0);
Model TRIDENT_IN_HAND = item(new Identifier("trident_in_hand"), TextureKey.LAYER0); Model TRIDENT_IN_HAND = item(new Identifier("trident_in_hand"), TextureKey.LAYER0);

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@ -18,6 +18,7 @@ import com.minelittlepony.unicopia.server.world.Tree;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.Blocks; import net.minecraft.block.Blocks;
import net.minecraft.block.ConnectingBlock;
import net.minecraft.block.enums.DoorHinge; import net.minecraft.block.enums.DoorHinge;
import net.minecraft.block.enums.DoubleBlockHalf; import net.minecraft.block.enums.DoubleBlockHalf;
import net.minecraft.data.client.BlockStateModelGenerator; import net.minecraft.data.client.BlockStateModelGenerator;
@ -27,10 +28,8 @@ import net.minecraft.data.client.Model;
import net.minecraft.data.client.ModelIds; import net.minecraft.data.client.ModelIds;
import net.minecraft.data.client.Models; import net.minecraft.data.client.Models;
import net.minecraft.data.client.MultipartBlockStateSupplier; import net.minecraft.data.client.MultipartBlockStateSupplier;
import net.minecraft.data.client.TextureKey;
import net.minecraft.data.client.TextureMap; import net.minecraft.data.client.TextureMap;
import net.minecraft.data.client.TexturedModel; import net.minecraft.data.client.TexturedModel;
import net.minecraft.data.client.VariantSettings;
import net.minecraft.data.client.VariantsBlockStateSupplier; import net.minecraft.data.client.VariantsBlockStateSupplier;
import net.minecraft.data.client.When; import net.minecraft.data.client.When;
import net.minecraft.data.family.BlockFamily; import net.minecraft.data.family.BlockFamily;
@ -47,6 +46,10 @@ import net.minecraft.util.Pair;
import net.minecraft.util.StringIdentifiable; import net.minecraft.util.StringIdentifiable;
import net.minecraft.util.math.Direction; import net.minecraft.util.math.Direction;
import static net.minecraft.data.client.TextureKey.*;
import static net.minecraft.data.client.VariantSettings.*;
import static net.minecraft.data.client.VariantSettings.Rotation.*;
public class UBlockStateModelGenerator extends BlockStateModelGenerator { public class UBlockStateModelGenerator extends BlockStateModelGenerator {
static final Identifier AIR_BLOCK_ID = new Identifier("block/air"); static final Identifier AIR_BLOCK_ID = new Identifier("block/air");
static final Identifier AIR_ITEM_ID = new Identifier("item/air"); static final Identifier AIR_ITEM_ID = new Identifier("item/air");
@ -85,8 +88,9 @@ public class UBlockStateModelGenerator extends BlockStateModelGenerator {
createCustomTexturePool(UBlocks.DENSE_CLOUD, TexturedModel.CUBE_ALL).slab(UBlocks.DENSE_CLOUD_SLAB).stairs(UBlocks.DENSE_CLOUD_STAIRS); createCustomTexturePool(UBlocks.DENSE_CLOUD, TexturedModel.CUBE_ALL).slab(UBlocks.DENSE_CLOUD_SLAB).stairs(UBlocks.DENSE_CLOUD_STAIRS);
createCustomTexturePool(UBlocks.CLOUD_PLANKS, TexturedModel.CUBE_ALL).slab(UBlocks.CLOUD_PLANK_SLAB).stairs(UBlocks.CLOUD_PLANK_STAIRS); createCustomTexturePool(UBlocks.CLOUD_PLANKS, TexturedModel.CUBE_ALL).slab(UBlocks.CLOUD_PLANK_SLAB).stairs(UBlocks.CLOUD_PLANK_STAIRS);
createCustomTexturePool(UBlocks.CLOUD_BRICKS, TexturedModel.CUBE_ALL).slab(UBlocks.CLOUD_BRICK_SLAB).stairs(UBlocks.CLOUD_BRICK_STAIRS); createCustomTexturePool(UBlocks.CLOUD_BRICKS, TexturedModel.CUBE_ALL).slab(UBlocks.CLOUD_BRICK_SLAB).stairs(UBlocks.CLOUD_BRICK_STAIRS);
createTwoStepTexturePool(UBlocks.SOGGY_CLOUD, TexturedModel.CUBE_BOTTOM_TOP.andThen(textures -> textures.put(TextureKey.BOTTOM, ModelIds.getBlockModelId(UBlocks.CLOUD)))).slab(UBlocks.SOGGY_CLOUD_SLAB).stairs(UBlocks.SOGGY_CLOUD_STAIRS); createTwoStepTexturePool(UBlocks.SOGGY_CLOUD, TexturedModel.CUBE_BOTTOM_TOP.andThen(textures -> textures.put(BOTTOM, ModelIds.getBlockModelId(UBlocks.CLOUD)))).slab(UBlocks.SOGGY_CLOUD_SLAB).stairs(UBlocks.SOGGY_CLOUD_STAIRS);
registerRotated(UBlocks.CARVED_CLOUD, TexturedModel.CUBE_COLUMN); registerRotated(UBlocks.CARVED_CLOUD, TexturedModel.CUBE_COLUMN);
registerPillar(UBlocks.CLOUD_PILLAR);
registerAll(UBlockStateModelGenerator::registerCompactedBlock, UBlocks.COMPACTED_CLOUD, UBlocks.COMPACTED_CLOUD_BRICKS, UBlocks.COMPACTED_CLOUD_PLANKS, UBlocks.COMPACTED_DENSE_CLOUD, UBlocks.COMPACTED_ETCHED_CLOUD); registerAll(UBlockStateModelGenerator::registerCompactedBlock, UBlocks.COMPACTED_CLOUD, UBlocks.COMPACTED_CLOUD_BRICKS, UBlocks.COMPACTED_CLOUD_PLANKS, UBlocks.COMPACTED_DENSE_CLOUD, UBlocks.COMPACTED_ETCHED_CLOUD);
registerChest(UBlocks.CLOUD_CHEST, UBlocks.CLOUD); registerChest(UBlocks.CLOUD_CHEST, UBlocks.CLOUD);
@ -103,7 +107,7 @@ public class UBlockStateModelGenerator extends BlockStateModelGenerator {
registerParentedItemModel(UBlocks.SLIME_PUSTULE, ModelIds.getBlockSubModelId(UBlocks.SLIME_PUSTULE, "_pod")); registerParentedItemModel(UBlocks.SLIME_PUSTULE, ModelIds.getBlockSubModelId(UBlocks.SLIME_PUSTULE, "_pod"));
blockStateCollector.accept(VariantsBlockStateSupplier.create(UBlocks.SLIME_PUSTULE) blockStateCollector.accept(VariantsBlockStateSupplier.create(UBlocks.SLIME_PUSTULE)
.coordinate(BlockStateVariantMap.create(SlimePustuleBlock.SHAPE) .coordinate(BlockStateVariantMap.create(SlimePustuleBlock.SHAPE)
.register(state -> BlockStateVariant.create().put(VariantSettings.MODEL, ModelIds.getBlockSubModelId(UBlocks.SLIME_PUSTULE, "_" + state.asString()))))); .register(state -> BlockStateVariant.create().put(MODEL, ModelIds.getBlockSubModelId(UBlocks.SLIME_PUSTULE, "_" + state.asString())))));
registerPie(UBlocks.APPLE_PIE); registerPie(UBlocks.APPLE_PIE);
// palm wood // palm wood
@ -153,7 +157,7 @@ public class UBlockStateModelGenerator extends BlockStateModelGenerator {
new int[] { 0, 1, 2, 3, 4, 5, 5, 6 }, new int[] { 0, 1, 2, 3, 4, 5, 5, 6 },
new int[] { 0, 0, 1, 2, 3, 4, 5, 6 } new int[] { 0, 0, 1, 2, 3, 4, 5, 6 }
); );
registerParentedItemModel(UBlocks.PLUNDER_VINE_BUD, ModelIds.getBlockModelId(UBlocks.PLUNDER_VINE_BUD)); registerPlunderVine(UBlocks.PLUNDER_VINE, UBlocks.PLUNDER_VINE_BUD);
// leaves // leaves
registerAll(UBlockStateModelGenerator::registerFloweringLeaves, UBlocks.GREEN_APPLE_LEAVES, UBlocks.SOUR_APPLE_LEAVES, UBlocks.SWEET_APPLE_LEAVES); registerAll(UBlockStateModelGenerator::registerFloweringLeaves, UBlocks.GREEN_APPLE_LEAVES, UBlocks.SOUR_APPLE_LEAVES, UBlocks.SWEET_APPLE_LEAVES);
@ -210,7 +214,7 @@ public class UBlockStateModelGenerator extends BlockStateModelGenerator {
return (new BlockTexturePool(textures) { return (new BlockTexturePool(textures) {
@Override @Override
public BlockTexturePool stairs(Block block) { public BlockTexturePool stairs(Block block) {
TextureMap textMap = textures.copyAndAdd(BlockModels.STEP, textures.getTexture(TextureKey.SIDE)); TextureMap textMap = textures.copyAndAdd(BlockModels.STEP, textures.getTexture(SIDE));
Identifier inner = BlockModels.INNER_STAIRS.upload(block, textMap, modelCollector); Identifier inner = BlockModels.INNER_STAIRS.upload(block, textMap, modelCollector);
Identifier straight = BlockModels.STRAIGHT_STAIRS.upload(block, textMap, modelCollector); Identifier straight = BlockModels.STRAIGHT_STAIRS.upload(block, textMap, modelCollector);
Identifier outer = BlockModels.OUTER_STAIRS.upload(block, textMap, modelCollector); Identifier outer = BlockModels.OUTER_STAIRS.upload(block, textMap, modelCollector);
@ -240,7 +244,7 @@ public class UBlockStateModelGenerator extends BlockStateModelGenerator {
@Override @Override
public BlockTexturePool slab(Block block) { public BlockTexturePool slab(Block block) {
TextureMap textMap = textures.copyAndAdd(TextureKey.SIDE, twoStepTexture); TextureMap textMap = textures.copyAndAdd(SIDE, twoStepTexture);
Identifier lower = Models.SLAB.upload(block, textMap, modelCollector); Identifier lower = Models.SLAB.upload(block, textMap, modelCollector);
Identifier upper = Models.SLAB_TOP.upload(block, textMap, modelCollector); Identifier upper = Models.SLAB_TOP.upload(block, textMap, modelCollector);
blockStateCollector.accept(BlockStateModelGenerator.createSlabBlockState(block, lower, upper, baseModelId)); blockStateCollector.accept(BlockStateModelGenerator.createSlabBlockState(block, lower, upper, baseModelId));
@ -254,8 +258,8 @@ public class UBlockStateModelGenerator extends BlockStateModelGenerator {
TexturedModel model = TexturedModel.CUBE_BOTTOM_TOP.get(dirt); TexturedModel model = TexturedModel.CUBE_BOTTOM_TOP.get(dirt);
registerTopSoil(block, registerTopSoil(block,
model.upload(block, modelCollector), model.upload(block, modelCollector),
BlockStateVariant.create().put(VariantSettings.MODEL, Models.CUBE_BOTTOM_TOP.upload(dirt, "_snow", model.getTextures() BlockStateVariant.create().put(MODEL, Models.CUBE_BOTTOM_TOP.upload(dirt, "_snow", model.getTextures()
.copyAndAdd(TextureKey.SIDE, ModelIds.getBlockSubModelId(dirt, "_side_snow_covered") .copyAndAdd(SIDE, ModelIds.getBlockSubModelId(dirt, "_side_snow_covered")
), modelCollector)) ), modelCollector))
); );
} }
@ -264,18 +268,47 @@ public class UBlockStateModelGenerator extends BlockStateModelGenerator {
Identifier outside = ModelIds.getBlockModelId(UBlocks.CHITIN); Identifier outside = ModelIds.getBlockModelId(UBlocks.CHITIN);
Identifier inside = ModelIds.getBlockSubModelId(UBlocks.CHITIN, "_bottom"); Identifier inside = ModelIds.getBlockSubModelId(UBlocks.CHITIN, "_bottom");
registerSingleton(UBlocks.CHITIN, new TextureMap() registerSingleton(UBlocks.CHITIN, new TextureMap()
.put(TextureKey.SIDE, outside) .put(SIDE, outside)
.put(TextureKey.TOP, outside) .put(TOP, outside)
.put(TextureKey.BOTTOM, inside), Models.CUBE_BOTTOM_TOP); .put(BOTTOM, inside), Models.CUBE_BOTTOM_TOP);
} }
public void registerRotated(Block block, TexturedModel.Factory modelFactory) { public void registerRotated(Block block, TexturedModel.Factory modelFactory) {
Identifier modelId = modelFactory.get(block).upload(block, modelCollector); Identifier modelId = modelFactory.get(block).upload(block, modelCollector);
blockStateCollector.accept(VariantsBlockStateSupplier.create(block, BlockStateVariant.create() blockStateCollector.accept(VariantsBlockStateSupplier.create(block, BlockStateVariant.create()
.put(VariantSettings.MODEL, modelId)) .put(MODEL, modelId))
.coordinate(createUpDefaultFacingVariantMap())); .coordinate(createUpDefaultFacingVariantMap()));
} }
public void registerPlunderVine(Block plant, Block bud) {
var rotationVariants = BlockStateVariantMap.create(Properties.FACING);
createDownDefaultFacingVariantMap(rotationVariants::register);
blockStateCollector.accept(VariantsBlockStateSupplier.create(bud, BlockStateVariant.create()
.put(MODEL, ModelIds.getBlockModelId(bud)))
.coordinate(rotationVariants));
var supplier = MultipartBlockStateSupplier.create(plant);
String[] stages = { "", "_2", "_3", "_4", "_4"};
Properties.AGE_4.getValues().forEach(age -> {
Identifier modelId = ModelIds.getBlockSubModelId(plant, "_branch" + stages[age]);
createDownDefaultFacingVariantMap((direction, variant) -> {
supplier.with(When.create().set(Properties.AGE_4, age).set(ConnectingBlock.FACING_PROPERTIES.get(direction), true), variant.put(MODEL, modelId));
});
});
blockStateCollector.accept(supplier);
registerParentedItemModel(bud, ModelIds.getBlockModelId(bud));
}
public final void createDownDefaultFacingVariantMap(BiConsumer<Direction, BlockStateVariant> builder) {
builder.accept(Direction.DOWN, BlockStateVariant.create());
builder.accept(Direction.UP, BlockStateVariant.create().put(X, R180));
builder.accept(Direction.SOUTH, BlockStateVariant.create().put(X, R90));
builder.accept(Direction.NORTH, BlockStateVariant.create().put(X, R90).put(Y, R180));
builder.accept(Direction.EAST, BlockStateVariant.create().put(X, R90).put(Y, R270));
builder.accept(Direction.WEST, BlockStateVariant.create().put(X, R90).put(Y, R90));
}
public void registerCompactedBlock(Block block) { public void registerCompactedBlock(Block block) {
for (Model model : BlockModels.FLATTENED_MODELS) { for (Model model : BlockModels.FLATTENED_MODELS) {
model.upload(block, TextureMap.all(ModelIds.getBlockModelId(block).withPath(p -> p.replace("compacted_", ""))), modelCollector); model.upload(block, TextureMap.all(ModelIds.getBlockModelId(block).withPath(p -> p.replace("compacted_", ""))), modelCollector);
@ -285,18 +318,18 @@ public class UBlockStateModelGenerator extends BlockStateModelGenerator {
final BooleanProperty yAxis = (i & 0b100) == 0 ? Properties.DOWN : Properties.UP; final BooleanProperty yAxis = (i & 0b100) == 0 ? Properties.DOWN : Properties.UP;
final BooleanProperty xAxis = (i & 0b010) == 0 ? Properties.NORTH: Properties.SOUTH; final BooleanProperty xAxis = (i & 0b010) == 0 ? Properties.NORTH: Properties.SOUTH;
final BooleanProperty zAxis = (i & 0b001) == 0 ? Properties.EAST : Properties.WEST; final BooleanProperty zAxis = (i & 0b001) == 0 ? Properties.EAST : Properties.WEST;
final VariantSettings.Rotation xRot = yAxis == Properties.DOWN ? VariantSettings.Rotation.R0 : VariantSettings.Rotation.R180; final Rotation xRot = yAxis == Properties.DOWN ? R0 : R180;
final VariantSettings.Rotation yRot = BlockModels.FLATTENED_MODEL_ROTATIONS[i]; final Rotation yRot = BlockModels.FLATTENED_MODEL_ROTATIONS[i];
final String[] suffexes = yRot.ordinal() % 2 == 0 ? BlockModels.FLATTENED_MODEL_SUFFEXES : BlockModels.FLATTENED_MODEL_SUFFEXES_ROT; final String[] suffexes = yRot.ordinal() % 2 == 0 ? BlockModels.FLATTENED_MODEL_SUFFEXES : BlockModels.FLATTENED_MODEL_SUFFEXES_ROT;
for (byte v = 0; v < suffexes.length; v++) { for (byte v = 0; v < suffexes.length; v++) {
supplier.with(When.create() supplier.with(When.create()
.set(yAxis, (v & 0b100) != 0) .set(yAxis, (v & 0b100) != 0)
.set(xAxis, (v & 0b010) != 0) .set(xAxis, (v & 0b010) != 0)
.set(zAxis, (v & 0b001) != 0), BlockStateVariant.create() .set(zAxis, (v & 0b001) != 0), BlockStateVariant.create()
.put(VariantSettings.MODEL, ModelIds.getBlockSubModelId(block, "_corner_" + suffexes[v])) .put(MODEL, ModelIds.getBlockSubModelId(block, "_corner_" + suffexes[v]))
.put(VariantSettings.UVLOCK, true) .put(UVLOCK, true)
.put(VariantSettings.X, xRot) .put(X, xRot)
.put(VariantSettings.Y, yRot) .put(Y, yRot)
); );
} }
} }
@ -315,7 +348,7 @@ public class UBlockStateModelGenerator extends BlockStateModelGenerator {
public void registerStableDoor(Block door) { public void registerStableDoor(Block door) {
TextureMap topTextures = TextureMap.topBottom(door); TextureMap topTextures = TextureMap.topBottom(door);
TextureMap bottomTextures = topTextures.copyAndAdd(TextureKey.TOP, topTextures.getTexture(TextureKey.BOTTOM)); TextureMap bottomTextures = topTextures.copyAndAdd(TOP, topTextures.getTexture(BOTTOM));
registerItemModel(door.asItem()); registerItemModel(door.asItem());
var variants = BlockStateVariantMap.create(Properties.HORIZONTAL_FACING, Properties.DOUBLE_BLOCK_HALF, Properties.DOOR_HINGE, Properties.OPEN); var variants = BlockStateVariantMap.create(Properties.HORIZONTAL_FACING, Properties.DOUBLE_BLOCK_HALF, Properties.DOOR_HINGE, Properties.OPEN);
fillStableDoorVariantMap(variants, DoubleBlockHalf.LOWER, fillStableDoorVariantMap(variants, DoubleBlockHalf.LOWER,
@ -332,45 +365,61 @@ public class UBlockStateModelGenerator extends BlockStateModelGenerator {
public static void fillStableDoorVariantMap( public static void fillStableDoorVariantMap(
BlockStateVariantMap.QuadrupleProperty<Direction, DoubleBlockHalf, DoorHinge, Boolean> variantMap, BlockStateVariantMap.QuadrupleProperty<Direction, DoubleBlockHalf, DoorHinge, Boolean> variantMap,
DoubleBlockHalf targetHalf, Identifier leftModelId, Identifier rightModelId) { DoubleBlockHalf targetHalf, Identifier leftModelId, Identifier rightModelId) {
fillStableDoorVariantMap(variantMap, targetHalf, DoorHinge.LEFT, false, VariantSettings.Rotation.R0, leftModelId); fillStableDoorVariantMap(variantMap, targetHalf, DoorHinge.LEFT, false, R0, leftModelId);
fillStableDoorVariantMap(variantMap, targetHalf, DoorHinge.RIGHT, false, VariantSettings.Rotation.R0, rightModelId); fillStableDoorVariantMap(variantMap, targetHalf, DoorHinge.RIGHT, false, R0, rightModelId);
fillStableDoorVariantMap(variantMap, targetHalf, DoorHinge.LEFT, true, VariantSettings.Rotation.R90, rightModelId); fillStableDoorVariantMap(variantMap, targetHalf, DoorHinge.LEFT, true, R90, rightModelId);
fillStableDoorVariantMap(variantMap, targetHalf, DoorHinge.RIGHT, true, VariantSettings.Rotation.R270, leftModelId); fillStableDoorVariantMap(variantMap, targetHalf, DoorHinge.RIGHT, true, R270, leftModelId);
} }
public static void fillStableDoorVariantMap( public static void fillStableDoorVariantMap(
BlockStateVariantMap.QuadrupleProperty<Direction, DoubleBlockHalf, DoorHinge, Boolean> variantMap, BlockStateVariantMap.QuadrupleProperty<Direction, DoubleBlockHalf, DoorHinge, Boolean> variantMap,
DoubleBlockHalf targetHalf, DoubleBlockHalf targetHalf,
DoorHinge hinge, boolean open, VariantSettings.Rotation rotation, DoorHinge hinge, boolean open, Rotation rotation,
Identifier modelId) { Identifier modelId) {
for (int i = 0; i < BlockRotation.DIRECTIONS.length; i++) { for (int i = 0; i < BlockRotation.DIRECTIONS.length; i++) {
variantMap.register(BlockRotation.DIRECTIONS[i], targetHalf, hinge, open, BlockStateVariant.create() variantMap.register(BlockRotation.DIRECTIONS[i], targetHalf, hinge, open, BlockStateVariant.create()
.put(VariantSettings.MODEL, modelId) .put(MODEL, modelId)
.put(VariantSettings.Y, BlockRotation.cycle(rotation, i)) .put(Y, BlockRotation.cycle(rotation, i))
); );
} }
} }
public void registerPillar(Block pillar) {
TextureMap textures = new TextureMap()
.put(SIDE, ModelIds.getBlockSubModelId(pillar, "_side"))
.put(TOP, ModelIds.getBlockSubModelId(pillar, "_lip"))
.put(BOTTOM, ModelIds.getBlockSubModelId(pillar, "_end"))
.put(END, ModelIds.getBlockSubModelId(pillar, "_side_end"));
Identifier middle = BlockModels.TEMPLATE_PILLAR.upload(pillar, textures, modelCollector);
Identifier end = BlockModels.TEMPLATE_PILLAR_END.upload(pillar, textures, modelCollector);
blockStateCollector.accept(MultipartBlockStateSupplier.create(pillar)
.with(BlockStateVariant.create().put(MODEL, middle))
.with(When.create().set(Properties.NORTH, false), BlockStateVariant.create().put(MODEL, end).put(UVLOCK, true).put(X, R180))
.with(When.create().set(Properties.SOUTH, false), BlockStateVariant.create().put(MODEL, end))
);
ItemModels.TEMPLATE_PILLAR.upload(ModelIds.getItemModelId(pillar.asItem()), textures, modelCollector);
}
public void registerHiveBlock(Block hive) { public void registerHiveBlock(Block hive) {
Identifier core = ModelIds.getBlockSubModelId(hive, "_core"); Identifier core = ModelIds.getBlockSubModelId(hive, "_core");
Identifier side = ModelIds.getBlockSubModelId(hive, "_side"); Identifier side = ModelIds.getBlockSubModelId(hive, "_side");
blockStateCollector.accept(MultipartBlockStateSupplier.create(hive) blockStateCollector.accept(MultipartBlockStateSupplier.create(hive)
.with(BlockStateVariant.create().put(VariantSettings.MODEL, core)) .with(BlockStateVariant.create().put(MODEL, core))
.with(When.create().set(Properties.NORTH, true), BlockStateVariant.create().put(VariantSettings.MODEL, side).put(VariantSettings.UVLOCK, true)) .with(When.create().set(Properties.NORTH, true), BlockStateVariant.create().put(MODEL, side).put(UVLOCK, true))
.with(When.create().set(Properties.EAST, true), BlockStateVariant.create().put(VariantSettings.MODEL, side).put(VariantSettings.UVLOCK, true).put(VariantSettings.Y, VariantSettings.Rotation.R90)) .with(When.create().set(Properties.EAST, true), BlockStateVariant.create().put(MODEL, side).put(UVLOCK, true).put(Y, R90))
.with(When.create().set(Properties.SOUTH, true), BlockStateVariant.create().put(VariantSettings.MODEL, side).put(VariantSettings.UVLOCK, true).put(VariantSettings.Y, VariantSettings.Rotation.R180)) .with(When.create().set(Properties.SOUTH, true), BlockStateVariant.create().put(MODEL, side).put(UVLOCK, true).put(Y, R180))
.with(When.create().set(Properties.WEST, true), BlockStateVariant.create().put(VariantSettings.MODEL, side).put(VariantSettings.UVLOCK, true).put(VariantSettings.Y, VariantSettings.Rotation.R270)) .with(When.create().set(Properties.WEST, true), BlockStateVariant.create().put(MODEL, side).put(UVLOCK, true).put(Y, R270))
.with(When.create().set(Properties.DOWN, true), BlockStateVariant.create().put(VariantSettings.MODEL, side).put(VariantSettings.UVLOCK, true).put(VariantSettings.X, VariantSettings.Rotation.R90)) .with(When.create().set(Properties.DOWN, true), BlockStateVariant.create().put(MODEL, side).put(UVLOCK, true).put(X, R90))
.with(When.create().set(Properties.UP, true), BlockStateVariant.create().put(VariantSettings.MODEL, side).put(VariantSettings.UVLOCK, true).put(VariantSettings.X, VariantSettings.Rotation.R270))); .with(When.create().set(Properties.UP, true), BlockStateVariant.create().put(MODEL, side).put(UVLOCK, true).put(X, R270)));
Models.CUBE_ALL.upload(ModelIds.getItemModelId(hive.asItem()), TextureMap.all(ModelIds.getBlockSubModelId(hive, "_side")), modelCollector); Models.CUBE_ALL.upload(ModelIds.getItemModelId(hive.asItem()), TextureMap.all(ModelIds.getBlockSubModelId(hive, "_side")), modelCollector);
} }
public void registerBale(Identifier blockId, Identifier baseBlockId, String endSuffex) { public void registerBale(Identifier blockId, Identifier baseBlockId, String endSuffex) {
Identifier top = baseBlockId.withPath(p -> "block/" + p + endSuffex); Identifier top = baseBlockId.withPath(p -> "block/" + p + endSuffex);
Identifier side = baseBlockId.withPath(p -> "block/" + p + "_side"); Identifier side = baseBlockId.withPath(p -> "block/" + p + "_side");
TextureMap textures = new TextureMap().put(TextureKey.TOP, top).put(TextureKey.SIDE, side); TextureMap textures = new TextureMap().put(TOP, top).put(SIDE, side);
MultipartBlockStateSupplier supplier = MultipartBlockStateSupplier.create(Registries.BLOCK.getOrEmpty(blockId).orElseGet(() -> { MultipartBlockStateSupplier supplier = MultipartBlockStateSupplier.create(Registries.BLOCK.getOrEmpty(blockId).orElseGet(() -> {
return Registry.register(Registries.BLOCK, blockId, new EdibleBlock(blockId, blockId, false)); return Registry.register(Registries.BLOCK, blockId, new EdibleBlock(blockId, blockId, false));
@ -382,11 +431,11 @@ public class UBlockStateModelGenerator extends BlockStateModelGenerator {
BooleanProperty segment = EdibleBlock.SEGMENTS[i]; BooleanProperty segment = EdibleBlock.SEGMENTS[i];
segment.getName(); segment.getName();
supplier.with(When.create().set(EdibleBlock.AXIS, axis).set(segment, true), BlockStateVariant.create() supplier.with(When.create().set(EdibleBlock.AXIS, axis).set(segment, true), BlockStateVariant.create()
.put(VariantSettings.MODEL, uploadedModels.computeIfAbsent(i, ii -> { .put(MODEL, uploadedModels.computeIfAbsent(i, ii -> {
return BlockModels.BALE_MODELS[ii].getLeft().upload(blockId.withPath(p -> "block/" + p + BlockModels.BALE_MODELS[ii].getRight()), textures, modelCollector); return BlockModels.BALE_MODELS[ii].getLeft().upload(blockId.withPath(p -> "block/" + p + BlockModels.BALE_MODELS[ii].getRight()), textures, modelCollector);
})) }))
.put(VariantSettings.X, axis == Direction.Axis.Y ? VariantSettings.Rotation.R0 : VariantSettings.Rotation.R90) .put(X, axis == Direction.Axis.Y ? R0 : R90)
.put(VariantSettings.Y, axis == Direction.Axis.X ? VariantSettings.Rotation.R90 : VariantSettings.Rotation.R0) .put(Y, axis == Direction.Axis.X ? R90 : R0)
); );
} }
} }
@ -402,7 +451,7 @@ public class UBlockStateModelGenerator extends BlockStateModelGenerator {
Int2ObjectOpenHashMap<Identifier> uploadedModels = new Int2ObjectOpenHashMap<>(); Int2ObjectOpenHashMap<Identifier> uploadedModels = new Int2ObjectOpenHashMap<>();
blockStateCollector.accept(VariantsBlockStateSupplier.create(crop) blockStateCollector.accept(VariantsBlockStateSupplier.create(crop)
.coordinate(BlockStateVariantMap.create(ageProperty) .coordinate(BlockStateVariantMap.create(ageProperty)
.register(age -> BlockStateVariant.create().put(VariantSettings.MODEL, uploadedModels.computeIfAbsent(stages[age - offset], stage -> { .register(age -> BlockStateVariant.create().put(MODEL, uploadedModels.computeIfAbsent(stages[age - offset], stage -> {
return modelFactory.upload(crop, "_stage" + stage, modelCollector); return modelFactory.upload(crop, "_stage" + stage, modelCollector);
}))))); })))));
} }
@ -414,7 +463,7 @@ public class UBlockStateModelGenerator extends BlockStateModelGenerator {
int offset = ageProperty.getValues().iterator().next(); int offset = ageProperty.getValues().iterator().next();
blockStateCollector.accept(VariantsBlockStateSupplier.create(crop) blockStateCollector.accept(VariantsBlockStateSupplier.create(crop)
.coordinate(BlockStateVariantMap.create(ageProperty) .coordinate(BlockStateVariantMap.create(ageProperty)
.register(age -> BlockStateVariant.create().put(VariantSettings.MODEL, ModelIds.getBlockSubModelId(crop, "_stage" + stages[age - offset]))))); .register(age -> BlockStateVariant.create().put(MODEL, ModelIds.getBlockSubModelId(crop, "_stage" + stages[age - offset])))));
} }
public <T extends Enum<T> & StringIdentifiable> void registerTallCrop(Block crop, public <T extends Enum<T> & StringIdentifiable> void registerTallCrop(Block crop,
@ -425,28 +474,28 @@ public class UBlockStateModelGenerator extends BlockStateModelGenerator {
blockStateCollector.accept(VariantsBlockStateSupplier.create(crop).coordinate(BlockStateVariantMap.create(partProperty, ageProperty).register((part, age) -> { blockStateCollector.accept(VariantsBlockStateSupplier.create(crop).coordinate(BlockStateVariantMap.create(partProperty, ageProperty).register((part, age) -> {
int i = ageTextureIndices[part.ordinal()][age]; int i = ageTextureIndices[part.ordinal()][age];
Identifier identifier = uploadedModels.computeIfAbsent("_" + part.asString() + "_stage" + i, variant -> createSubModel(crop, variant, Models.CROSS, TextureMap::cross)); Identifier identifier = uploadedModels.computeIfAbsent("_" + part.asString() + "_stage" + i, variant -> createSubModel(crop, variant, Models.CROSS, TextureMap::cross));
return BlockStateVariant.create().put(VariantSettings.MODEL, identifier); return BlockStateVariant.create().put(MODEL, identifier);
}))); })));
} }
public void registerPie(Block pie) { public void registerPie(Block pie) {
TextureMap textures = new TextureMap() TextureMap textures = new TextureMap()
.put(TextureKey.TOP, ModelIds.getBlockSubModelId(pie, "_top")) .put(TOP, ModelIds.getBlockSubModelId(pie, "_top"))
.put(TextureKey.BOTTOM, ModelIds.getBlockSubModelId(pie, "_bottom")) .put(BOTTOM, ModelIds.getBlockSubModelId(pie, "_bottom"))
.put(TextureKey.SIDE, ModelIds.getBlockSubModelId(pie, "_side")) .put(SIDE, ModelIds.getBlockSubModelId(pie, "_side"))
.put(TextureKey.INSIDE, ModelIds.getBlockSubModelId(pie, "_inside")); .put(INSIDE, ModelIds.getBlockSubModelId(pie, "_inside"));
TextureMap stompedTextures = textures.copyAndAdd(TextureKey.TOP, ModelIds.getBlockSubModelId(pie, "_top_stomped")); TextureMap stompedTextures = textures.copyAndAdd(TOP, ModelIds.getBlockSubModelId(pie, "_top_stomped"));
blockStateCollector.accept(VariantsBlockStateSupplier.create(pie).coordinate(BlockStateVariantMap.create(PieBlock.BITES, PieBlock.STOMPED).register((bites, stomped) -> { blockStateCollector.accept(VariantsBlockStateSupplier.create(pie).coordinate(BlockStateVariantMap.create(PieBlock.BITES, PieBlock.STOMPED).register((bites, stomped) -> {
return BlockStateVariant.create().put(VariantSettings.MODEL, BlockModels.PIE_MODELS[bites].upload(pie, (stomped ? "_stomped" : ""), stomped ? stompedTextures : textures, modelCollector)); return BlockStateVariant.create().put(MODEL, BlockModels.PIE_MODELS[bites].upload(pie, (stomped ? "_stomped" : ""), stomped ? stompedTextures : textures, modelCollector));
}))); })));
} }
public void registerFloweringLeaves(Block block) { public void registerFloweringLeaves(Block block) {
Identifier baseModel = TexturedModel.LEAVES.upload(block, modelCollector); Identifier baseModel = TexturedModel.LEAVES.upload(block, modelCollector);
Identifier floweringModel = Models.CUBE_ALL.upload(block, "_flowering", TextureMap.of(TextureKey.ALL, ModelIds.getBlockSubModelId(block, "_flowering")), modelCollector); Identifier floweringModel = Models.CUBE_ALL.upload(block, "_flowering", TextureMap.of(ALL, ModelIds.getBlockSubModelId(block, "_flowering")), modelCollector);
blockStateCollector.accept(MultipartBlockStateSupplier.create(block) blockStateCollector.accept(MultipartBlockStateSupplier.create(block)
.with(BlockStateVariant.create().put(VariantSettings.MODEL, baseModel)) .with(BlockStateVariant.create().put(MODEL, baseModel))
.with(When.create().set(FruitBearingBlock.STAGE, FruitBearingBlock.Stage.FLOWERING), BlockStateVariant.create().put(VariantSettings.MODEL, floweringModel))); .with(When.create().set(FruitBearingBlock.STAGE, FruitBearingBlock.Stage.FLOWERING), BlockStateVariant.create().put(MODEL, floweringModel)));
} }
public void registerZapLeaves(Block block) { public void registerZapLeaves(Block block) {
@ -456,7 +505,7 @@ public class UBlockStateModelGenerator extends BlockStateModelGenerator {
blockStateCollector.accept(VariantsBlockStateSupplier.create(block) blockStateCollector.accept(VariantsBlockStateSupplier.create(block)
.coordinate(BlockStateVariantMap.create(ZapAppleLeavesBlock.STAGE) .coordinate(BlockStateVariantMap.create(ZapAppleLeavesBlock.STAGE)
.register(stage -> BlockStateVariant.create() .register(stage -> BlockStateVariant.create()
.put(VariantSettings.MODEL, switch (stage) { .put(MODEL, switch (stage) {
case HIBERNATING -> airModel; case HIBERNATING -> airModel;
case FLOWERING -> floweringModel; case FLOWERING -> floweringModel;
default -> baseModel; default -> baseModel;
@ -467,23 +516,23 @@ public class UBlockStateModelGenerator extends BlockStateModelGenerator {
blockStateCollector.accept(VariantsBlockStateSupplier.create(sprout) blockStateCollector.accept(VariantsBlockStateSupplier.create(sprout)
.coordinate(BlockStateVariantMap.create(Properties.AGE_7) .coordinate(BlockStateVariantMap.create(Properties.AGE_7)
.register(age -> BlockStateVariant.create() .register(age -> BlockStateVariant.create()
.put(VariantSettings.MODEL, Unicopia.id("block/apple_sprout_stage" + age))))); .put(MODEL, Unicopia.id("block/apple_sprout_stage" + age)))));
} }
public void registerShell(Block shell) { public void registerShell(Block shell) {
blockStateCollector.accept(VariantsBlockStateSupplier.create(shell) blockStateCollector.accept(VariantsBlockStateSupplier.create(shell)
.coordinate(BlockStateVariantMap.create(ShellsBlock.COUNT) .coordinate(BlockStateVariantMap.create(ShellsBlock.COUNT)
.register(count -> BlockStateVariant.create() .register(count -> BlockStateVariant.create()
.put(VariantSettings.MODEL, BlockModels.SHELL_MODELS[count - 1].upload(shell, TextureMap.of(BlockModels.SHELL, Registries.BLOCK.getId(shell).withPrefixedPath("item/")), modelCollector))))); .put(MODEL, BlockModels.SHELL_MODELS[count - 1].upload(shell, TextureMap.of(BlockModels.SHELL, Registries.BLOCK.getId(shell).withPrefixedPath("item/")), modelCollector)))));
} }
public void registerHull(Block block, Block core, Block shell) { public void registerHull(Block block, Block core, Block shell) {
blockStateCollector.accept(VariantsBlockStateSupplier.create( blockStateCollector.accept(VariantsBlockStateSupplier.create(
block, block,
BlockStateVariant.create().put(VariantSettings.MODEL, Models.CUBE_BOTTOM_TOP.upload(block, new TextureMap() BlockStateVariant.create().put(MODEL, Models.CUBE_BOTTOM_TOP.upload(block, new TextureMap()
.put(TextureKey.BOTTOM, ModelIds.getBlockModelId(core)) .put(BOTTOM, ModelIds.getBlockModelId(core))
.put(TextureKey.TOP, ModelIds.getBlockModelId(shell)) .put(TOP, ModelIds.getBlockModelId(shell))
.put(TextureKey.SIDE, ModelIds.getBlockSubModelId(shell, "_half")), modelCollector)) .put(SIDE, ModelIds.getBlockSubModelId(shell, "_half")), modelCollector))
).coordinate(createUpDefaultFacingVariantMap())); ).coordinate(createUpDefaultFacingVariantMap()));
} }
} }

View file

@ -1,28 +0,0 @@
{
"multipart": [
{
"apply": {
"model": "unicopia:block/cloud_pillar_middle"
}
},
{
"apply": {
"model": "unicopia:block/cloud_pillar_end",
"uvlock": true,
"x": 180
},
"when": {
"north": false
}
},
{
"apply": {
"model": "unicopia:block/cloud_pillar_end",
"uvlock": true
},
"when": {
"south": false
}
}
]
}

View file

@ -1,128 +0,0 @@
{
"multipart": [
{
"apply": { "model": "unicopia:block/plunder_vine_branch" },
"when": { "age": 0, "down": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch", "x": 180 },
"when": { "age": 0, "up": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch", "x": 90 },
"when": { "age": 0, "south": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch", "x": 90, "y": 90 },
"when": { "age": 0, "west": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch", "x": 90, "y": 180 },
"when": { "age": 0, "north": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch", "x": 90, "y": 270 },
"when": { "age": 0, "east": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_2" },
"when": { "age": 1, "down": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_2", "x": 180 },
"when": { "age": 1, "up": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_2", "x": 90 },
"when": { "age": 1, "south": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_2", "x": 90, "y": 90 },
"when": { "age": 1, "west": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_2", "x": 90, "y": 180 },
"when": { "age": 1, "north": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_2", "x": 90, "y": 270 },
"when": { "age": 1, "east": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_3" },
"when": { "age": 2, "down": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_3", "x": 180 },
"when": { "age": 2, "up": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_3", "x": 90 },
"when": { "age": 2, "south": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_3", "x": 90, "y": 90 },
"when": { "age": 2, "west": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_3", "x": 90, "y": 180 },
"when": { "age": 2, "north": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_3", "x": 90, "y": 270 },
"when": { "age": 2, "east": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_4" },
"when": { "age": 3, "down": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_4", "x": 180 },
"when": { "age": 3, "up": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_4", "x": 90 },
"when": { "age": 3, "south": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_4", "x": 90, "y": 90 },
"when": { "age": 3, "west": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_4", "x": 90, "y": 180 },
"when": { "age": 3, "north": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_4", "x": 90, "y": 270 },
"when": { "age": 3, "east": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_4" },
"when": { "age": 4, "down": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_4", "x": 180 },
"when": { "age": 4, "up": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_4", "x": 90 },
"when": { "age": 4, "south": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_4", "x": 90, "y": 90 },
"when": { "age": 4, "west": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_4", "x": 90, "y": 180 },
"when": { "age": 4, "north": true }
},
{
"apply": { "model": "unicopia:block/plunder_vine_branch_4", "x": 90, "y": 270 },
"when": { "age": 4, "east": true }
}
]
}

View file

@ -1,10 +0,0 @@
{
"variants": {
"facing=down": { "model": "unicopia:block/plunder_vine_bud" },
"facing=up": { "model": "unicopia:block/plunder_vine_bud", "x": 180 },
"facing=south": { "model": "unicopia:block/plunder_vine_bud", "x": 90 },
"facing=west": { "model": "unicopia:block/plunder_vine_bud", "x": 90, "y": 90 },
"facing=north": { "model": "unicopia:block/plunder_vine_bud", "x": 90, "y": 180 },
"facing=east": { "model": "unicopia:block/plunder_vine_bud", "x": 90, "y": 270 }
}
}

View file

@ -1,22 +0,0 @@
{
"parent": "minecraft:block/cube_bottom_top",
"textures": {
"top": "unicopia:block/cloud_pillar_lip",
"bottom": "unicopia:block/cloud_pillar_top",
"side": "unicopia:block/cloud_pillar_side_end"
},
"elements": [
{
"from": [0, 0, 0],
"to": [16, 5, 16],
"faces": {
"north": {"uv": [0, 11, 16, 16], "texture": "#side", "cullface": "north"},
"east": {"uv": [0, 11, 16, 16], "texture": "#side", "cullface": "east"},
"south": {"uv": [0, 11, 16, 16], "texture": "#side", "cullface": "south"},
"west": {"uv": [0, 11, 16, 16], "texture": "#side", "cullface": "west"},
"up": {"uv": [0, 0, 16, 16], "texture": "#top"},
"down": {"uv": [0, 0, 16, 16], "texture": "#bottom", "cullface": "down"}
}
}
]
}

View file

@ -1,9 +1,5 @@
{ {
"parent": "minecraft:block/cube_bottom_top", "parent": "minecraft:block/cube_bottom_top",
"textures": {
"top": "unicopia:block/cloud_pillar_top",
"side": "unicopia:block/cloud_pillar_side"
},
"elements": [ "elements": [
{ {
"from": [1, 0, 1], "from": [1, 0, 1],

View file

@ -0,0 +1,17 @@
{
"parent": "minecraft:block/cube_bottom_top",
"elements": [
{
"from": [0, 0, 0],
"to": [16, 5, 16],
"faces": {
"north": {"uv": [0, 11, 16, 16], "texture": "#end", "cullface": "north"},
"east": {"uv": [0, 11, 16, 16], "texture": "#end", "cullface": "east"},
"south": {"uv": [0, 11, 16, 16], "texture": "#end", "cullface": "south"},
"west": {"uv": [0, 11, 16, 16], "texture": "#end", "cullface": "west"},
"up": {"uv": [0, 0, 16, 16], "texture": "#top"},
"down": {"uv": [0, 0, 16, 16], "texture": "#bottom", "cullface": "down"}
}
}
]
}

View file

@ -1,47 +0,0 @@
{
"parent": "minecraft:block/cube_bottom_top",
"textures": {
"top": "unicopia:block/cloud_pillar_top",
"side": "unicopia:block/cloud_pillar_side",
"side_end": "unicopia:block/cloud_pillar_side_end",
"particle": "#side"
},
"elements": [
{
"from": [2, 1, 2],
"to": [14, 15, 14],
"faces": {
"north": {"uv": [1, 0, 15, 16], "texture": "#side"},
"east": {"uv": [1, 0, 15, 16], "texture": "#side"},
"south": {"uv": [1, 0, 15, 16], "texture": "#side"},
"west": {"uv": [1, 0, 15, 16], "texture": "#side"},
"up": {"uv": [1, 1, 15, 15], "texture": "#top"},
"down": {"uv": [1, 1, 15, 15], "texture": "#top"}
}
},
{
"from": [0, 0, 0],
"to": [16, 5, 16],
"faces": {
"north": {"uv": [0, 11, 16, 16], "texture": "#side_end"},
"east": {"uv": [0, 11, 16, 16], "texture": "#side_end"},
"south": {"uv": [0, 11, 16, 16], "texture": "#side_end"},
"west": {"uv": [0, 11, 16, 16], "texture": "#side_end"},
"up": {"uv": [0, 0, 16, 16], "texture": "#top"},
"down": {"uv": [0, 0, 16, 16], "texture": "#top"}
}
},
{
"from": [0, 11, 0],
"to": [16, 16, 16],
"faces": {
"north": {"uv": [0, 11, 16, 16], "texture": "#side_end"},
"east": {"uv": [0, 11, 16, 16], "texture": "#side_end"},
"south": {"uv": [0, 11, 16, 16], "texture": "#side_end"},
"west": {"uv": [0, 11, 16, 16], "texture": "#side_end"},
"up": {"uv": [0, 0, 16, 16], "texture": "#top"},
"down": {"uv": [0, 0, 16, 16], "texture": "#top"}
}
}
]
}

View file

@ -0,0 +1,42 @@
{
"parent": "minecraft:block/cube_bottom_top",
"textures": {
"particle": "#side"
},
"elements": [
{
"from": [2, 1, 2],
"to": [14, 15, 14],
"faces": {
"north": {"uv": [1, 0, 15, 16], "texture": "#side"},
"east": {"uv": [1, 0, 15, 16], "texture": "#side"},
"south": {"uv": [1, 0, 15, 16], "texture": "#side"},
"west": {"uv": [1, 0, 15, 16], "texture": "#side"}
}
},
{
"from": [0, 0, 0],
"to": [16, 5, 16],
"faces": {
"north": {"uv": [0, 11, 16, 16], "texture": "#end"},
"east": {"uv": [0, 11, 16, 16], "texture": "#end"},
"south": {"uv": [0, 11, 16, 16], "texture": "#end"},
"west": {"uv": [0, 11, 16, 16], "texture": "#end"},
"up": {"uv": [0, 0, 16, 16], "texture": "#top"},
"down": {"uv": [0, 0, 16, 16], "texture": "#bottom"}
}
},
{
"from": [0, 11, 0],
"to": [16, 16, 16],
"faces": {
"north": {"uv": [0, 11, 16, 16], "texture": "#end"},
"east": {"uv": [0, 11, 16, 16], "texture": "#end"},
"south": {"uv": [0, 11, 16, 16], "texture": "#end"},
"west": {"uv": [0, 11, 16, 16], "texture": "#end"},
"up": {"uv": [0, 0, 16, 16], "texture": "#bottom"},
"down": {"uv": [0, 0, 16, 16], "texture": "#top"}
}
}
]
}

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