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Fixed creative flight being cancelled when bumping into non-solid blocks
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@ -49,7 +49,7 @@ public class EntityPhysics<T extends Entity> implements Physics, Copieable<Entit
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entity.damage(DamageSource.OUT_OF_WORLD, 4.0F);
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}
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entity.setOnGround(!entity.world.isAir(new BlockPos(entity.getX(), Math.floor(entity.getBoundingBox().maxY + 0.25), entity.getZ())));
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entity.setOnGround(entity.verticalCollision && entity.getVelocity().getY() > 0);
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}
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float gravity = this.getGravityModifier();
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