mirror of
https://github.com/Sollace/Unicopia.git
synced 2024-12-17 23:48:00 +01:00
Improve structure rendering performance and change lighting
This commit is contained in:
parent
3b0a64326e
commit
e48b7bd244
4 changed files with 131 additions and 141 deletions
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@ -0,0 +1,45 @@
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package com.minelittlepony.unicopia.block.state;
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import java.util.Arrays;
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import java.util.function.Supplier;
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class ExpandableList<T> {
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private final Supplier<T> defaultValue;
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private Object[] values;
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private int size;
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public ExpandableList(int initialCapacity, Supplier<T> defaultValue) {
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this.defaultValue = defaultValue;
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values = new Object[Math.max(0, initialCapacity)];
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}
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public int size() {
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return size;
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}
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@SuppressWarnings("unchecked")
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public T get(int index) {
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T t = (T)values[index];
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if (t == null) {
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values[index] = t = defaultValue.get();
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}
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return t;
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}
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public T getOrExpand(int index) {
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resize(index);
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return get(index);
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}
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public void set(int index, T value) {
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resize(index);
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values[index] = value;
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}
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private void resize(int index) {
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if (index >= values.length) {
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values = Arrays.copyOf(values, Math.max(index + 1, (values.length + 1) * 2));
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}
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size = Math.max(index + 1, size);
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}
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}
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@ -0,0 +1,72 @@
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package com.minelittlepony.unicopia.block.state;
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import java.util.ArrayList;
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import java.util.LinkedList;
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import java.util.List;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.network.PacketByteBuf;
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public record Schematic(int dx, int dy, int dz, Entry[] states) {
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public static Schematic fromPacket(PacketByteBuf buffer) {
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Builder builder = new Builder();
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buffer.readCollection(ArrayList::new, buf -> {
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byte op = buf.readByte();
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return switch (op) {
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case 1 -> builder.set(buf.readInt(), buf.readInt(), buf.readInt(), Block.getStateFromRawId(buf.readInt()));
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case 2 -> builder.fill(buf.readInt(), buf.readInt(), buf.readInt(), buf.readInt(), buf.readInt(), buf.readInt(), Block.getStateFromRawId(buf.readInt()));
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default -> builder;
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};
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});
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return builder.build();
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}
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public int volume() {
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return states.length;
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}
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public static final class Builder {
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private static final BlockState AIR = Blocks.AIR.getDefaultState();
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private int dx = -1;
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private int dy = -1;
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private int dz = -1;
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private final ExpandableList<ExpandableList<ExpandableList<BlockState>>> layers = new ExpandableList<>(0, () -> new ExpandableList<>(dz, () -> new ExpandableList<>(dx, () -> AIR)));
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public Builder set(int x, int y, int z, BlockState state) {
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dx = Math.max(dx, x);
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dy = Math.max(dy, y);
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dz = Math.max(dz, z);
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layers.getOrExpand(y).getOrExpand(z).set(x, state);
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return this;
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}
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public Builder fill(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, BlockState state) {
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dx = Math.max(dx, maxX);
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dy = Math.max(dy, maxY);
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dz = Math.max(dz, maxZ);
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for (int x = minX; x <= maxX; x++)
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for (int y = minY; y <= maxY; y++)
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for (int z = minZ; z <= maxZ; z++)
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set(x, y, z, state);
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return this;
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}
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public Schematic build() {
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List<Entry> states = new LinkedList<>();
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for (int y = 0; y <= dy && y < layers.size(); y++)
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for (int z = 0; z <= dz && z < layers.get(y).size(); z++)
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for (int x = 0; x <= dx && x < layers.get(y).get(z).size(); x++) {
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BlockState state = layers.get(y).get(z).get(x);
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if (!state.isAir()) {
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states.add(new Entry(x, y, z, state));
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}
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}
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return new Schematic(dx, dy, dz, states.toArray(Entry[]::new));
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}
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}
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public record Entry(int x, int y, int z, BlockState state) {}
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}
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@ -10,6 +10,7 @@ import com.minelittlepony.common.client.gui.dimension.Bounds;
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import com.minelittlepony.unicopia.ability.magic.spell.crafting.IngredientWithSpell;
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import com.minelittlepony.unicopia.ability.magic.spell.crafting.IngredientWithSpell;
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import com.minelittlepony.unicopia.ability.magic.spell.effect.SpellType;
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import com.minelittlepony.unicopia.ability.magic.spell.effect.SpellType;
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import com.minelittlepony.unicopia.ability.magic.spell.trait.Trait;
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import com.minelittlepony.unicopia.ability.magic.spell.trait.Trait;
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import com.minelittlepony.unicopia.block.state.Schematic;
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import com.minelittlepony.unicopia.client.gui.spellbook.SpellbookChapterList.Drawable;
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import com.minelittlepony.unicopia.client.gui.spellbook.SpellbookChapterList.Drawable;
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import com.minelittlepony.unicopia.container.SpellbookChapterLoader.Flow;
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import com.minelittlepony.unicopia.container.SpellbookChapterLoader.Flow;
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import net.minecraft.client.gui.DrawContext;
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import net.minecraft.client.gui.DrawContext;
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@ -59,7 +60,7 @@ public interface PageElement extends Drawable {
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default -> throw new IllegalArgumentException("Unexpected value: " + t);
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default -> throw new IllegalArgumentException("Unexpected value: " + t);
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};
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};
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}));
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}));
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case 5 -> new Structure.Builder().fromBuffer(buffer).build();
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case 5 -> new Structure(Bounds.empty(), Schematic.fromPacket(buffer));
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default -> throw new IllegalArgumentException("Unexpected value: " + type);
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default -> throw new IllegalArgumentException("Unexpected value: " + type);
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};
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};
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}
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}
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@ -1,15 +1,8 @@
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package com.minelittlepony.unicopia.client.gui.spellbook.element;
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package com.minelittlepony.unicopia.client.gui.spellbook.element;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.function.Supplier;
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import com.minelittlepony.common.client.gui.IViewRoot;
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import com.minelittlepony.common.client.gui.IViewRoot;
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import com.minelittlepony.common.client.gui.dimension.Bounds;
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import com.minelittlepony.common.client.gui.dimension.Bounds;
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import com.minelittlepony.unicopia.block.state.Schematic;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.gui.DrawContext;
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import net.minecraft.client.gui.DrawContext;
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import net.minecraft.client.render.DiffuseLighting;
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import net.minecraft.client.render.DiffuseLighting;
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@ -17,48 +10,13 @@ import net.minecraft.client.render.LightmapTextureManager;
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import net.minecraft.client.render.OverlayTexture;
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import net.minecraft.client.render.OverlayTexture;
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import net.minecraft.client.render.VertexConsumerProvider.Immediate;
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import net.minecraft.client.render.VertexConsumerProvider.Immediate;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.network.PacketByteBuf;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.RotationAxis;
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import net.minecraft.util.math.RotationAxis;
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public record Structure(Bounds bounds, List<List<List<BlockState>>> states) implements PageElement {
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public record Structure(Bounds bounds, Schematic schematic) implements PageElement {
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static final BlockState DIAMOND = Blocks.DIAMOND_BLOCK.getDefaultState();
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static final BlockState AIR = Blocks.AIR.getDefaultState();
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static final BlockState OBS = Blocks.OBSIDIAN.getDefaultState();
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static final BlockState SOU = Blocks.SOUL_SAND.getDefaultState();
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public static final Structure CRYSTAL_HEART_ALTAR = new Structure.Builder()
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.fill(0, 0, 0, 2, 0, 2, DIAMOND)
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.set(1, 1, 1, DIAMOND)
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.set(1, 2, 1, Blocks.END_ROD.getDefaultState().with(Properties.FACING, Direction.UP))
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.set(1, 4, 1, Blocks.END_ROD.getDefaultState().with(Properties.FACING, Direction.DOWN))
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.set(1, 5, 1, DIAMOND)
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.fill(0, 6, 0, 2, 6, 2, DIAMOND)
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.build();
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public static final Structure ALTAR_STRUCTURE = new Structure.Builder()
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.fill(0, 0, 0, 8, 0, 8, SOU)
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.fill(3, 1, 3, 5, 1, 5, OBS)
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.set(4, 1, 4, SOU)
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.set(4, 1, 6, Blocks.LODESTONE.getDefaultState())
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.fill(0, 1, 2, 0, 4, 2, OBS).fill(0, 1, 6, 0, 4, 6, OBS)
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.fill(2, 1, 0, 2, 4, 0, OBS).fill(6, 1, 0, 6, 4, 0, OBS)
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.fill(8, 1, 2, 8, 4, 2, OBS).fill(8, 1, 6, 8, 4, 6, OBS)
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.fill(2, 1, 8, 2, 4, 8, OBS).fill(6, 1, 8, 6, 4, 8, OBS)
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.build();
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@Override
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@Override
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public void draw(DrawContext context, int mouseX, int mouseY, IViewRoot container) {
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public void draw(DrawContext context, int mouseX, int mouseY, IViewRoot container) {
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int height = states.size();
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if (schematic.volume() == 0) {
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if (height == 0) {
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return;
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}
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int depth = states.get(0).size();
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if (depth == 0) {
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return;
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}
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int width = states.get(0).get(0).size();
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if (width == 0) {
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return;
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return;
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}
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}
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MatrixStack matrices = context.getMatrices();
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MatrixStack matrices = context.getMatrices();
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@ -72,110 +30,24 @@ public record Structure(Bounds bounds, List<List<List<BlockState>>> states) impl
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if (container != null) {
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if (container != null) {
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matrices.translate(container.getBounds().width / 2, container.getBounds().height / 2, 100);
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matrices.translate(container.getBounds().width / 2, container.getBounds().height / 2, 100);
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float minDimensions = Math.min(container.getBounds().width, container.getBounds().height) - 30;
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float minDimensions = Math.min(container.getBounds().width, container.getBounds().height) - 30;
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int minSize = Math.max(height, Math.max(width, depth)) * 16;
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int minSize = (Math.max(schematic.dx(), Math.max(schematic.dy(), schematic.dz())) + 1) * 16;
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float scale = minDimensions / minSize;
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float scale = minDimensions / minSize;
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matrices.scale(scale, scale, 1);
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matrices.scale(scale, scale, 1);
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}
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}
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matrices.scale(-16, -16, -16);
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matrices.scale(16, -16, 16);
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matrices.multiply(RotationAxis.POSITIVE_X.rotationDegrees(-20 + MathHelper.sin(tickDelta / 10F) * 2));
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matrices.peek().getNormalMatrix().scale(1, -1, 1);
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matrices.multiply(RotationAxis.POSITIVE_X.rotationDegrees(20 + MathHelper.sin(tickDelta / 10F) * 2));
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matrices.peek().getPositionMatrix().rotate(RotationAxis.POSITIVE_Y.rotationDegrees(age));
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matrices.peek().getPositionMatrix().rotate(RotationAxis.POSITIVE_Y.rotationDegrees(age));
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DiffuseLighting.enableForLevel(matrices.peek().getPositionMatrix());
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matrices.translate((-schematic.dx() - 1) / 2F, (-schematic.dy() - 1) / 2F, (-schematic.dz() - 1) / 2F);
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DiffuseLighting.disableGuiDepthLighting();
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matrices.translate(-width / 2F, -height / 2F, -depth / 2F);
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for (var entry : schematic.states()) {
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for (int y = 0; y < height; y++)
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for (int x = 0; x < width; x++)
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for (int z = 0; z < depth; z++) {
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BlockState state = states.get(y).get(z).get(x);
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matrices.push();
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matrices.push();
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matrices.translate(x, y, z);
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matrices.translate(entry.x(), entry.y(), entry.z());
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client.getBlockRenderManager().renderBlockAsEntity(state, matrices, immediate, LightmapTextureManager.MAX_LIGHT_COORDINATE, OverlayTexture.DEFAULT_UV);
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client.getBlockRenderManager().renderBlockAsEntity(entry.state(), matrices, immediate, LightmapTextureManager.MAX_LIGHT_COORDINATE, OverlayTexture.DEFAULT_UV);
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matrices.pop();
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matrices.pop();
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}
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}
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matrices.pop();
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matrices.pop();
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}
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}
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public static class Builder {
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private int dx = -1;
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private int dy = -1;
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private int dz = -1;
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private final List<List<List<BlockState>>> layers = new ArrayList<>();
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private void resize(int x, int y, int z) {
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int ddx = Math.max(dx, x);
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int ddy = Math.max(dy, y);
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int ddz = Math.max(dz, z);
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if (ddx <= dx && ddy <= dy && ddz <= dz) {
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return;
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}
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if (ddy > dy) {
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dy = ddy;
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while (layers.size() <= ddy) {
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layers.add(createFilledList(ddz, () -> createFilledList(ddx, () -> AIR)));
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}
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}
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if (ddz > dz || ddx > dx) {
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layers.forEach(layer -> {
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if (ddz > dz) {
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while (layer.size() <= ddz) {
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layer.add(createFilledList(ddx, () -> AIR));
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}
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}
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if (ddx > dx) {
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layer.forEach(row -> {
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while (row.size() <= ddx) {
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row.add(AIR);
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}
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});
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}
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});
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dz = ddz;
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dx = ddx;
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}
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}
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private <T> List<T> createFilledList(int length, Supplier<T> contentSupplier) {
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List<T> list = new ArrayList<>();
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while (list.size() <= length) {
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list.add(contentSupplier.get());
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}
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return list;
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}
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public Builder set(int x, int y, int z, BlockState state) {
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resize(x, y, z);
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layers.get(y).get(z).set(x, state);
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return this;
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}
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public Builder fill(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, BlockState state) {
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resize(maxX, maxY, maxZ);
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for (int x = minX; x <= maxX; x++)
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for (int y = minY; y <= maxY; y++)
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for (int z = minZ; z <= maxZ; z++)
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layers.get(y).get(z).set(x, state);
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return this;
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}
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public Builder fromBuffer(PacketByteBuf buffer) {
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buffer.readCollection(ArrayList::new, buf -> {
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byte op = buf.readByte();
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return switch (op) {
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case 1 -> set(buf.readInt(), buf.readInt(), buf.readInt(), Block.getStateFromRawId(buf.readInt()));
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case 2 -> fill(buf.readInt(), buf.readInt(), buf.readInt(), buf.readInt(), buf.readInt(), buf.readInt(), Block.getStateFromRawId(buf.readInt()));
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default -> this;
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};
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});
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return this;
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}
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public Structure build() {
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return new Structure(Bounds.empty(), layers);
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}
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}
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}
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}
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