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Fix cloud pillar dropping too many blocks
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07c8170652
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1 changed files with 2 additions and 1 deletions
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@ -106,7 +106,8 @@ public class UBlockLootTableProvider extends FabricBlockLootTableProvider {
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addDrop(UBlocks.ETCHED_CLOUD, drops(UBlocks.ETCHED_CLOUD, UItems.CLOUD_LUMP, ConstantLootNumberProvider.create(9)));
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addDrop(UBlocks.ETCHED_CLOUD, drops(UBlocks.ETCHED_CLOUD, UItems.CLOUD_LUMP, ConstantLootNumberProvider.create(9)));
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addDrop(UBlocks.ETCHED_CLOUD_STAIRS, drops(UBlocks.ETCHED_CLOUD_STAIRS, UItems.CLOUD_LUMP, ConstantLootNumberProvider.create(13)));
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addDrop(UBlocks.ETCHED_CLOUD_STAIRS, drops(UBlocks.ETCHED_CLOUD_STAIRS, UItems.CLOUD_LUMP, ConstantLootNumberProvider.create(13)));
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addDrop(UBlocks.CLOUD_PILLAR, drops(UBlocks.CLOUD_PILLAR, UBlocks.CLOUD, ConstantLootNumberProvider.create(6)));
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// recipe produces: 6 blocks -> 3 pillars means: 6/3 = 2
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addDrop(UBlocks.CLOUD_PILLAR, drops(UBlocks.CLOUD_PILLAR, UBlocks.CLOUD, ConstantLootNumberProvider.create(2)));
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addDrop(UBlocks.FROSTED_OBSIDIAN, Blocks.OBSIDIAN);
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addDrop(UBlocks.FROSTED_OBSIDIAN, Blocks.OBSIDIAN);
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}
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}
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