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Adjust tree heights to remove the possibility of trees generating absurdly tall
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2e938633e9
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1 changed files with 3 additions and 3 deletions
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@ -24,7 +24,7 @@ import net.minecraft.world.gen.trunk.UpwardsBranchingTrunkPlacer;
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public interface UTreeGen {
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Tree ZAP_APPLE_TREE = Tree.Builder.create(Unicopia.id("zap_apple_tree"), new UpwardsBranchingTrunkPlacer(
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7, 2, 3,
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5, 3, 0,
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UniformIntProvider.create(3, 6),
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0.3f,
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UniformIntProvider.create(1, 3),
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@ -47,7 +47,7 @@ public interface UTreeGen {
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Tree SWEET_APPLE_TREE = createAppleTree("sweet_apple", UBlocks.SWEET_APPLE_LEAVES, 3);
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Tree SOUR_APPLE_TREE = createAppleTree("sour_apple", UBlocks.SOUR_APPLE_LEAVES, 5);
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Tree GOLDEN_APPLE_TREE = Tree.Builder.create(Unicopia.id("golden_oak_tree"),
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new StraightTrunkPlacer(6, 7, 3),
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new StraightTrunkPlacer(6, 1, 3),
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new BlobFoliagePlacer(ConstantIntProvider.create(3), ConstantIntProvider.create(0), 3)
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)
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.configure(TreeFeatureConfig.Builder::forceDirt)
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@ -90,7 +90,7 @@ public interface UTreeGen {
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static Tree createAppleTree(String name, Block leaves, int preferredDensity) {
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return Tree.Builder.create(Unicopia.id(name + "_tree"),
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new StraightTrunkPlacer(4, 6, 2),
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new StraightTrunkPlacer(4, 3, 2),
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new BlobFoliagePlacer(ConstantIntProvider.create(3), ConstantIntProvider.create(0), 3)
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)
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.configure(TreeFeatureConfig.Builder::forceDirt)
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