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Fixed players cancelling flight in creative whenever they touch something
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1 changed files with 1 additions and 1 deletions
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@ -113,7 +113,7 @@ public class PlayerPhysics extends EntityPhysics<Pony> implements Tickable, Moti
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if (isGravityNegative()) {
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if (isGravityNegative()) {
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entity.setOnGround(!entity.world.isAir(new BlockPos(entity.getX(), entity.getY() + entity.getHeight() + 0.5F, entity.getZ())));
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entity.setOnGround(!entity.world.isAir(new BlockPos(entity.getX(), entity.getY() + entity.getHeight() + 0.5F, entity.getZ())));
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if (entity.isOnGround() || entity.horizontalCollision) {
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if (entity.isOnGround() || (!creative && entity.horizontalCollision)) {
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entity.abilities.flying = false;
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entity.abilities.flying = false;
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isFlyingEither = false;
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isFlyingEither = false;
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isFlyingSurvival = false;
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isFlyingSurvival = false;
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