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Fixed shields not deflecting projectiles
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1 changed files with 6 additions and 1 deletions
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@ -11,6 +11,7 @@ import com.minelittlepony.unicopia.item.enchantment.WantItNeedItEnchantment;
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import net.minecraft.entity.*;
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import net.minecraft.entity.decoration.AbstractDecorationEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.projectile.ProjectileEntity;
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import net.minecraft.entity.vehicle.BoatEntity;
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import net.minecraft.predicate.entity.EntityPredicates;
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@ -34,7 +35,11 @@ public interface EquinePredicates {
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Predicate<Entity> IS_CASTER = e -> !e.isRemoved() && (e instanceof Caster || IS_PLAYER.test(e));
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Predicate<Entity> IS_PLACED_SPELL = e -> e instanceof Caster && !e.isRemoved();
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Predicate<Entity> IS_MAGIC_IMMUNE = e -> (e instanceof MagicImmune || !(e instanceof LivingEntity)) && !(e instanceof ItemEntity) && !(e instanceof ExperienceOrbEntity) && !(e instanceof BoatEntity);
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Predicate<Entity> IS_MAGIC_IMMUNE = e -> (e instanceof MagicImmune || !(e instanceof LivingEntity))
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&& !(e instanceof ItemEntity)
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&& !(e instanceof ExperienceOrbEntity)
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&& !(e instanceof BoatEntity)
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&& !(e instanceof ProjectileEntity);
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Predicate<Entity> EXCEPT_MAGIC_IMMUNE = IS_MAGIC_IMMUNE.negate();
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Predicate<Entity> VALID_LIVING_AND_NOT_MAGIC_IMMUNE = EntityPredicates.VALID_LIVING_ENTITY.and(EXCEPT_MAGIC_IMMUNE);
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