#168 Add speed boosts when performing stunts and add a stunt for flying at low altitude.

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Sollace 2024-03-26 20:46:19 +00:00
parent 4a630dfcf9
commit dd8bf650d5
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GPG key ID: E52FACE7B5C773DB
3 changed files with 85 additions and 25 deletions

View file

@ -0,0 +1,19 @@
package com.minelittlepony.unicopia.entity.player;
import com.minelittlepony.unicopia.entity.mob.StormCloudEntity;
import com.minelittlepony.unicopia.util.MutableVector;
import net.minecraft.util.math.BlockPos;
public class FlightStuntUtil {
public static boolean isPerformingDive(Pony pony, MutableVector velocity) {
double horizontalSpeed = velocity.horizontalLengthSquared();
double verticalSpeed = velocity.y;
return horizontalSpeed != 0 && verticalSpeed < -0.3F && (verticalSpeed / horizontalSpeed) < -0.3F;
}
public static boolean isFlyingLow(Pony pony, MutableVector velocity) {
BlockPos pos = pony.asEntity().getBlockPos();
return velocity.horizontalLengthSquared() > 0.005F && (pos.getY() - StormCloudEntity.findSurfaceBelow(pony.asWorld(), pos).getY()) < 6;
}
}

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@ -60,6 +60,7 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
private int ticksInAir; private int ticksInAir;
private int ticksToGlide; private int ticksToGlide;
private int ticksDiving; private int ticksDiving;
private int ticksFlyingLow;
private float thrustScale = 0; private float thrustScale = 0;
private float prevThrustScale; private float prevThrustScale;
@ -335,28 +336,9 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
velocity.y /= 2F; velocity.y /= 2F;
} }
double horizontalSpeed = this.getHorizontalMotion(); tickStunts(velocity);
double verticalSpeed = velocity.y;
if (Abilities.RAINBOOM.canUse(pony.getCompositeRace()) && horizontalSpeed != 0 && verticalSpeed < -0.3F && (verticalSpeed / horizontalSpeed) < -0.3F) {
ticksDiving++;
} else {
ticksDiving = 0;
}
if (ticksDiving > 0 && ticksDiving % 25 == 0) {
pony.getMagicalReserves().getCharge().addPercent(12.5F);
}
} else { } else {
prevStrafe = 0; tickGrounded();
strafe = 0;
ticksInAir = 0;
wallHitCooldown = MAX_WALL_HIT_CALLDOWN;
soundPlaying = false;
descentRate = 0;
ticksDiving = 0;
updraft.update(0, 100);
windStrength.update(0, 100);
if (Abilities.RAINBOOM.canUse(pony.getCompositeRace()) && entity.isOnGround()) { if (Abilities.RAINBOOM.canUse(pony.getCompositeRace()) && entity.isOnGround()) {
pony.getMagicalReserves().getCharge().set(0); pony.getMagicalReserves().getCharge().set(0);
@ -367,10 +349,7 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
} }
} }
} else { } else {
descentRate = 0; tickGrounded();
soundPlaying = false;
updraft.update(0, 100);
windStrength.update(0, 100);
} }
if (!entity.isOnGround()) { if (!entity.isOnGround()) {
@ -379,6 +358,10 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
velocity.z /= heavyness; velocity.z /= heavyness;
} }
float maximum = 1.5F;
velocity.x = MathHelper.clamp(velocity.x, -maximum, maximum);
velocity.y = MathHelper.clamp(velocity.y, -maximum, maximum);
velocity.z = MathHelper.clamp(velocity.z, -maximum, maximum);
entity.setVelocity(velocity.toImmutable()); entity.setVelocity(velocity.toImmutable());
if (isFlying() && !entity.isFallFlying() && !pony.getAcrobatics().isHanging() && pony.isClient()) { if (isFlying() && !entity.isFallFlying() && !pony.getAcrobatics().isHanging() && pony.isClient()) {
@ -397,6 +380,46 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
} }
} }
private void tickGrounded() {
prevStrafe = 0;
strafe = 0;
ticksInAir = 0;
wallHitCooldown = MAX_WALL_HIT_CALLDOWN;
soundPlaying = false;
descentRate = 0;
ticksDiving = 0;
ticksFlyingLow = 0;
updraft.update(0, 0);
windStrength.update(0, 0);
}
private void tickStunts(MutableVector velocity) {
boolean canPerformStunts = Abilities.RAINBOOM.canUse(pony.getCompositeRace());
ticksDiving = canPerformStunts && FlightStuntUtil.isPerformingDive(pony, velocity) ? (ticksDiving + 1) : 0;
ticksFlyingLow = canPerformStunts && FlightStuntUtil.isFlyingLow(pony, velocity) ? (ticksFlyingLow + 1) : 0;
if (ticksDiving > 0) {
float horDiveScale = MathHelper.clamp(ticksDiving / 100F, 0, 10);
float verDiveScale = MathHelper.clamp(ticksDiving / 90F, 0, 5);
velocity.multiply(1 + horDiveScale, 1 + verDiveScale, 1 + horDiveScale);
}
if (ticksFlyingLow > 0) {
float horDiveScale = MathHelper.clamp(ticksFlyingLow / 1000F, 0, 0.9F);
float verDiveScale = MathHelper.clamp(ticksFlyingLow / 900F, 0, 0.5F);
velocity.multiply(1 + horDiveScale, 1 + verDiveScale, 1 + horDiveScale);
}
if (pony.asEntity().age % 2 == 0) {
if (ticksDiving > 0) {
pony.getMagicalReserves().getCharge().addPercent(1F);
}
if (ticksFlyingLow > 0) {
pony.getMagicalReserves().getCharge().addPercent(ticksFlyingLow / 200F);
}
}
}
private void tickFlight(FlightType type, MutableVector velocity) { private void tickFlight(FlightType type, MutableVector velocity) {
if (type.isArtifical()) { if (type.isArtifical()) {
tickArtificialFlight(velocity); tickArtificialFlight(velocity);

View file

@ -20,6 +20,12 @@ public class MutableVector {
z = vec.z; z = vec.z;
} }
public void multiply(double x, double y, double z) {
this.x *= x;
this.y *= y;
this.z *= z;
}
public void add(Vec3d vector) { public void add(Vec3d vector) {
add(vector.x, vector.y, vector.z); add(vector.x, vector.y, vector.z);
} }
@ -38,6 +44,18 @@ public class MutableVector {
this.z += z; this.z += z;
} }
public double horizontalLengthSquared() {
return x * x + z * z;
}
public double verticalLengthSquared() {
return y * y;
}
public double lengthSquared() {
return verticalLengthSquared() + horizontalLengthSquared();
}
public Vec3d toImmutable() { public Vec3d toImmutable() {
return new Vec3d(x, y, z); return new Vec3d(x, y, z);
} }