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Added a villager behaviour
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2 changed files with 27 additions and 0 deletions
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@ -176,6 +176,7 @@ public class EntityBehaviour<T extends Entity> {
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}
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}
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static {
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static {
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register(VillagerBehaviour::new, EntityType.VILLAGER, EntityType.WANDERING_TRADER);
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register(SheepBehaviour::new, EntityType.SHEEP);
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register(SheepBehaviour::new, EntityType.SHEEP);
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register(EndermanBehaviour::new, EntityType.ENDERMAN);
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register(EndermanBehaviour::new, EntityType.ENDERMAN);
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register(SpellcastingIllagerBehaviour::new, EntityType.ILLUSIONER, EntityType.EVOKER);
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register(SpellcastingIllagerBehaviour::new, EntityType.ILLUSIONER, EntityType.EVOKER);
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@ -0,0 +1,26 @@
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package com.minelittlepony.unicopia.entity.behaviour;
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import com.minelittlepony.unicopia.ability.magic.Caster;
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import com.minelittlepony.unicopia.ability.magic.Spell;
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import com.minelittlepony.unicopia.entity.player.Pony;
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import net.minecraft.entity.passive.AbstractTraderEntity;
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import net.minecraft.sound.SoundEvents;
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public class VillagerBehaviour extends EntityBehaviour<AbstractTraderEntity> {
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@Override
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public void update(Caster<?> source, AbstractTraderEntity entity, Spell spell) {
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if (source instanceof Pony) {
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Pony player = (Pony)source;
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if (player.sneakingChanged() && player.getOwner().isSneaking()) {
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entity.setHeadRollingTimeLeft(40);
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if (!entity.world.isClient()) {
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entity.playSound(SoundEvents.ENTITY_VILLAGER_NO, 1, 1);
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}
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}
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}
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}
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}
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