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Fix dismiss animations on placed spells
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parent
14084e270b
commit
d909ee47f1
1 changed files with 4 additions and 5 deletions
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@ -136,11 +136,10 @@ public class CastSpellEntity extends LightEmittingEntity implements Caster<CastS
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}
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}
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spells.getSlots().get().ifPresent(spell -> {
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spells.getSlots().get().ifPresent(spell -> {
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var entry = Ether.get(getWorld()).getOrCreate(spell, this);
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Ether.get(getWorld()).getOrCreate(spell, this);
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if (entry.hasChanged()) {
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//updatePositionAndAngles(getX(), getY(), getZ(), entry.getYaw(), entry.getPitch());
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}
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});
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});
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} else if (isDead()) {
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spells.getSlots().clear();
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}
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}
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prevDeathTicks = deathTicks;
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prevDeathTicks = deathTicks;
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@ -152,7 +151,7 @@ public class CastSpellEntity extends LightEmittingEntity implements Caster<CastS
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@Override
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@Override
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public void kill() {
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public void kill() {
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spells.getSlots().clear();
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setDead(true);
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}
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}
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public boolean isDead() {
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public boolean isDead() {
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