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https://github.com/Sollace/Unicopia.git
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Send block destructions on a per-chunk basis to nearby players
This commit is contained in:
parent
1c775bfd65
commit
d02cd4226f
2 changed files with 66 additions and 9 deletions
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@ -1,13 +1,20 @@
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package com.minelittlepony.unicopia;
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import java.util.Arrays;
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import java.util.List;
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import java.util.stream.Collectors;
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import com.minelittlepony.unicopia.network.Channel;
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import com.minelittlepony.unicopia.network.MsgBlockDestruction;
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import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
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import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.server.world.ThreadedAnvilChunkStorage;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.ChunkPos;
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import net.minecraft.world.World;
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public class BlockDestructionManager {
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@ -19,7 +26,7 @@ public class BlockDestructionManager {
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private final World world;
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private final Long2ObjectMap<Destruction> destructions = new Long2ObjectOpenHashMap<>();
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private final Long2ObjectMap<Chunk> destructions = new Long2ObjectOpenHashMap<>();
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private final Object locker = new Object();
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@ -28,7 +35,11 @@ public class BlockDestructionManager {
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}
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public int getBlockDestruction(BlockPos pos) {
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return destructions.getOrDefault(pos.asLong(), emptyDestruction).amount;
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return getDestructions(pos).getBlockDestruction(pos);
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}
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private Chunk getDestructions(BlockPos pos) {
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return destructions.computeIfAbsent(new ChunkPos(pos).toLong(), Chunk::new);
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}
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public void clearBlockDestruction(BlockPos pos) {
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@ -37,7 +48,7 @@ public class BlockDestructionManager {
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public void setBlockDestruction(BlockPos pos, int amount) {
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synchronized (locker) {
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destructions.computeIfAbsent(pos.asLong(), p -> new Destruction()).set(amount);
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getDestructions(pos).setBlockDestruction(pos, amount);
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}
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}
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@ -61,15 +72,61 @@ public class BlockDestructionManager {
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destructions.long2ObjectEntrySet().removeIf(entry -> entry.getValue().tick());
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if (world instanceof ServerWorld) {
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Long2ObjectMap<Integer> sent = new Long2ObjectOpenHashMap<>();
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destructions.forEach((p, item) -> {
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destructions.forEach((chunkPos, chunk) -> chunk.sendUpdates((ServerWorld)world));
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}
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}
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}
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private class Chunk {
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private final Long2ObjectMap<Destruction> destructions = new Long2ObjectOpenHashMap<>();
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private final long pos;
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Chunk(long pos) {
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this.pos = pos;
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}
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public int getBlockDestruction(BlockPos pos) {
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return destructions.getOrDefault(pos.asLong(), emptyDestruction).amount;
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}
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public void setBlockDestruction(BlockPos pos, int amount) {
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destructions.computeIfAbsent(pos.asLong(), p -> new Destruction()).set(amount);
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}
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boolean tick() {
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destructions.long2ObjectEntrySet().removeIf(e -> e.getValue().tick());
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return destructions.isEmpty();
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}
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void sendUpdates(ServerWorld world) {
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if (!world.getChunkManager().isChunkLoaded(ChunkPos.getPackedX(pos), ChunkPos.getPackedZ(pos))) {
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return;
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}
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ThreadedAnvilChunkStorage storage = world.getChunkManager().threadedAnvilChunkStorage;
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List<PlayerEntity> players = storage.getPlayersWatchingChunk(new ChunkPos(pos), false).collect(Collectors.toList());
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if (!players.isEmpty()) {
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Long2ObjectOpenHashMap<Integer> values = new Long2ObjectOpenHashMap<>();
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destructions.forEach((blockPos, item) -> {
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if (item.dirty) {
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sent.put(p.longValue(), (Integer)item.amount);
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item.dirty = false;
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values.put(blockPos.longValue(), (Integer)item.amount);
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}
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});
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if (!sent.isEmpty()) {
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Channel.SERVER_BLOCK_DESTRUCTION.send(world, new MsgBlockDestruction(sent));
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MsgBlockDestruction msg = new MsgBlockDestruction(values);
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if (msg.toBuffer().writerIndex() > 1048576) {
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throw new IllegalStateException("Payload may not be larger than 1048576 bytes. Here's what we were trying to send: ["
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+ values.size() + "]\n"
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+ Arrays.toString(values.values().stream().mapToInt(Integer::intValue).toArray()));
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}
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players.forEach(player -> Channel.SERVER_BLOCK_DESTRUCTION.send(player, msg));
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}
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}
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}
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@ -22,7 +22,7 @@ public interface Channel {
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MPacketType<MsgOtherPlayerCapabilities> SERVER_OTHER_PLAYER_CAPABILITIES = serverToClients(new Identifier("unicopia", "other_player_capabilities"), MsgOtherPlayerCapabilities::new);
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CPacketType<MsgSpawnProjectile> SERVER_SPAWN_PROJECTILE = serverToClient(new Identifier("unicopia", "projectile_entity"), MsgSpawnProjectile::new);
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MPacketType<MsgBlockDestruction> SERVER_BLOCK_DESTRUCTION = serverToClients(new Identifier("unicopia", "block_destruction"), MsgBlockDestruction::new);
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CPacketType<MsgBlockDestruction> SERVER_BLOCK_DESTRUCTION = serverToClient(new Identifier("unicopia", "block_destruction"), MsgBlockDestruction::new);
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static void bootstrap() { }
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