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Fixed cloud blocks not converting into their soaked forms
This commit is contained in:
parent
16a282078e
commit
ccec0eec81
8 changed files with 183 additions and 104 deletions
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@ -11,10 +11,12 @@ import com.minelittlepony.unicopia.block.cloud.CloudStairsBlock;
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import com.minelittlepony.unicopia.block.cloud.CompactedCloudBlock;
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import com.minelittlepony.unicopia.block.cloud.NaturalCloudBlock;
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import com.minelittlepony.unicopia.block.cloud.OrientedCloudBlock;
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import com.minelittlepony.unicopia.block.cloud.PoreousCloudStairsBlock;
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import com.minelittlepony.unicopia.block.cloud.CloudBedBlock;
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import com.minelittlepony.unicopia.block.cloud.CloudBlock;
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import com.minelittlepony.unicopia.block.cloud.SoggyCloudBlock;
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import com.minelittlepony.unicopia.block.cloud.SoggyCloudSlabBlock;
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import com.minelittlepony.unicopia.block.cloud.SoggyCloudStairsBlock;
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import com.minelittlepony.unicopia.block.cloud.UnstableCloudBlock;
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import com.minelittlepony.unicopia.item.UItems;
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import com.minelittlepony.unicopia.item.cloud.CloudBlockItem;
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@ -147,29 +149,29 @@ public interface UBlocks {
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() -> UBlocks.COMPACTED_CLOUD), ItemGroups.NATURAL);
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Block COMPACTED_CLOUD = register("compacted_cloud", new CompactedCloudBlock(Settings.copy(CLOUD)));
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Block CLOUD_SLAB = register("cloud_slab", new CloudSlabBlock(Settings.copy(CLOUD), true, () -> UBlocks.SOGGY_CLOUD_SLAB), ItemGroups.NATURAL);
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Block CLOUD_STAIRS = register("cloud_stairs", new CloudStairsBlock(CLOUD.getDefaultState(), Settings.copy(CLOUD), () -> UBlocks.SOGGY_CLOUD_STAIRS), ItemGroups.NATURAL);
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PoreousCloudStairsBlock CLOUD_STAIRS = register("cloud_stairs", new PoreousCloudStairsBlock(CLOUD.getDefaultState(), Settings.copy(CLOUD), () -> UBlocks.SOGGY_CLOUD_STAIRS), ItemGroups.NATURAL);
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Block CLOUD_PLANKS = register("cloud_planks", new NaturalCloudBlock(Settings.copy(CLOUD).hardness(0.4F).requiresTool(), false,
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null,
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() -> UBlocks.COMPACTED_CLOUD_PLANKS), ItemGroups.BUILDING_BLOCKS);
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Block COMPACTED_CLOUD_PLANKS = register("compacted_cloud_planks", new CompactedCloudBlock(Settings.copy(CLOUD_PLANKS)));
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Block CLOUD_PLANK_SLAB = register("cloud_plank_slab", new CloudSlabBlock(Settings.copy(CLOUD_PLANKS), false, null), ItemGroups.BUILDING_BLOCKS);
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Block CLOUD_PLANK_STAIRS = register("cloud_plank_stairs", new CloudStairsBlock(CLOUD_PLANKS.getDefaultState(), Settings.copy(CLOUD_PLANKS), null), ItemGroups.BUILDING_BLOCKS);
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Block CLOUD_PLANK_STAIRS = register("cloud_plank_stairs", new CloudStairsBlock(CLOUD_PLANKS.getDefaultState(), Settings.copy(CLOUD_PLANKS)), ItemGroups.BUILDING_BLOCKS);
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Block CLOUD_BRICKS = register("cloud_bricks", new NaturalCloudBlock(Settings.copy(CLOUD).hardness(0.6F).requiresTool(), false,
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null,
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() -> UBlocks.COMPACTED_CLOUD_BRICKS), ItemGroups.BUILDING_BLOCKS);
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Block COMPACTED_CLOUD_BRICKS = register("compacted_cloud_bricks", new CompactedCloudBlock(Settings.copy(CLOUD_BRICKS)));
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Block CLOUD_BRICK_SLAB = register("cloud_brick_slab", new CloudSlabBlock(Settings.copy(CLOUD_BRICKS), false, null), ItemGroups.BUILDING_BLOCKS);
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Block CLOUD_BRICK_STAIRS = register("cloud_brick_stairs", new CloudStairsBlock(CLOUD_BRICKS.getDefaultState(), Settings.copy(CLOUD_PLANKS), null), ItemGroups.BUILDING_BLOCKS);
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Block CLOUD_BRICK_STAIRS = register("cloud_brick_stairs", new CloudStairsBlock(CLOUD_BRICKS.getDefaultState(), Settings.copy(CLOUD_PLANKS)), ItemGroups.BUILDING_BLOCKS);
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SoggyCloudBlock SOGGY_CLOUD = register("soggy_cloud", new SoggyCloudBlock(Settings.copy(CLOUD).hardness(0.7F), () -> UBlocks.CLOUD));
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SoggyCloudSlabBlock SOGGY_CLOUD_SLAB = register("soggy_cloud_slab", new SoggyCloudSlabBlock(Settings.copy(SOGGY_CLOUD), () -> UBlocks.CLOUD_SLAB));
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CloudStairsBlock SOGGY_CLOUD_STAIRS = register("soggy_cloud_stairs", new CloudStairsBlock(SOGGY_CLOUD.getDefaultState(), Settings.copy(CLOUD), null));
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SoggyCloudStairsBlock SOGGY_CLOUD_STAIRS = register("soggy_cloud_stairs", new SoggyCloudStairsBlock(SOGGY_CLOUD.getDefaultState(), Settings.copy(CLOUD), () -> UBlocks.CLOUD_STAIRS));
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Block DENSE_CLOUD = register("dense_cloud", new CloudBlock(Settings.create().mapColor(MapColor.GRAY).hardness(0.5F).resistance(0).sounds(BlockSoundGroup.WOOL), false), ItemGroups.NATURAL);
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Block DENSE_CLOUD_SLAB = register("dense_cloud_slab", new CloudSlabBlock(Settings.copy(DENSE_CLOUD), false, null), ItemGroups.NATURAL);
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Block DENSE_CLOUD_STAIRS = register("dense_cloud_stairs", new CloudStairsBlock(DENSE_CLOUD.getDefaultState(), Settings.copy(DENSE_CLOUD), null), ItemGroups.NATURAL);
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Block DENSE_CLOUD_STAIRS = register("dense_cloud_stairs", new CloudStairsBlock(DENSE_CLOUD.getDefaultState(), Settings.copy(DENSE_CLOUD)), ItemGroups.NATURAL);
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Block CARVED_CLOUD = register("carved_cloud", new OrientedCloudBlock(Settings.copy(CLOUD).hardness(0.4F).requiresTool(), false), ItemGroups.BUILDING_BLOCKS);
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Block UNSTABLE_CLOUD = register("unstable_cloud", new UnstableCloudBlock(Settings.copy(CLOUD)), ItemGroups.NATURAL);
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@ -1,7 +1,5 @@
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package com.minelittlepony.unicopia.block.cloud;
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import java.util.function.Supplier;
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import org.jetbrains.annotations.Nullable;
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import com.minelittlepony.unicopia.EquineContext;
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@ -18,15 +16,13 @@ import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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public class CloudStairsBlock extends StairsBlock implements Soakable {
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public class CloudStairsBlock extends StairsBlock {
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private final CloudBlock baseBlock;
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private final @Nullable Supplier<Soakable> soggyBlock;
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public CloudStairsBlock(BlockState baseState, Settings settings, @Nullable Supplier<Soakable> soggyBlock) {
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public CloudStairsBlock(BlockState baseState, Settings settings) {
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super(baseState, settings);
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this.baseBlock = (CloudBlock)baseState.getBlock();
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this.soggyBlock = soggyBlock;
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}
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@Override
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@ -92,15 +88,4 @@ public class CloudStairsBlock extends StairsBlock implements Soakable {
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public boolean canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) {
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return true;
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}
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@Nullable
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@Override
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public BlockState getSoggyState(int moisture) {
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return soggyBlock == null ? (baseBlock instanceof Soakable s ? s.getSoggyState(moisture) : null) : soggyBlock.get().getSoggyState(moisture);
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}
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@Override
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public int getMoisture(BlockState state) {
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return baseBlock instanceof Soakable s ? s.getMoisture(state) : 0;
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}
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}
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@ -20,20 +20,22 @@ public class PoreousCloudBlock extends CloudBlock implements Soakable {
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@Nullable
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@Override
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public BlockState getSoggyState(int moisture) {
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return soggyBlock == null ? null : soggyBlock.get().getSoggyState(moisture);
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}
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@Override
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public int getMoisture(BlockState state) {
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return 0;
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public BlockState getStateWithMoisture(BlockState state, int moisture) {
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if (moisture <= 0) {
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return Soakable.copyProperties(state, getDefaultState());
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}
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return soggyBlock == null ? null : soggyBlock.get().getStateWithMoisture(state, moisture);
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}
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@Override
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public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
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if (soggyBlock != null && world.hasRain(pos) && world.isAir(pos.up())) {
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world.setBlockState(pos, Soakable.copyProperties(state, soggyBlock.get().getSoggyState(random.nextBetween(1, 5))));
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return;
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if (state.getBlock() instanceof Soakable soakable && world.hasRain(pos) && world.isAir(pos.up())) {
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@Nullable
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BlockState soggyState = soakable.getStateWithMoisture(state, random.nextBetween(1, 5));
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if (soggyState != null) {
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world.setBlockState(pos, soggyState);
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return;
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}
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}
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super.randomTick(state, world, pos, random);
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@ -0,0 +1,26 @@
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package com.minelittlepony.unicopia.block.cloud;
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import java.util.function.Supplier;
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import org.jetbrains.annotations.Nullable;
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import net.minecraft.block.BlockState;
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public class PoreousCloudStairsBlock extends CloudStairsBlock implements Soakable {
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protected final Supplier<Soakable> soggyBlock;
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public PoreousCloudStairsBlock(BlockState baseState, Settings settings, Supplier<Soakable> soggyBlock) {
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super(baseState, settings);
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this.soggyBlock = soggyBlock;
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}
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@Nullable
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@Override
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public BlockState getStateWithMoisture(BlockState state, int moisture) {
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if (moisture <= 0) {
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return Soakable.copyProperties(state, getDefaultState());
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}
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return soggyBlock.get().getStateWithMoisture(state, moisture);
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}
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}
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@ -6,7 +6,6 @@ import org.jetbrains.annotations.Nullable;
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import com.minelittlepony.unicopia.USounds;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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@ -31,9 +30,12 @@ public interface Soakable {
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IntProperty MOISTURE = IntProperty.of("moisture", 1, 7);
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Direction[] DIRECTIONS = Arrays.stream(Direction.values()).filter(d -> d != Direction.UP).toArray(Direction[]::new);
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BlockState getSoggyState(int moisture);
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@Nullable
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BlockState getStateWithMoisture(BlockState state, int moisture);
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int getMoisture(BlockState state);
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default int getMoisture(BlockState state) {
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return state.getOrEmpty(MOISTURE).orElse(0);
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}
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static void addMoistureParticles(BlockState state, World world, BlockPos pos, Random random) {
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if (random.nextInt(5) == 0) {
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@ -46,69 +48,71 @@ public interface Soakable {
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}
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}
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static ActionResult tryCollectMoisture(Block dryBlock, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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ItemStack stack = player.getStackInHand(hand);
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if (stack.getItem() == Items.GLASS_BOTTLE) {
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if (!player.isCreative()) {
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stack.split(1);
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}
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if (stack.isEmpty()) {
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player.setStackInHand(hand, Items.POTION.getDefaultStack());
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} else {
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player.giveItemStack(Items.POTION.getDefaultStack());
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}
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world.playSound(player, player.getX(), player.getY(), player.getZ(), USounds.Vanilla.ITEM_BOTTLE_FILL, SoundCategory.NEUTRAL, 1, 1);
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world.emitGameEvent(player, GameEvent.FLUID_PICKUP, pos);
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updateMoisture(dryBlock, state, world, pos, state.get(MOISTURE) - 1);
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static ActionResult tryCollectMoisture(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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if (state.getBlock() instanceof Soakable soakable) {
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ItemStack stack = player.getStackInHand(hand);
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if (stack.getItem() == Items.GLASS_BOTTLE) {
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if (!player.isCreative()) {
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stack.split(1);
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}
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if (stack.isEmpty()) {
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player.setStackInHand(hand, Items.POTION.getDefaultStack());
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} else {
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player.giveItemStack(Items.POTION.getDefaultStack());
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}
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world.playSound(player, player.getX(), player.getY(), player.getZ(), USounds.Vanilla.ITEM_BOTTLE_FILL, SoundCategory.NEUTRAL, 1, 1);
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world.emitGameEvent(player, GameEvent.FLUID_PICKUP, pos);
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updateMoisture(soakable, state, world, pos, soakable.getMoisture(state) - 1);
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return ActionResult.SUCCESS;
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return ActionResult.SUCCESS;
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}
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}
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return ActionResult.PASS;
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}
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static void tickMoisture(Block dryBlock, BlockState state, ServerWorld world, BlockPos pos, Random random) {
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int moisture = state.get(MOISTURE);
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static void tickMoisture(BlockState state, ServerWorld world, BlockPos pos, Random random) {
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if (state.getBlock() instanceof Soakable soakable) {
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int moisture = soakable.getMoisture(state);
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if (world.hasRain(pos) && world.isAir(pos.up())) {
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if (moisture < 7) {
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world.setBlockState(pos, state.with(MOISTURE, moisture + 1));
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}
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} else {
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if (moisture > 1) {
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BlockPos neighborPos = pos.offset(Util.getRandom(Soakable.DIRECTIONS, random));
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BlockState neighborState = world.getBlockState(neighborPos);
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if (world.hasRain(pos) && world.isAir(pos.up())) {
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if (moisture < 7) {
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world.setBlockState(pos, soakable.getStateWithMoisture(state, moisture + 1));
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}
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} else {
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if (moisture > 1) {
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BlockPos neighborPos = pos.offset(Util.getRandom(Soakable.DIRECTIONS, random));
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BlockState neighborState = world.getBlockState(neighborPos);
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if (neighborState.getBlock() instanceof Soakable soakable && soakable.getMoisture(neighborState) < moisture) {
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int half = Math.max(1, moisture / 2);
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@Nullable
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BlockState newNeighborState = soakable.getSoggyState(half);
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if (newNeighborState != null) {
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updateMoisture(dryBlock, state, world, pos, moisture - half);
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world.setBlockState(neighborPos, soakable.getSoggyState(half));
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world.emitGameEvent(null, GameEvent.BLOCK_CHANGE, neighborPos);
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return;
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if (neighborState.getBlock() instanceof Soakable neighborSoakable && neighborSoakable.getMoisture(neighborState) < moisture) {
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int half = Math.max(1, moisture / 2);
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@Nullable
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BlockState newNeighborState = neighborSoakable.getStateWithMoisture(neighborState, half);
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if (newNeighborState != null) {
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updateMoisture(soakable, state, world, pos, moisture - half);
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world.setBlockState(neighborPos, soakable.getStateWithMoisture(state, half));
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world.emitGameEvent(null, GameEvent.BLOCK_CHANGE, neighborPos);
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return;
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}
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}
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}
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updateMoisture(soakable, state, world, pos, moisture - 1);
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}
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updateMoisture(dryBlock, state, world, pos, moisture - 1);
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}
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}
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private static void updateMoisture(Block dryBlock, BlockState state, World world, BlockPos pos, int newMoisture) {
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if (newMoisture <= 0) {
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world.setBlockState(pos, copyProperties(state, dryBlock.getDefaultState()));
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} else {
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world.setBlockState(pos, state.with(MOISTURE, newMoisture));
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}
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private static void updateMoisture(Soakable soakable, BlockState state, World world, BlockPos pos, int newMoisture) {
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world.setBlockState(pos, soakable.getStateWithMoisture(state, newMoisture));
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world.playSound(null, pos, SoundEvents.ENTITY_SALMON_FLOP, SoundCategory.BLOCKS, 1, (float)world.random.nextTriangular(0.5, 0.3F));
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}
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@Nullable
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@SuppressWarnings({ "rawtypes", "unchecked" })
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static BlockState copyProperties(BlockState from, BlockState to) {
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for (Property property : from.getProperties()) {
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to = to.withIfExists(property, from.get(property));
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static BlockState copyProperties(BlockState from, @Nullable BlockState to) {
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if (to != null) {
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for (Property property : from.getProperties()) {
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to = to.withIfExists(property, from.get(property));
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}
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}
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return to;
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}
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@ -2,9 +2,12 @@ package com.minelittlepony.unicopia.block.cloud;
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import java.util.function.Supplier;
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import org.jetbrains.annotations.Nullable;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.state.StateManager;
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import net.minecraft.util.ActionResult;
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@ -12,6 +15,7 @@ import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.random.Random;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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public class SoggyCloudBlock extends CloudBlock implements Soakable {
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@ -24,25 +28,30 @@ public class SoggyCloudBlock extends CloudBlock implements Soakable {
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this.dryBlock = dryBlock;
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}
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@Override
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public BlockState getSoggyState(int moisture) {
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return getDefaultState().with(MOISTURE, moisture);
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}
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@Override
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public int getMoisture(BlockState state) {
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return state.get(MOISTURE);
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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super.appendProperties(builder);
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builder.add(MOISTURE);
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}
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@Override
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public ItemStack getPickStack(BlockView world, BlockPos pos, BlockState state) {
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return dryBlock.get().getPickStack(world, pos, state);
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}
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@Nullable
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@Override
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public BlockState getStateWithMoisture(BlockState state, int moisture) {
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if (moisture <= 0) {
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return Soakable.copyProperties(state, dryBlock.get().getDefaultState());
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}
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return Soakable.copyProperties(state, getDefaultState()).with(MOISTURE, moisture);
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}
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@Override
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@Deprecated
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public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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return Soakable.tryCollectMoisture(dryBlock.get(), state, world, pos, player, hand, hit);
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return Soakable.tryCollectMoisture(state, world, pos, player, hand, hit);
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}
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@Override
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@ -53,6 +62,6 @@ public class SoggyCloudBlock extends CloudBlock implements Soakable {
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@Override
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public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
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Soakable.tickMoisture(dryBlock.get(), state, world, pos, random);
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||||
Soakable.tickMoisture(state, world, pos, random);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,9 +2,12 @@ package com.minelittlepony.unicopia.block.cloud;
|
|||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.server.world.ServerWorld;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.ActionResult;
|
||||
|
@ -12,6 +15,7 @@ import net.minecraft.util.Hand;
|
|||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.random.Random;
|
||||
import net.minecraft.world.BlockView;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class SoggyCloudSlabBlock extends CloudSlabBlock {
|
||||
|
@ -24,26 +28,30 @@ public class SoggyCloudSlabBlock extends CloudSlabBlock {
|
|||
this.dryBlock = dryBlock;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getSoggyState(int moisture) {
|
||||
return getDefaultState().with(MOISTURE, moisture);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMoisture(BlockState state) {
|
||||
return state.get(MOISTURE);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder);
|
||||
builder.add(MOISTURE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getPickStack(BlockView world, BlockPos pos, BlockState state) {
|
||||
return dryBlock.get().getPickStack(world, pos, state);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getStateWithMoisture(BlockState state, int moisture) {
|
||||
if (moisture <= 0) {
|
||||
return Soakable.copyProperties(state, dryBlock.get().getDefaultState());
|
||||
}
|
||||
return Soakable.copyProperties(state, getDefaultState()).with(MOISTURE, moisture);
|
||||
}
|
||||
|
||||
@Override
|
||||
@Deprecated
|
||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
return Soakable.tryCollectMoisture(dryBlock.get(), state, world, pos, player, hand, hit);
|
||||
return Soakable.tryCollectMoisture(state, world, pos, player, hand, hit);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -54,6 +62,6 @@ public class SoggyCloudSlabBlock extends CloudSlabBlock {
|
|||
|
||||
@Override
|
||||
public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
|
||||
Soakable.tickMoisture(dryBlock.get(), state, world, pos, random);
|
||||
Soakable.tickMoisture(state, world, pos, random);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
package com.minelittlepony.unicopia.block.cloud;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.state.StateManager;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.BlockView;
|
||||
|
||||
public class SoggyCloudStairsBlock extends CloudStairsBlock implements Soakable {
|
||||
|
||||
private final Supplier<Block> dryBlock;
|
||||
|
||||
public SoggyCloudStairsBlock(BlockState baseState, Settings settings, Supplier<Block> dryBlock) {
|
||||
super(baseState, settings);
|
||||
setDefaultState(getDefaultState().with(MOISTURE, 7));
|
||||
this.dryBlock = dryBlock;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||
super.appendProperties(builder);
|
||||
builder.add(MOISTURE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getPickStack(BlockView world, BlockPos pos, BlockState state) {
|
||||
return dryBlock.get().getPickStack(world, pos, state);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockState getStateWithMoisture(BlockState state, int moisture) {
|
||||
if (moisture <= 0) {
|
||||
return Soakable.copyProperties(state, dryBlock.get().getDefaultState());
|
||||
}
|
||||
return Soakable.copyProperties(state, getDefaultState()).with(MOISTURE, moisture);
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue