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Fixed abilities not displaying the correct state when gravity is inverted and flight controls are inverted
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3024ebef0f
commit
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4 changed files with 6 additions and 6 deletions
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@ -58,7 +58,7 @@ public interface Ability<T extends Hit> {
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* The icon representing this ability on the UI and HUD.
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* @return
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*/
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default Identifier getIcon(Pony player) {
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default Identifier getIcon(Pony player, boolean swap) {
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Identifier id = Abilities.REGISTRY.getId(this);
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return new Identifier(id.getNamespace(), "textures/gui/ability/" + id.getPath() + ".png");
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}
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@ -23,9 +23,9 @@ public class UnicornProjectileAbility implements Ability<Hit> {
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* The icon representing this ability on the UI and HUD.
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*/
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@Override
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public Identifier getIcon(Pony player) {
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public Identifier getIcon(Pony player, boolean swap) {
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Identifier id = Abilities.REGISTRY.getId(this);
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return new Identifier(id.getNamespace(), "textures/gui/ability/" + id.getPath() + (player.getEntity().isSneaking() ? "_focused" : "_unfocused") + ".png");
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return new Identifier(id.getNamespace(), "textures/gui/ability/" + id.getPath() + (swap ? "_focused" : "_unfocused") + ".png");
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}
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@Override
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@ -34,9 +34,9 @@ public class UnicornTeleportAbility implements Ability<Pos> {
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* The icon representing this ability on the UI and HUD.
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*/
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@Override
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public Identifier getIcon(Pony player) {
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public Identifier getIcon(Pony player, boolean swap) {
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Identifier id = Abilities.REGISTRY.getId(this);
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return new Identifier(id.getNamespace(), "textures/gui/ability/" + id.getPath() + (player.getEntity().isSneaking() ? "_far" : "_near") + ".png");
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return new Identifier(id.getNamespace(), "textures/gui/ability/" + id.getPath() + (swap ? "_far" : "_near") + ".png");
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}
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@Override
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@ -131,7 +131,7 @@ public class UHud extends DrawableHelper {
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void renderAbilityIcon(MatrixStack matrices, AbilityDispatcher.Stat stat, int x, int y, int u, int v, int frameWidth, int frameHeight) {
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stat.getAbility(KeyBindingsHandler.INSTANCE.page).ifPresent(ability -> {
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client.getTextureManager().bindTexture(ability.getIcon(Pony.of(client.player)));
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client.getTextureManager().bindTexture(ability.getIcon(Pony.of(client.player), client.options.keySneak.isPressed()));
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drawTexture(matrices, x, y, 0, 0, frameWidth, frameHeight, u, v);
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client.getTextureManager().bindTexture(HUD_TEXTURE);
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});
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