Updated hud texture and added page indicators. Fixes #415

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Sollace 2024-09-16 16:59:41 +01:00
parent b3068780ae
commit b53a51173c
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GPG key ID: E52FACE7B5C773DB
3 changed files with 17 additions and 14 deletions

View file

@ -14,6 +14,7 @@ import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.DrawContext; import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.util.math.MatrixStack; import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.MutableText; import net.minecraft.text.MutableText;
import net.minecraft.util.Colors;
import net.minecraft.util.Formatting; import net.minecraft.util.Formatting;
import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.MathHelper;
@ -145,10 +146,7 @@ class Slot {
return; return;
} }
MutableText label = KeyBindingsHandler.INSTANCE.getBinding(aSlot).getLabel().copy().formatted(Formatting.BOLD); MutableText label = KeyBindingsHandler.INSTANCE.getBinding(aSlot).getLabel().copy();
MatrixStack matrices = context.getMatrices();
matrices.push();
int x = getX(); int x = getX();
if (uHud.xDirection > 0) { if (uHud.xDirection > 0) {
@ -158,9 +156,6 @@ class Slot {
x -= uHud.client.textRenderer.getWidth(label)/2; x -= uHud.client.textRenderer.getWidth(label)/2;
} }
matrices.translate(x, getY() + labelY, 0);
matrices.scale(0.5F, 0.5F, 0.5F);
ActivationType activation = KeyBindingsHandler.INSTANCE.getForcedActivationType(); ActivationType activation = KeyBindingsHandler.INSTANCE.getForcedActivationType();
if (activation.isResult()) { if (activation.isResult()) {
label = label.append("+T" + activation.getTapCount()); label = label.append("+T" + activation.getTapCount());
@ -169,8 +164,6 @@ class Slot {
} }
} }
context.drawText(uHud.font, label, 0, 0, 0xFFFFFF, true); DrawableUtil.drawScaledText(context, label, x, getY() + labelY, 0.5F, Colors.WHITE);
matrices.pop();
} }
} }

View file

@ -51,8 +51,8 @@ public class UHud {
private final List<Slot> slots = List.of( private final List<Slot> slots = List.of(
new ManaRingSlot(this, AbilitySlot.PRIMARY, AbilitySlot.PASSIVE, 0, 0), new ManaRingSlot(this, AbilitySlot.PRIMARY, AbilitySlot.PASSIVE, 0, 0),
new Slot(this, AbilitySlot.SECONDARY, AbilitySlot.SECONDARY, 30, -8), new Slot(this, AbilitySlot.SECONDARY, AbilitySlot.SECONDARY, 30, -10),
new Slot(this, AbilitySlot.TERTIARY, AbilitySlot.TERTIARY, 40, 18) new Slot(this, AbilitySlot.TERTIARY, AbilitySlot.TERTIARY, 43, 10)
); );
@Nullable @Nullable
@ -137,9 +137,11 @@ public class UHud {
slots.forEach(slot -> slot.renderBackground(context, abilities, swap, tickDelta)); slots.forEach(slot -> slot.renderBackground(context, abilities, swap, tickDelta));
int currentPage = Unicopia.getConfig().hudPage.get();
int maxPages = pony.getAbilities().getMaxPage();
Ability<?> ability = pony.getAbilities().getStat(AbilitySlot.PRIMARY) Ability<?> ability = pony.getAbilities().getStat(AbilitySlot.PRIMARY)
.getAbility(Unicopia.getConfig().hudPage.get()) .getAbility(currentPage)
.orElse(null); .orElse(null);
boolean canCast = ability == Abilities.CAST || ability == Abilities.KIRIN_CAST || ability == Abilities.SHOOT; boolean canCast = ability == Abilities.CAST || ability == Abilities.KIRIN_CAST || ability == Abilities.SHOOT;
@ -168,6 +170,14 @@ public class UHud {
slots.forEach(slot -> slot.renderLabel(context, abilities, tickDelta)); slots.forEach(slot -> slot.renderLabel(context, abilities, tickDelta));
//if (maxPages > 0) {
DrawableUtil.drawScaledText(context, Text.literal((currentPage + 1) + "/" + (maxPages + 1)), 44, 38, 0.5F, Colors.WHITE);
//down
context.drawTexture(HUD_TEXTURE, 42, 43, 52, currentPage == 0 ? 6 : 0, 6, 6, 128, 128);
//up
context.drawTexture(HUD_TEXTURE, 48, 43, 57, currentPage < maxPages ? 0 : 6, 8, 6, 128, 128);
//}
matrices.pop(); matrices.pop();
if (canCast) { if (canCast) {
@ -188,7 +198,7 @@ public class UHud {
int progress = Math.min(255, (int)(time * 255F / 20F)); int progress = Math.min(255, (int)(time * 255F / 20F));
if (progress > 8) { if (progress > 8) {
int color = 0xFFFFFF; int color = Colors.WHITE;
int alpha = progress << 24 & -16777216; int alpha = progress << 24 & -16777216;
color |= alpha; color |= alpha;

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