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Fixed pegasi getting stuck rotated
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@ -352,6 +352,7 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
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wallHitCooldown = MAX_WALL_HIT_CALLDOWN;
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wallHitCooldown = MAX_WALL_HIT_CALLDOWN;
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soundPlaying = false;
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soundPlaying = false;
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descentRate = 0;
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descentRate = 0;
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ticksDiving = 0;
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if (Abilities.RAINBOOM.canUse(pony.getActualSpecies()) && entity.isOnGround()) {
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if (Abilities.RAINBOOM.canUse(pony.getActualSpecies()) && entity.isOnGround()) {
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pony.getMagicalReserves().getCharge().set(0);
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pony.getMagicalReserves().getCharge().set(0);
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