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Add the dust cloud when pegasi take off from sand, gravel, and concrete power
+ fix dust particles flying away too quickly from where a pegasus takes off
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commit
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1 changed files with 9 additions and 4 deletions
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@ -40,6 +40,7 @@ import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.damage.DamageSource;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NbtCompound;
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import net.minecraft.particle.BlockStateParticleEffect;
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import net.minecraft.particle.ParticleTypes;
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import net.minecraft.predicate.entity.EntityPredicates;
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import net.minecraft.registry.RegistryKeys;
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@ -564,10 +565,14 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
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entity.calculateDimensions();
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if (entity.isOnGround() || !force) {
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Supplier<Vec3d> pos = VecHelper.sphere(pony.asWorld().getRandom(), 0.5D);
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Supplier<Vec3d> vel = VecHelper.sphere(pony.asWorld().getRandom(), 0.15D);
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pony.spawnParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, pos, vel, 5);
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pony.spawnParticles(ParticleTypes.CLOUD, pos, vel, 5);
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BlockState steppingState = pony.asEntity().getSteppingBlockState();
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if (steppingState.isIn(UTags.KICKS_UP_DUST)) {
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pony.addParticle(new BlockStateParticleEffect(UParticles.DUST_CLOUD, steppingState), pony.getOrigin().down().toCenterPos(), Vec3d.ZERO);
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} else {
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Supplier<Vec3d> pos = VecHelper.sphere(pony.asWorld().getRandom(), 0.5D);
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Supplier<Vec3d> vel = VecHelper.sphere(pony.asWorld().getRandom(), 0.015D);
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pony.spawnParticles(ParticleTypes.CLOUD, pos, vel, 5);
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}
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}
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}
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