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Consolodate asWorld() implementations
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parent
a239d30cab
commit
a3163d431f
5 changed files with 17 additions and 24 deletions
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@ -3,6 +3,7 @@ package com.minelittlepony.unicopia;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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/**
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/**
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* Interface for things that can be owned by an entity.
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* Interface for things that can be owned by an entity.
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@ -11,7 +12,7 @@ import net.minecraft.util.math.Vec3d;
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*
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*
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* @param <E> The type of object that owns us.
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* @param <E> The type of object that owns us.
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*/
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*/
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public interface EntityConvertable<E extends Entity> {
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public interface EntityConvertable<E extends Entity> extends WorldConvertable {
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E asEntity();
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E asEntity();
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/**
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/**
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@ -26,4 +27,9 @@ public interface EntityConvertable<E extends Entity> {
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default Vec3d getOriginVector() {
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default Vec3d getOriginVector() {
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return asEntity().getPos();
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return asEntity().getPos();
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}
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}
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@Override
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default World asWorld() {
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return asEntity().world;
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}
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}
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}
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@ -7,4 +7,11 @@ public interface WorldConvertable {
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* Gets the minecraft world
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* Gets the minecraft world
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*/
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*/
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World asWorld();
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World asWorld();
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/**
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* Returns true if we're executing on the client.
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*/
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default boolean isClient() {
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return asWorld().isClient();
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}
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}
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}
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@ -21,7 +21,6 @@ import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.GameRules;
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import net.minecraft.world.GameRules;
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import net.minecraft.world.World;
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/**
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/**
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* Interface for any magically capable entities that can cast or persist spells.
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* Interface for any magically capable entities that can cast or persist spells.
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@ -31,8 +30,7 @@ public interface Caster<E extends Entity> extends Owned<LivingEntity>,
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Affine,
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Affine,
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ParticleSource<E>,
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ParticleSource<E>,
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SoundEmitter<E>,
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SoundEmitter<E>,
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EntityConvertable<E>,
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EntityConvertable<E> {
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WorldConvertable {
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Physics getPhysics();
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Physics getPhysics();
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@ -45,18 +43,6 @@ public interface Caster<E extends Entity> extends Owned<LivingEntity>,
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*/
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*/
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boolean subtractEnergyCost(double amount);
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boolean subtractEnergyCost(double amount);
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@Override
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default World asWorld() {
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return asEntity().world;
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}
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/**
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* Returns true if we're executing on the client.
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*/
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default boolean isClient() {
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return asWorld().isClient();
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}
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default boolean canModifyAt(BlockPos pos) {
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default boolean canModifyAt(BlockPos pos) {
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return canModifyAt(pos, ModificationType.EITHER);
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return canModifyAt(pos, ModificationType.EITHER);
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}
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}
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@ -32,7 +32,6 @@ import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.nbt.NbtCompound;
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import net.minecraft.nbt.NbtCompound;
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import net.minecraft.nbt.NbtElement;
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import net.minecraft.nbt.NbtElement;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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public class Creature extends Living<LivingEntity> implements WeaklyOwned<LivingEntity> {
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public class Creature extends Living<LivingEntity> implements WeaklyOwned<LivingEntity> {
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private static final TrackedData<NbtCompound> EFFECT = DataTracker.registerData(LivingEntity.class, TrackedDataHandlerRegistry.NBT_COMPOUND);
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private static final TrackedData<NbtCompound> EFFECT = DataTracker.registerData(LivingEntity.class, TrackedDataHandlerRegistry.NBT_COMPOUND);
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@ -75,11 +74,6 @@ public class Creature extends Living<LivingEntity> implements WeaklyOwned<Living
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return owner.getId().isPresent();
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return owner.getId().isPresent();
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}
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}
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@Override
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public World asWorld() {
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return super.asWorld();
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}
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@Override
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@Override
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@NotNull
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@NotNull
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public LivingEntity getMaster() {
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public LivingEntity getMaster() {
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@ -20,11 +20,11 @@ public interface ParticleSource<E extends Entity> extends ParticleSpawner, Entit
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}
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}
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default void spawnParticles(Vec3d pos, PointGenerator area, int count, Consumer<Vec3d> particleSpawner) {
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default void spawnParticles(Vec3d pos, PointGenerator area, int count, Consumer<Vec3d> particleSpawner) {
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area.translate(pos).randomPoints(count, asEntity().world.random).forEach(particleSpawner);
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area.translate(pos).randomPoints(count, asWorld().random).forEach(particleSpawner);
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}
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}
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@Override
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@Override
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default void addParticle(ParticleEffect effect, Vec3d position, Vec3d velocity) {
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default void addParticle(ParticleEffect effect, Vec3d position, Vec3d velocity) {
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ParticleUtils.spawnParticle(asEntity().world, effect, position, velocity);
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ParticleUtils.spawnParticle(asWorld(), effect, position, velocity);
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}
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}
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}
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}
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