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The ambient spawn list is insane!
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1 changed files with 1 additions and 1 deletions
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@ -54,7 +54,7 @@ public class UEntities {
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static void registerSpawnEntries(Biome biome) {
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static void registerSpawnEntries(Biome biome) {
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if (!(biome instanceof BiomeHell || biome instanceof BiomeEnd)) {
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if (!(biome instanceof BiomeHell || biome instanceof BiomeEnd)) {
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List<SpawnListEntry> entries = biome.getSpawnableList(EnumCreatureType.AMBIENT);
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List<SpawnListEntry> entries = biome.getSpawnableList(EnumCreatureType.CREATURE);
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entries.stream().filter(p -> p.entityClass == EntityWildCloud.class).findFirst().orElseGet(() -> {
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entries.stream().filter(p -> p.entityClass == EntityWildCloud.class).findFirst().orElseGet(() -> {
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entries.add(
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entries.add(
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BiomeManager.oceanBiomes.contains(biome) ?
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BiomeManager.oceanBiomes.contains(biome) ?
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