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https://github.com/Sollace/Unicopia.git
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Add kirin diet
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parent
fc1b461046
commit
8b2c498a26
2 changed files with 8 additions and 1 deletions
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@ -59,10 +59,12 @@ public interface Toxics {
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Toxic FORAGE_PRICKLY = register("forage_prickly", new Toxic.Builder(of(SAFE, INSTANT_DAMAGE.withChance(30)))
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Toxic FORAGE_PRICKLY = register("forage_prickly", new Toxic.Builder(of(SAFE, INSTANT_DAMAGE.withChance(30)))
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.food(UFoodComponents.RANDOM_FOLIAGE)
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.food(UFoodComponents.RANDOM_FOLIAGE)
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.with(Race.HUMAN, of(LETHAL, FOOD_POISONING))
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.with(Race.HUMAN, of(LETHAL, FOOD_POISONING))
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.with(Race.KIRIN, Ailment.INNERT)
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);
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);
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Toxic FORAGE_STRENGHTENING = register("forage_strengthening", new Toxic.Builder(of(SEVERE, STRENGTH.and(FOOD_POISONING)))
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Toxic FORAGE_STRENGHTENING = register("forage_strengthening", new Toxic.Builder(of(SEVERE, STRENGTH.and(FOOD_POISONING)))
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.food(UFoodComponents.RANDOM_FOLIAGE)
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.food(UFoodComponents.RANDOM_FOLIAGE)
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.with(Race.HUMAN, of(LETHAL, FOOD_POISONING.and(WEAKNESS)))
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.with(Race.HUMAN, of(LETHAL, FOOD_POISONING.and(WEAKNESS)))
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.with(Race.KIRIN, Ailment.INNERT)
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);
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);
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Toxic FORAGE_SEVERELY_NAUSEATING = register("forage_severely_nauseating", new Toxic.Builder(of(SEVERE, FOOD_POISONING.and(WEAKNESS)))
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Toxic FORAGE_SEVERELY_NAUSEATING = register("forage_severely_nauseating", new Toxic.Builder(of(SEVERE, FOOD_POISONING.and(WEAKNESS)))
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.food(UFoodComponents.RANDOM_FOLIAGE)
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.food(UFoodComponents.RANDOM_FOLIAGE)
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@ -71,15 +73,18 @@ public interface Toxics {
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Toxic FORAGE_BLINDING = register("forage_blinding", new Toxic.Builder(of(SEVERE, BLINDNESS.and(FOOD_POISONING)))
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Toxic FORAGE_BLINDING = register("forage_blinding", new Toxic.Builder(of(SEVERE, BLINDNESS.and(FOOD_POISONING)))
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.food(UFoodComponents.RANDOM_FOLIAGE)
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.food(UFoodComponents.RANDOM_FOLIAGE)
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.with(Race.HUMAN, of(LETHAL, FOOD_POISONING))
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.with(Race.HUMAN, of(LETHAL, FOOD_POISONING))
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.with(Race.KIRIN, Ailment.INNERT)
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);
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);
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Toxic FORAGE_SEVERELY_PRICKLY = register("forage_severely_prickly", new Toxic.Builder(of(SEVERE, FOOD_POISONING.and(INSTANT_DAMAGE)))
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Toxic FORAGE_SEVERELY_PRICKLY = register("forage_severely_prickly", new Toxic.Builder(of(SEVERE, FOOD_POISONING.and(INSTANT_DAMAGE)))
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.food(UFoodComponents.RANDOM_FOLIAGE)
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.food(UFoodComponents.RANDOM_FOLIAGE)
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.with(Race.HUMAN, of(LETHAL, FOOD_POISONING))
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.with(Race.HUMAN, of(LETHAL, FOOD_POISONING))
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.with(Race.KIRIN, Ailment.INNERT)
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);
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);
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Toxic RAW_MEAT = register("raw_meat", new Toxic.Builder(of(SEVERE, FOOD_POISONING.withChance(5).and(CHANCE_OF_POISON)))
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Toxic RAW_MEAT = register("raw_meat", new Toxic.Builder(of(SEVERE, FOOD_POISONING.withChance(5).and(CHANCE_OF_POISON)))
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.with(Race.HUMAN, Ailment.INNERT)
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.with(Race.HUMAN, Ailment.INNERT)
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.with(Race.CHANGELING, Ailment.INNERT)
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.with(Race.CHANGELING, Ailment.INNERT)
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.with(Race.BAT, of(MILD, FOOD_POISONING))
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.with(Race.BAT, of(MILD, FOOD_POISONING))
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.with(Race.KIRIN, Ailment.INNERT)
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);
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);
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Toxic ROTTEN_MEAT = register("rotten_meat", new Toxic.Builder(of(SEVERE, STRONG_FOOD_POISONING))
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Toxic ROTTEN_MEAT = register("rotten_meat", new Toxic.Builder(of(SEVERE, STRONG_FOOD_POISONING))
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.with(Race.HUMAN, Ailment.INNERT)
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.with(Race.HUMAN, Ailment.INNERT)
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@ -90,6 +95,7 @@ public interface Toxics {
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.with(Race.HUMAN, Ailment.INNERT)
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.with(Race.HUMAN, Ailment.INNERT)
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.with(Race.CHANGELING, Ailment.INNERT)
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.with(Race.CHANGELING, Ailment.INNERT)
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.with(Race.BAT, Ailment.INNERT)
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.with(Race.BAT, Ailment.INNERT)
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.with(Race.KIRIN, Ailment.INNERT)
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);
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);
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Toxic RAW_FISH = register("raw_fish", new Toxic.Builder(of(FAIR, FOOD_POISONING.and(CHANCE_OF_POISON)))
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Toxic RAW_FISH = register("raw_fish", new Toxic.Builder(of(FAIR, FOOD_POISONING.and(CHANCE_OF_POISON)))
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@ -113,6 +119,7 @@ public interface Toxics {
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Toxic COOKED_INSECT = register("cooked_insect", new Toxic.Builder(of(LETHAL, FOOD_POISONING))
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Toxic COOKED_INSECT = register("cooked_insect", new Toxic.Builder(of(LETHAL, FOOD_POISONING))
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.food(UFoodComponents.INSECTS)
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.food(UFoodComponents.INSECTS)
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.with(Race.CHANGELING, Ailment.INNERT)
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.with(Race.CHANGELING, Ailment.INNERT)
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.with(Race.KIRIN, Ailment.INNERT)
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.with(Race.BAT, Ailment.INNERT)
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.with(Race.BAT, Ailment.INNERT)
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);
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);
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@ -468,7 +468,7 @@
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"gui.unicopia.tribe_selection.confirm.goods.1.unicopia.kirin": " - Immune to all types of fire damage",
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"gui.unicopia.tribe_selection.confirm.goods.1.unicopia.kirin": " - Immune to all types of fire damage",
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"gui.unicopia.tribe_selection.confirm.goods.2.unicopia.kirin": " - Can unlock a rage ability by taking damage",
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"gui.unicopia.tribe_selection.confirm.goods.2.unicopia.kirin": " - Can unlock a rage ability by taking damage",
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"gui.unicopia.tribe_selection.confirm.goods.3.unicopia.kirin": " - Is silent in their default state, and can move freely around the warden",
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"gui.unicopia.tribe_selection.confirm.goods.3.unicopia.kirin": " - Is silent in their default state, and can move freely around the warden",
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"gui.unicopia.tribe_selection.confirm.goods.4.unicopia.kirin": " - Can eat vegitables and fruits",
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"gui.unicopia.tribe_selection.confirm.goods.4.unicopia.kirin": " - Can eat fruits and vegetables, red meats, and some foraged items normally toxic to other races",
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"gui.unicopia.tribe_selection.confirm.bads": "but they...",
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"gui.unicopia.tribe_selection.confirm.bads": "but they...",
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