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Prevent mobs from pathfinding through spikes
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1 changed files with 7 additions and 0 deletions
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@ -8,11 +8,13 @@ import net.minecraft.block.SideShapeType;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityType;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.ai.pathing.NavigationType;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Box;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldAccess;
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import net.minecraft.world.WorldView;
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@ -82,4 +84,9 @@ public class SpikesBlock extends OrientedBlock {
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}
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return super.getStateForNeighborUpdate(state, direction, neighborState, world, pos, neighborPos);
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}
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@Override
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public boolean canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) {
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return false;
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}
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}
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