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Make nuts and seeds less nutricious to other races. Fixes #363
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302a033710
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2 changed files with 2 additions and 1 deletions
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@ -39,7 +39,7 @@ public class FoodGroupsGenerator {
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))));
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))));
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exporter.accept(Unicopia.id("nuts_and_seeds"), new FoodGroupEffects.Builder()
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exporter.accept(Unicopia.id("nuts_and_seeds"), new FoodGroupEffects.Builder()
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.tag(UConventionalTags.Items.GRAIN).tag(UConventionalTags.Items.NUTS).tag(UConventionalTags.Items.SEEDS)
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.tag(UConventionalTags.Items.GRAIN).tag(UConventionalTags.Items.NUTS).tag(UConventionalTags.Items.SEEDS)
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.food(UFoodComponents.BANANA)
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.food(UFoodComponents.SEEDS)
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);
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);
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exporter.accept(Unicopia.id("pinecone"), new FoodGroupEffects.Builder().tag(UConventionalTags.Items.PINECONES).food(UFoodComponents.PINECONE).ailment(new HealingAffliction(1)));
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exporter.accept(Unicopia.id("pinecone"), new FoodGroupEffects.Builder().tag(UConventionalTags.Items.PINECONES).food(UFoodComponents.PINECONE).ailment(new HealingAffliction(1)));
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@ -67,6 +67,7 @@ public interface UFoodComponents {
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FoodComponent ACORN = builder(1, 0.01F).snack().alwaysEdible().build();
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FoodComponent ACORN = builder(1, 0.01F).snack().alwaysEdible().build();
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FoodComponent MANGO = builder(8, 0.8F).alwaysEdible().build();
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FoodComponent MANGO = builder(8, 0.8F).alwaysEdible().build();
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FoodComponent BANANA = builder(6, 0.9F).build();
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FoodComponent BANANA = builder(6, 0.9F).build();
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FoodComponent SEEDS = builder(1, 0.2F).build();
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FoodComponent CANDY = builder(7, 0.9F).alwaysEdible().build();
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FoodComponent CANDY = builder(7, 0.9F).alwaysEdible().build();
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FoodComponent SALT_CUBE = builder(0, 2.9F).alwaysEdible().build();
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FoodComponent SALT_CUBE = builder(0, 2.9F).alwaysEdible().build();
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