mirror of
https://github.com/Sollace/Unicopia.git
synced 2024-11-27 15:17:59 +01:00
Fixed tint for overlay for faithful entities not rendering
This commit is contained in:
parent
c6e94d758b
commit
82daf178df
4 changed files with 94 additions and 10 deletions
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@ -0,0 +1,14 @@
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package com.minelittlepony.unicopia.client.render;
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import java.util.Optional;
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import net.minecraft.client.render.*;
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import net.minecraft.util.Identifier;
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public interface RenderLayerUtil {
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static Optional<Identifier> getTexture(RenderLayer layer) {
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if (layer instanceof RenderLayer.MultiPhase multiphase) {
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return multiphase.getPhases().texture.getId();
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}
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return Optional.empty();
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}
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}
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@ -1,5 +1,6 @@
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package com.minelittlepony.unicopia.client.render;
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package com.minelittlepony.unicopia.client.render;
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import java.util.function.BiFunction;
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import java.util.function.Function;
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import java.util.function.Function;
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import com.minelittlepony.common.util.Color;
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import com.minelittlepony.common.util.Color;
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@ -8,6 +9,7 @@ import com.mojang.blaze3d.systems.RenderSystem;
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import net.minecraft.client.render.RenderLayer;
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import net.minecraft.client.render.RenderLayer;
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import net.minecraft.client.render.VertexFormat;
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import net.minecraft.client.render.VertexFormat;
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import net.minecraft.client.render.VertexFormats;
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import net.minecraft.client.render.VertexFormats;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.Util;
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import net.minecraft.util.Util;
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public final class RenderLayers extends RenderLayer {
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public final class RenderLayers extends RenderLayer {
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@ -29,12 +31,28 @@ public final class RenderLayers extends RenderLayer {
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MultiPhaseParameters.builder()
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MultiPhaseParameters.builder()
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.program(COLOR_PROGRAM)
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.program(COLOR_PROGRAM)
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.transparency(TRANSLUCENT_TRANSPARENCY)
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.transparency(TRANSLUCENT_TRANSPARENCY)
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.layering(VIEW_OFFSET_Z_LAYERING)
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// .target(TRANSLUCENT_TARGET)
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// .target(TRANSLUCENT_TARGET)
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.texturing(solid(Color.r(color), Color.g(color), Color.b(color), 0.6F))
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.texturing(solid(Color.r(color), Color.g(color), Color.b(color), 0.6F))
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.build(false));
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.build(false));
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});
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});
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private static final RenderLayer MAGIC_COLORED = getMagicColored(Color.argbToHex(1, 0.8F, 0.9F, 1));
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private static final RenderLayer MAGIC_COLORED = getMagicColored(Color.argbToHex(1, 0.8F, 0.9F, 1));
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private static final BiFunction<Identifier, Integer, RenderLayer> MAGIC_TINT_FUNC = Util.memoize((texture, color) -> {
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return of("magic_tint_" + color,
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VertexFormats.POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMAL,
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VertexFormat.DrawMode.QUADS, 256, true, true,
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MultiPhaseParameters.builder()
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.texture(new Colored(texture, color))
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.program(EYES_PROGRAM)
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.writeMaskState(COLOR_MASK)
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.transparency(TRANSLUCENT_TRANSPARENCY)
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.layering(VIEW_OFFSET_Z_LAYERING)
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.cull(DISABLE_CULLING)
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.build(false));
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});
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public static RenderLayer getMagicNoColor() {
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public static RenderLayer getMagicNoColor() {
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return MAGIC_NO_COLOR;
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return MAGIC_NO_COLOR;
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}
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}
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@ -47,6 +65,10 @@ public final class RenderLayers extends RenderLayer {
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return MAGIC_COLORIN_FUNC.apply(color);
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return MAGIC_COLORIN_FUNC.apply(color);
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}
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}
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public static RenderLayer getMagicColored(Identifier texture, int color) {
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return MAGIC_TINT_FUNC.apply(texture, color);
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}
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private static Texturing solid(float r, float g, float b, float a) {
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private static Texturing solid(float r, float g, float b, float a) {
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return new Texturing("solid", () -> {
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return new Texturing("solid", () -> {
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RenderSystem.setShaderColor(r, g, b, a);
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RenderSystem.setShaderColor(r, g, b, a);
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@ -54,4 +76,42 @@ public final class RenderLayers extends RenderLayer {
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RenderSystem.setShaderColor(1, 1, 1, 1);
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RenderSystem.setShaderColor(1, 1, 1, 1);
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});
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});
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}
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}
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private static class Colored extends Texture {
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private final float red;
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private final float green;
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private final float blue;
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private final float alpha;
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public Colored(Identifier texture, int color) {
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super(texture, false, false);
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this.red = Color.r(color);
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this.green = Color.g(color);
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this.blue = Color.b(color);
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this.alpha = 0.8F;
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}
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@Override
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public void startDrawing() {
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RenderSystem.setShaderColor(red, green, blue, alpha);
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super.startDrawing();
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}
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@Override
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public void endDrawing() {
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super.endDrawing();
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RenderSystem.setShaderColor(1, 1, 1, 1);
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}
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@Override
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public boolean equals(Object other) {
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return super.equals(other)
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&& ((Colored)other).red == red
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&& ((Colored)other).green == green
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&& ((Colored)other).blue == blue
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&& ((Colored)other).alpha == alpha;
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}
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}
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}
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}
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@ -2,6 +2,7 @@ package com.minelittlepony.unicopia.client.render;
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import org.jetbrains.annotations.Nullable;
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import org.jetbrains.annotations.Nullable;
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import com.minelittlepony.client.util.render.RenderLayerUtil;
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import com.minelittlepony.unicopia.Unicopia;
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import com.minelittlepony.unicopia.Unicopia;
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import com.minelittlepony.unicopia.ability.magic.Caster;
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import com.minelittlepony.unicopia.ability.magic.Caster;
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import com.minelittlepony.unicopia.ability.magic.SpellPredicate;
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import com.minelittlepony.unicopia.ability.magic.SpellPredicate;
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@ -35,9 +36,6 @@ import net.minecraft.util.math.*;
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public class WorldRenderDelegate {
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public class WorldRenderDelegate {
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public static final WorldRenderDelegate INSTANCE = new WorldRenderDelegate();
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public static final WorldRenderDelegate INSTANCE = new WorldRenderDelegate();
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private static final PassThroughVertexConsumer.Parameters MINION_OVERLAY = new PassThroughVertexConsumer.Parameters()
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.color((parent, r, g, b, a) -> parent.color((float)Math.random(), 0.6F, 1, a / 255F));
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private boolean recurseMinion;
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private boolean recurseMinion;
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private boolean recurseFrosting;
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private boolean recurseFrosting;
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@ -50,13 +48,13 @@ public class WorldRenderDelegate {
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if (MinecraftClient.getInstance().getResourceManager().getResource(frostingTexture).isPresent()) {
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if (MinecraftClient.getInstance().getResourceManager().getResource(frostingTexture).isPresent()) {
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recurseFrosting = true;
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recurseFrosting = true;
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//dispatcher.render(entity, x, y, z, yaw, tickDelta, matrices, vertices, light);
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dispatcher.render(entity, x, y, z, yaw, tickDelta, matrices, vertices, light);
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dispatcher.setRenderShadows(false);
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dispatcher.render(entity, x, y, z, yaw, tickDelta, matrices, layer -> {
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dispatcher.render(entity, x, y, z, yaw, tickDelta, matrices, layer -> {
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return vertices.getBuffer(RenderLayers.getEntityTranslucent(frostingTexture));
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if (RenderLayerUtil.getTexture(layer).orElse(null) == null) {
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return vertices.getBuffer(layer);
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}
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return VertexConsumers.union(vertices.getBuffer(layer), vertices.getBuffer(RenderLayers.getEntityTranslucent(frostingTexture)));
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}, light);
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}, light);
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dispatcher.setRenderShadows(true);
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recurseFrosting = false;
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recurseFrosting = false;
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return true;
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return true;
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}
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}
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@ -77,7 +75,14 @@ public class WorldRenderDelegate {
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try {
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try {
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recurseMinion = true;
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recurseMinion = true;
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dispatcher.render(creature.asEntity(), x, y, z, yaw, tickDelta, matrices, layer -> {
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dispatcher.render(creature.asEntity(), x, y, z, yaw, tickDelta, matrices, layer -> {
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return MINION_OVERLAY.build(vertices.getBuffer(layer));
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var buffer = vertices.getBuffer(layer);
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return RenderLayerUtil.getTexture(layer).map(texture -> {
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return VertexConsumers.union(
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vertices.getBuffer(RenderLayers.getMagicColored(texture, 0x0000FF)),
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vertices.getBuffer(layer)
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);
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}).orElse(buffer);
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//return MINION_OVERLAY.build(vertices.getBuffer(layer));
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}, light);
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}, light);
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} finally {
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} finally {
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recurseMinion = false;
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recurseMinion = false;
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@ -1,5 +1,6 @@
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accessWidener v1 named
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accessWidener v1 named
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accessible class net/minecraft/client/render/RenderLayer$MultiPhaseParameters
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accessible class net/minecraft/client/render/RenderLayer$MultiPhaseParameters
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accessible class net/minecraft/client/render/RenderPhase$TextureBase
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accessible method net/minecraft/client/render/RenderLayer of (Ljava/lang/String;Lnet/minecraft/client/render/VertexFormat;Lnet/minecraft/client/render/VertexFormat$DrawMode;IZZLnet/minecraft/client/render/RenderLayer$MultiPhaseParameters;)Lnet/minecraft/client/render/RenderLayer$MultiPhase;
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accessible method net/minecraft/client/render/RenderLayer of (Ljava/lang/String;Lnet/minecraft/client/render/VertexFormat;Lnet/minecraft/client/render/VertexFormat$DrawMode;IZZLnet/minecraft/client/render/RenderLayer$MultiPhaseParameters;)Lnet/minecraft/client/render/RenderLayer$MultiPhase;
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accessible class net/minecraft/client/render/item/HeldItemRenderer$HandRenderType
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accessible class net/minecraft/client/render/item/HeldItemRenderer$HandRenderType
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accessible class net/minecraft/client/render/VertexConsumers$Union
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accessible class net/minecraft/client/render/VertexConsumers$Union
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@ -10,4 +11,8 @@ accessible method net/minecraft/world/GameRules$IntRule create
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accessible method net/minecraft/world/gen/foliage/FoliagePlacerType <init> (Lcom/mojang/serialization/Codec;)V
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accessible method net/minecraft/world/gen/foliage/FoliagePlacerType <init> (Lcom/mojang/serialization/Codec;)V
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accessible field net/minecraft/entity/mob/CreeperEntity CHARGED Lnet/minecraft/entity/data/TrackedData;
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accessible field net/minecraft/entity/mob/CreeperEntity CHARGED Lnet/minecraft/entity/data/TrackedData;
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accessible field net/minecraft/entity/mob/CreeperEntity IGNITED Lnet/minecraft/entity/data/TrackedData;
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accessible field net/minecraft/entity/mob/CreeperEntity IGNITED Lnet/minecraft/entity/data/TrackedData;
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accessible method net/minecraft/client/render/RenderLayer$MultiPhase getPhases ()Lnet/minecraft/client/render/RenderLayer$MultiPhaseParameters;
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accessible method net/minecraft/client/render/RenderPhase$TextureBase getId ()Ljava/util/Optional;
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accessible field net/minecraft/client/render/RenderLayer$MultiPhaseParameters texture Lnet/minecraft/client/render/RenderPhase$TextureBase;
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