mirror of
https://github.com/Sollace/Unicopia.git
synced 2024-11-27 15:17:59 +01:00
Remove unused code
This commit is contained in:
parent
9601109a21
commit
82c144fe64
1 changed files with 1 additions and 21 deletions
|
@ -3,25 +3,18 @@ package com.minelittlepony.unicopia.item;
|
|||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import com.minelittlepony.unicopia.USounds;
|
||||
import com.minelittlepony.unicopia.UTags;
|
||||
import com.minelittlepony.unicopia.entity.PhysicsBodyProjectileEntity;
|
||||
import com.minelittlepony.unicopia.projectile.MagicProjectileEntity;
|
||||
import com.minelittlepony.unicopia.projectile.ProjectileDelegate;
|
||||
|
||||
import net.minecraft.block.DispenserBlock;
|
||||
import net.minecraft.block.dispenser.ProjectileDispenserBehavior;
|
||||
import net.minecraft.entity.FlyingItemEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.projectile.PersistentProjectileEntity;
|
||||
import net.minecraft.entity.projectile.ProjectileEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.sound.SoundEvent;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.math.Position;
|
||||
import net.minecraft.world.GameRules;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class HeavyProjectileItem extends ProjectileItem implements ProjectileDelegate.BlockHitListener {
|
||||
public class HeavyProjectileItem extends ProjectileItem {
|
||||
|
||||
public HeavyProjectileItem(Settings settings, float projectileDamage) {
|
||||
super(settings, projectileDamage);
|
||||
|
@ -50,17 +43,4 @@ public class HeavyProjectileItem extends ProjectileItem implements ProjectileDel
|
|||
protected SoundEvent getThrowSound(ItemStack stack) {
|
||||
return USounds.ENTITY_JAR_THROW;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onImpact(MagicProjectileEntity projectile, BlockHitResult hit) {
|
||||
if (!projectile.world.isClient && projectile.world.getGameRules().getBoolean(GameRules.DO_MOB_GRIEFING)) {
|
||||
float damage = projectile instanceof FlyingItemEntity ? getProjectileDamage(((FlyingItemEntity)projectile).getStack()) : 0;
|
||||
|
||||
if (damage > 0 && projectile.world.random.nextInt(90) == 0) {
|
||||
if (projectile.world.getBlockState(hit.getBlockPos()).isIn(UTags.FRAGILE)) {
|
||||
projectile.world.breakBlock(hit.getBlockPos(), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue