Fixed blaze behaviour not working correctly

This commit is contained in:
Sollace 2021-08-08 20:08:11 +02:00
parent e080084830
commit 82a315510e

View file

@ -45,7 +45,8 @@ public class BlazeBehaviour extends EntityBehaviour<BlazeEntity> {
if (sneaking) {
firing = true;
fireballCooldown = 60;
fireballCooldown = 0;
fireballsFired = 0;
} else {
firing = false;
}