Added a visual overlay when boats are frosted

This commit is contained in:
Sollace 2022-10-15 14:04:51 +02:00
parent 617869519d
commit 82199b21d4
4 changed files with 47 additions and 15 deletions

View file

@ -2,6 +2,7 @@ package com.minelittlepony.unicopia.client.render;
import org.jetbrains.annotations.Nullable;
import com.minelittlepony.unicopia.Unicopia;
import com.minelittlepony.unicopia.ability.magic.Caster;
import com.minelittlepony.unicopia.ability.magic.SpellPredicate;
import com.minelittlepony.unicopia.entity.Creature;
@ -10,14 +11,14 @@ import com.minelittlepony.unicopia.entity.ItemImpl;
import com.minelittlepony.unicopia.entity.Living;
import com.minelittlepony.unicopia.entity.behaviour.EntityAppearance;
import com.minelittlepony.unicopia.entity.behaviour.FallingBlockBehaviour;
import com.minelittlepony.unicopia.entity.duck.LavaAffine;
import com.minelittlepony.unicopia.entity.player.Pony;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.model.Model;
import net.minecraft.client.render.OverlayTexture;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.*;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.EntityRenderer;
@ -25,10 +26,11 @@ import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.client.render.entity.model.BipedEntityModel;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.Vec3f;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.*;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.vehicle.BoatEntity;
import net.minecraft.state.property.Properties;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
@ -39,19 +41,47 @@ public class WorldRenderDelegate {
private static final PassThroughVertexConsumer.Parameters MINION_OVERLAY = new PassThroughVertexConsumer.Parameters()
.color((parent, r, g, b, a) -> parent.color((float)Math.random(), 0.6F, 1, a / 255F));
private boolean recurse;
private boolean recurseMinion;
private boolean recurseFrosting;
public boolean beforeEntityRender(EntityRenderDispatcher dispatcher, Entity entity,
double x, double y, double z, float yaw,
float tickDelta, MatrixStack matrices, VertexConsumerProvider vertices, int light) {
if (!recurseFrosting && entity instanceof BoatEntity && entity instanceof LavaAffine affine && affine.isLavaAffine()) {
Identifier frostingTexture = Unicopia.id("textures/entity/" + EntityType.getId(entity.getType()).getPath() + "/frosting.png");
if (MinecraftClient.getInstance().getResourceManager().getResource(frostingTexture).isPresent()) {
recurseFrosting = true;
dispatcher.render(entity, x, y, z, yaw, tickDelta, matrices, vertices, light);
dispatcher.setRenderShadows(false);
dispatcher.render(entity, x, y, z, yaw, tickDelta, matrices, layer -> {
return vertices.getBuffer(RenderLayers.getEntityTranslucent(frostingTexture));
}, light);
dispatcher.setRenderShadows(true);
recurseFrosting = false;
return true;
}
}
if (recurseFrosting) {
return false;
}
return Equine.of(entity).filter(eq -> onEntityRender(dispatcher, eq, x, y, z, yaw, tickDelta, matrices, vertices, light)).isPresent();
}
public boolean onEntityRender(EntityRenderDispatcher dispatcher, Equine<?> pony,
double x, double y, double z, float yaw,
float tickDelta, MatrixStack matrices, VertexConsumerProvider vertices, int light) {
if (!recurse && pony instanceof Creature && ((Creature)pony).isMinion()) {
recurse = true;
dispatcher.render(((Creature)pony).getEntity(), x, y, z, yaw, tickDelta, matrices, layer -> {
if (!recurseMinion && pony instanceof Creature creature && creature.isMinion()) {
recurseMinion = true;
dispatcher.render(creature.getEntity(), x, y, z, yaw, tickDelta, matrices, layer -> {
return PassThroughVertexConsumer.of(vertices.getBuffer(layer), MINION_OVERLAY);
}, light);
recurse = false;
recurseMinion = false;
return true;
}
@ -136,6 +166,10 @@ public class WorldRenderDelegate {
}
public void afterEntityRender(Equine<?> pony, MatrixStack matrices) {
if (recurseFrosting) {
return;
}
if (pony instanceof ItemImpl || pony instanceof Living) {
matrices.pop();

View file

@ -20,11 +20,9 @@ abstract class MixinEntityRenderDispatcher {
@Inject(method = RENDER, at = @At("HEAD"), cancellable = true)
private <E extends Entity> void beforeRender(E entity, double x, double y, double z, float yaw, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, CallbackInfo info) {
Equine.of(entity).ifPresent(eq -> {
if (WorldRenderDelegate.INSTANCE.onEntityRender((EntityRenderDispatcher)(Object)this, eq, x, y, z, yaw, tickDelta, matrices, vertexConsumers, light)) {
if (WorldRenderDelegate.INSTANCE.beforeEntityRender((EntityRenderDispatcher)(Object)this, entity, x, y, z, yaw, tickDelta, matrices, vertexConsumers, light)) {
info.cancel();
}
});
}
@Inject(method = RENDER, at = @At("RETURN"))

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