Change titles to be more consistent

This commit is contained in:
Sollace 2022-09-02 20:59:46 +02:00
parent f0d02b6d4e
commit 7ba298e162
2 changed files with 10 additions and 5 deletions

View file

@ -140,8 +140,10 @@ public class DynamicContent implements Content {
boolean needsMoreXp = level < 0 || Pony.of(MinecraftClient.getInstance().player).getLevel().get() < level;
DrawableUtil.drawScaledText(matrices, needsMoreXp ? UNKNOWN : title, bounds.left, bounds.top - 10, 1.3F, mouseY);
DrawableUtil.drawScaledText(matrices, level < 0 ? UNKNOWN_LEVEL : Text.literal("Level: " + (level + 1)).formatted(Formatting.DARK_GREEN), bounds.left, bounds.top - 10 + 12, 0.8F, mouseY);
int headerColor = mouseY % 255;
DrawableUtil.drawScaledText(matrices, needsMoreXp ? UNKNOWN : title, bounds.left, bounds.top - 10, 1.3F, headerColor);
DrawableUtil.drawScaledText(matrices, level < 0 ? UNKNOWN_LEVEL : Text.literal("Level: " + (level + 1)).formatted(Formatting.DARK_GREEN), bounds.left, bounds.top - 10 + 12, 0.8F, headerColor);
matrices.push();
matrices.translate(bounds.left, bounds.top + 16, 0);

View file

@ -5,6 +5,7 @@ import com.minelittlepony.common.client.gui.ScrollContainer;
import com.minelittlepony.common.client.gui.element.Label;
import com.minelittlepony.unicopia.ability.magic.spell.crafting.SpellbookRecipe;
import com.minelittlepony.unicopia.ability.magic.spell.trait.Trait;
import com.minelittlepony.unicopia.client.gui.DrawableUtil;
import com.minelittlepony.unicopia.container.SpellbookScreen.TraitButton;
import com.minelittlepony.unicopia.item.URecipes;
import com.mojang.blaze3d.systems.RenderSystem;
@ -37,11 +38,13 @@ public class SpellbookCraftingPageContent extends ScrollContainer implements Spe
@Override
public void draw(MatrixStack matrices, int mouseX, int mouseY, IViewRoot container) {
textRenderer.draw(matrices, screen.getTitle(), SpellbookScreen.TITLE_X, SpellbookScreen.TITLE_Y, SpellbookScreen.TITLE_COLOR);
textRenderer.draw(matrices, SpellbookPage.getCurrent().getLabel(), screen.getBackgroundWidth() / 2 + SpellbookScreen.TITLE_X, SpellbookScreen.TITLE_Y, SpellbookScreen.TITLE_COLOR);
int headerColor = mouseY % 255;
DrawableUtil.drawScaledText(matrices, SpellbookPage.getCurrent().getLabel(), screen.getFrameBounds().left + screen.getFrameBounds().width / 2 + 20, SpellbookScreen.TITLE_Y, 1.3F, headerColor);
Text pageText = Text.translatable("%s/%s", SpellbookPage.getCurrent().ordinal() + 1, SpellbookPage.VALUES.length);
textRenderer.draw(matrices, pageText, 337 - textRenderer.getWidth(pageText) / 2F, 190, SpellbookScreen.TITLE_COLOR);
textRenderer.draw(matrices, pageText, 337 - textRenderer.getWidth(pageText) / 2F, 190, headerColor);
}
@Override