Fixed bangle's broken texture

This commit is contained in:
Sollace 2022-01-02 18:17:00 +02:00
parent c3bde322a8
commit 758c67bd0f

View file

@ -98,7 +98,7 @@ public class BraceletFeatureRenderer<E extends LivingEntity> implements Accessor
root.addChild(EntityModelPartNames.RIGHT_ARM, ModelPartBuilder.create().uv(0, alex ? 6 : 0).cuboid(-3, 7, -2, alex ? 3 : 4, 2, 4, dilation), ModelTransform.NONE);
root.addChild(EntityModelPartNames.LEFT_ARM, ModelPartBuilder.create().mirrored().uv(0, alex ? 6 : 0).cuboid(-1, 7, -2, alex ? 3 : 4, 2, 4, dilation), ModelTransform.NONE);
return TexturedModelData.of(data, 64, 64);
return TexturedModelData.of(data, 64, 32);
}
public void setAngles(BipedEntityModel<?> biped) {