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Only change the hitbox when going at rinboom speeds
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1 changed files with 3 additions and 1 deletions
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@ -45,7 +45,9 @@ class PlayerGravityDelegate implements IUpdatable<EntityPlayer>, IGravity, InbtS
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isFlying = entity.capabilities.isFlying && !entity.capabilities.isCreativeMode;
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isFlying = entity.capabilities.isFlying && !entity.capabilities.isCreativeMode;
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if (isFlying) {
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boolean rainboom = Math.sqrt(getHorizontalMotion(entity)) > 0.4F;
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if (isFlying && rainboom) {
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MixinEntity.setSize(entity, entity.width, 0.5F);
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MixinEntity.setSize(entity, entity.width, 0.5F);
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entity.eyeHeight = entity.height / 2;
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entity.eyeHeight = entity.height / 2;
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} else {
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} else {
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