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Fixed sound volume and pitch being flipped
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1 changed files with 1 additions and 1 deletions
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@ -25,7 +25,7 @@ public interface SoundEmitter {
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return getRandomPitch(getReferenceWorld().getRandom());
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}
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static void playSoundAt(Entity entity, SoundEvent sound, float pitch, float volume) {
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static void playSoundAt(Entity entity, SoundEvent sound, float volume, float pitch) {
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playSoundAt(entity, sound, entity.getSoundCategory(), volume, pitch);
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}
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