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Fixed crash when summoning sombra with commands when on peaceful mode. Closes #187
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b7487e9901
commit
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1 changed files with 17 additions and 15 deletions
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@ -226,28 +226,30 @@ public class SombraEntity extends HostileEntity implements ArenaCombatant, Parti
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setPersistent();
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Optional<BlockPos> homePos = getHomePos();
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if (homePos.isEmpty() && !isRemoved()) {
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if (homePos.isEmpty()) {
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setHomePos(getWorld().getTopPosition(Type.MOTION_BLOCKING_NO_LEAVES, getBlockPos()));
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homePos = getHomePos();
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}
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if (getBlockPos().getSquaredDistance(homePos.get()) > MathHelper.square(getAreaRadius())) {
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teleportTo(Vec3d.ofCenter(homePos.get()));
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getNavigation().stop();
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}
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if (!isRemoved()) {
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if (getBlockPos().getSquaredDistance(homePos.get()) > MathHelper.square(getAreaRadius())) {
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teleportTo(Vec3d.ofCenter(homePos.get()));
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getNavigation().stop();
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}
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prevBiteTime = biteTime;
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if (biteTime > 0) {
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biteTime--;
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}
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prevBiteTime = biteTime;
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if (biteTime > 0) {
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biteTime--;
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}
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float targetSize = getScaleFactor();
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boolean sizeChanging = prevSize != currentSize;
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prevSize = currentSize;
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tickGrowth(targetSize, sizeChanging);
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float targetSize = getScaleFactor();
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boolean sizeChanging = prevSize != currentSize;
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prevSize = currentSize;
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tickGrowth(targetSize, sizeChanging);
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if (!hasPositionTarget() && homePos.isPresent()) {
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setPositionTarget(homePos.get(), (int)getAreaRadius());
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if (!hasPositionTarget() && homePos.isPresent()) {
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setPositionTarget(homePos.get(), (int)getAreaRadius());
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}
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}
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super.tick();
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