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Fixed fire overlays not rendering for disguises
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parent
e532b20137
commit
6f2ef7719a
2 changed files with 8 additions and 15 deletions
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@ -21,7 +21,6 @@ import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.client.util.math.Vector3f;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.MathHelper;
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@ -55,6 +54,8 @@ public class WorldRenderDelegate {
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matrices.multiply(Vector3f.POSITIVE_Z.getDegreesQuaternion(roll));
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}
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int fireTicks = pony.getOwner().doesRenderOnFire() ? 1 : 0;
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return pony.getSpellOrEmpty(DisguiseSpell.class, true).map(effect -> {
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effect.update(pony, false);
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@ -62,10 +63,10 @@ public class WorldRenderDelegate {
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Entity e = ve.getAppearance();
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if (e != null) {
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renderDisguise(dispatcher, ve, e, x, y, z, tickDelta, matrices, vertexConsumers, light);
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renderDisguise(dispatcher, ve, e, x, y, z, fireTicks, tickDelta, matrices, vertexConsumers, light);
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ve.getAttachments().forEach(ee -> {
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Vec3d difference = ee.getPos().subtract(e.getPos());
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renderDisguise(dispatcher, ve, ee, x + difference.x, y + difference.y, z + difference.z, tickDelta, matrices, vertexConsumers, light);
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renderDisguise(dispatcher, ve, ee, x + difference.x, y + difference.y, z + difference.z, fireTicks, tickDelta, matrices, vertexConsumers, light);
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});
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afterEntityRender(pony, matrices);
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@ -86,7 +87,7 @@ public class WorldRenderDelegate {
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public void renderDisguise(EntityRenderDispatcher dispatcher, Disguise ve, Entity e,
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double x, double y, double z,
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float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light) {
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int fireTicks, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light) {
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if (ve.isAxisAligned() && (x != 0 || y != 0 || z != 0)) {
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Vec3d cam = MinecraftClient.getInstance().gameRenderer.getCamera().getPos();
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@ -124,7 +125,9 @@ public class WorldRenderDelegate {
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model.sneaking = e.isSneaking();
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}
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e.setFireTicks(fireTicks);
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dispatcher.render(e, x, y, z, e.yaw, tickDelta, matrices, vertexConsumers, light);
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e.setFireTicks(0);
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if (model != null) {
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model.sneaking = false;
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@ -160,14 +163,4 @@ public class WorldRenderDelegate {
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entity.prevPitch *= -1;
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entity.pitch *= -1;
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}
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public void applyWorldTransform(MatrixStack matrices, float tickDelta) {
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PlayerEntity player = MinecraftClient.getInstance().player;
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if (player != null && MinecraftClient.getInstance().cameraEntity == player) {
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float roll = Pony.of(player).getCamera().calculateRoll();
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matrices.multiply(Vector3f.POSITIVE_Z.getDegreesQuaternion(roll));
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}
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}
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}
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@ -194,7 +194,7 @@ public class EntityBehaviour<T extends Entity> {
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((ItemWielder)to).updateItemUsage(from.getActiveHand(), from.getActiveItem(), from.getItemUseTimeLeft());
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}
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if (from.age < 100 || from instanceof PlayerEntity && ((PlayerEntity)from).isCreative()) {
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if (from.age < 100 || from instanceof PlayerEntity && (((PlayerEntity)from).isCreative() || ((PlayerEntity)from).isSpectator())) {
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to.extinguish();
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}
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