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HOW_TO_PLAY.md
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HOW_TO_PLAY.md
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# How To Play
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When starting a new world you're given the choice of which tribe to join. One of Unicorn, Pegasus, Earth, Bat, or Changeling.
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Depending on which race you pick, you're given different abilities, displayed on your HUD in a series of circular elements.
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To activate an ability, simply press and hold the key corresponding to that ability. Some take longer than others, and certain abilities
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also respond to quick, short single-taps, or double-taps.
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## Abilitis By Species
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### Unicorns
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- Magic
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For unicorns, casting spells is done through gems, which you can obtain whilst mining. You first need to craft a spellbook using a gem, and then
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in the spellbook you can discover the magical traits of different items and recipes to combine them to create different spells, as well
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as modify existing one.
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Once you have a gem with a spell you want to use, you can equip it to your main-hand or off-hand slot by right-clicking with a gem in
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one of either hand, then to activate it you us your primary ability. You can also cast spells directly from a gem by using the ability
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whilst holding the gem in your hand.
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- Teleporting
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Unicorns can teleport long distances, and occasionally through floors and walls up to 2 blocks. They can also take others with them by giving out signed
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bangles of comradery.
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By sneaking, unicorns can switch between teleporting to the nearest face of the block they're looking at, and the farthest. To teleport and take others
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with you, they can switch pages in their hud using Page Up/Page Down.
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### Earth Ponies
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- Kicking & Stomping
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Earth ponies kick good.
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If Mine Little Pony is installed, and you have the appearance of a pony, kicking will target the block behind you, so twirl that rump!
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Kicking blocks will incrementally mine them, and kicing trees will shake items loose from their branches. Kicking a tree _too much_ might destroy it,
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so be careful!
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- Stomping
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Stomping is the downwards version of kicking. Activate the ability whilst in the air to land a crushing blow against the ground and push
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other mobs away. Doing this will also gradually mine the affected blocks.
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- Bracing
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Earth ponies can brace themselves by sneaking! It, uh, makes you harder to push! yeah!
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### Pegasi / Bat Ponies
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- Picking Up Mobs/Players
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Pegasi can pick up mobs and carry them on their back. It's great for getting around! Just use the ability to grab an entity you're looking at,
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and use it again to drop them.
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- Avian Flight
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Pegasi can fly either by getting a running start and jumping into the air, or by using their tertiary ability to open or close their wings.
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Once in the sky you have to flap your wings (Space) to propel yourself forward and upwards, and glide (by sneaking/holding shift).
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You can navigate and hover using the arrow keys and by slowing down and adjusting your position to stay in one spot.
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### Pegasi (only)
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- Ranbooms / Dashing
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Using the ability whilst flying will allow pegasi to perform a sonic rainboom that deafens the ears of your enemies and shatters glass!
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It may take some practice, but the results are most satisfying.
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- Capturing Storms
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Give a pegasuscloud, and they'll have water for a day, give a pegasus a bottle, and they'll capture the clouds and make it rain all
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summer. I think that's how the saying goes? Anywho, you can right-click with bottles to capture rain in a bottle during storms.
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Doing this will both stop it from raining and store the weather in the bottle for later use.
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Dropping bottles on the ground during a thunder storm is also the only way to obtain lightning in a bottle.
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### Bat Ponies
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- Screeching
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Eeee! Eee-Eeee! Eeee!
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Bat ponies can screeeeEEeeeeEEEEech!
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Besides annoying other players, they also deal some awesome knockback and a tiny bit of damage to anypony or anything that's caught off-guard by
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your terrifying howl. It's so scary you might just scare yourself!
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- Night Vision
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Bat Ponies have night vision. They can see in the dark, like true sisters of the night! The drawback of this is you can't look at the sun, or be
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anywhere near sunlight in general. Luckily uou can craft some really cool sunglasses to protect your precious assets!
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Or wear a pumpkin. That works too.
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(Bat Ponies also respawn in dark places)
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- Hanging of Ceilings
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Ever just want to hang out? Well bat ponies can, _literally_! All the cool kids are doing.
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### Changelings
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- Insectoid Flight
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Flying as a changeling is somewhat simpler. It's closer to creative flight.
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- Draining Love
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Love is the primary source of nutrition for Changelings. They can't eat a lot else, so they have to seek out hostile mobs and certain livestock to
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sustain themselves. Alternatively, love can also be 'stolen' in-transit from the crystal heart if a changeling drops a bucket, bottle, or mug
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anywhere nearby.
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- Shapeshifting
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Changelings can turn into damn near anything, even other players! And blocks! And hostile mobs!
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Careful about turning into skeletons, though, because they hate the sun even more than bat ponies.
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## Special Items, Plants, Tools
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### Polearms
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Polearms function like a combination of a spear and a sword. They have longer cooldown and a minor knockback, but will grant the user extra reach distance
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when equipped. Perfect for farming those unusual, magical blocks from a safer distance.
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Fighting too close together with them may cause you some knockback.
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### Zap Apples
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Zap Apple Trees occur naturally in the world and are the only way to obtain zap apples in survival. They can appear in one of several different states:
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Hybernating, Flowering, Fruiting, or Withering
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They cycle through these states throughout the lunar cycle, so if you find one and it's not in the state you want, wait around another few days and it
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will eventually bear fruit, but don't try to harvest the apples before they're ripe, because they will zap you!
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If you're able to obtain the wood and leaves, it also make the perfect deterant to griefers.
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### Muffins
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They're bouncy and delicious, and pigs absolutely love them!
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# Unicopia
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[![Downloads](https://img.shields.io/github/downloads/Sollace/Unicopia/total.svg?color=yellowgreen)](https://github.com/Sollace/Unicopia/releases/latest)
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![](https://img.shields.io/badge/api-fabric-orange.svg)
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Adds abilities and magic for each of the races included in Mine Little Pony.
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## Features
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- **Magic!**
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Ponies with magic such as unicorns and alicorn can cast different spells - currently only the shield is available, and also teleport
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- **Apples!**
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More types of apples, including cooked apples and Zap Apples. Earth Ponies can obtain all these types of apples by bucking/kicking trees.
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- **Earth Ponies!**
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Earth Ponies are stronger and heavier than the other two tribes.
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- **Changelings!**
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Changelings have the unique ability to disguise themselves as any other entity. Sometimes even blocks too!
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Every disguise somes with its own, unique abilities to that mod.
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Changelings don't eat normal food, but they _can_ obtain sustenance from feeding off of hostile mobs and other players.
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They can also fly.
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- **Bats! EEEEEE!!**
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Bat ponies, like pegasi, can fly. They can also hang upside-down underneath ledges,
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and scare enemies with a deafening SCREEEEEEEEEECH!
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- **Flight!**
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Ponies with wings, such as pegasi have the ability to fly. Build up momentum or find a convenient cliff to take flight.
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Flap your wings (SHIFT) to gain extra altitude, or hold space hover and glide (FORWARDS)
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- **Thunderstorms~**
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Beware of thunderstorms. Flying in them can become treacherous.
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## Some notes for people wondering how the mod works:
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Since everything is based on the type of tribe the player selects, obviously I want there to be an easy way to switch, however it can't be anything too obtrusive of immersion breaking (like a gui), or too hard like a magic item you find on a quest.
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For now, for easy of development, there is the super simple /race command that anyone can use. (try using the `/help race` command. It's really quite amazing). There are also the `/disguise` and `/gravity` commands for similar purposes, none of which I plan to remove.
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If you're a server admin, you can also allow and disallow specific tribes on your server using the `/racelist` command. it works more or less the same as the `/whitelist` command. (Again, `/help` is a gem of a command)
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README.md
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[![Downloads](https://img.shields.io/github/downloads/Sollace/Unicopia/total.svg?color=yellowgreen)](https://github.com/Sollace/Unicopia/releases/latest)
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![](https://img.shields.io/badge/api-fabric-orange.svg)
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Adds abilities and magic for each of the races included in Mine Little Pony.
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Bringing the magic of friendship to Minecraft!
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## Features
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What started as a humble utility to make playing as a unicorn a little more emersive has grown into a full-blown pony
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conversion experience that brings new magic, mechanics and experience to the world of Minecraft to make it truly feel like you've
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entered the world of Equestria!
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- **Magic!**
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Ponies with magic such as unicorns and alicorn can cast different spells - currently only the shield is available, and also teleport
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- **Apples!**
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More types of apples, including cooked apples and Zap Apples. Earth Ponies can obtain all these types of apples by bucking/kicking trees.
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- **Earth Ponies!**
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Earth Ponies are stronger and heavier than the other two tribes.
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- **Changelings!**
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Changelings have the unique ability to disguise themselves as any other entity. Sometimes even blocks too!
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Every disguise somes with its own, unique abilities to that mod.
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Changelings don't eat normal food, but they _can_ obtain sustenance from feeding off of hostile mobs and other players.
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They can also fly.
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- **Bats! EEEEEE!!**
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Bat ponies, like pegasi, can fly. They can also hang upside-down underneath ledges,
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and scare enemies with a deafening SCREEEEEEEEEECH!
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- **Flight!**
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Ponies with wings, such as pegasi have the ability to fly. Build up momentum or find a convenient cliff to take flight.
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Flap your wings (SHIFT) to gain extra altitude, or hold space hover and glide (FORWARDS)
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- **Thunderstorms~**
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Beware of thunderstorms. Flying in them can become treacherous.
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# Features
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## Some notes for people wondering how the mod works:
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## Learn how it feels to play as your favourite species of pony!
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Since everything is based on the type of tribe the player selects, obviously I want there to be an easy way to switch, however it can't be anything too obtrusive of immersion breaking (like a gui), or too hard like a magic item you find on a quest.
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Unicorns, Pegasi, Earth Ponies, and even Changelings get their own special abilities
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For now, for easy of development, there is the super simple /race command that anyone can use. (try using the `/help race` command. It's really quite amazing). There are also the `/disguise` and `/gravity` commands for similar purposes, none of which I plan to remove.
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- *Play as a unicorn* and learn to use magic! Craft your first spellbook and experiment, finding the different spells you can
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make and what they do, or simply delve into the lore to learn more about the past of this mysterious world!
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Besides casting spells, such as a shield to protect themselves, of fire a bolt of magic to incinerate your foes,
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Unicorns can also teleport to get around obstacles or simply reach those hard to reach places.
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- *Play as a pegasus* and dominate the skies! Besides the ability to fly, pegasi can also perform rainbooms, control the weather by shoving them into jars,
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and have a greater reach distance and speed than other races.
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- *Play as a a humble background pony*! Earth Ponies are tougher and heavier than the other races. They also have the nify ability to
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kick trees to get food and hasten the growth of crops. You'll never go hungry if you're an earth pony.
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Feeling like going over to the dark side?
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- *Become one with the hive,* and shapeshift into anything when you play as a Changeling. Hunt and feast on the love gathered from other players
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and mobs. Some forms may even come with their own unique abilities.
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- *Embrace the night* as a Bat Pony. Bat Ponies have unlimited screeches, can see in the dark, and can fly! Only downside is you have to wear
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really cool-cooling sunglasses otherwise the sun will burn your eyes. I think that's a fair price, don't you?
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### Manage your diet
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Playing as a pony isn't all just kicking and zapping, though! As herbivores your food options open up to include
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a lot of items normal players don't usually get to eat. Feeling peckish? Try for some flowers from the meadow,
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or some hay! I hear the hay burgers of good, if you can find some oats.
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### Ponified Paintings
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Because what kind of pony mod would this be if it _didn't_ have this? Every race has at least one painting to represent them, so show your pride
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and fly that flag!
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Disclaimer: Rainbow flags not included (yet)
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### Natural Stuff
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- Airflow is simulated (badly)
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Pegasi, beware about flying during storms! It can get dangerous out there!
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If you're playing as a flying species, or just like having nice things, try building a weather vein.
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It shows the actual, totally real and not simulated badly, wind direction of your minecraft world. Just beware
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that the direction and strength is situational (and bad), and will be different depending where you are and
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how high up you are.
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- Hot air Rises
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No, it's not a bad Star Wars movie, it's an actual mechanic. Sand and lava will give flying species extra lift. Water does the opposite.
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Try it! Actually don't, I don't want you to drown.
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### Magic Items And Artifacts
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- Craft and build s shrine for the Crystal Heart to provide valuable support to your friends
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- Or give out bangles of comradery to your non-unicorn buddies so they can share in your powers,
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or just so you can laugh when you teleport and they end up coming witht
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- Send and receive items using the Dragon's Breath Scroll
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- Possibly more I'm forgetting about (or am I? OoOoOooOOoo...Spooky surprise mechanics)
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Have feedback on this description? Found issues, or anything missing?
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DM me directly on discord.
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Things are still changing, so this description may always be out of date.
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# How To Play
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View the HOW_TO_PLAY.md file for more details.
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# Dependencies & Building
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### 1.19.3 Only
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This project uses reach-entity-attributes, which may not be updated at the time of this writing.
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If you building for 1.19.3, you may follow these steps to make sure it's available to git:
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`git clone https://github.com/Sollace/reach-entity-attributes`
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`cd reach-entity-attributes`
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`gradlew build publishToMavenLocal`
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### Building Unicopia
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`git clone https://github.com/Sollace/Unicopia`
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`cd Unicopia`
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`gradlew build`
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Built jars are located in /build/bin` within the Unicopia folder after performing the above two command.
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If you're a server admin, you can also allow and disallow specific tribes on your server using the `/racelist` command. it works more or less the same as the `/whitelist` command. (Again, `/help` is a gem of a command)
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