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Fixed incorrect block state conversion turning water into ice
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1 changed files with 1 additions and 1 deletions
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@ -34,7 +34,7 @@ interface StateMapping extends Predicate<BlockState>, BiFunction<World, BlockSta
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}
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}
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static StateMapping replaceMaterial(Material mat, Block block) {
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static StateMapping replaceMaterial(Material mat, Block block) {
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return build(isOf(Material.WATER), Blocks.ICE);
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return build(isOf(mat), block);
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}
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}
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static Predicate<BlockState> isOf(Material mat) {
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static Predicate<BlockState> isOf(Material mat) {
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return s -> s.getMaterial() == mat;
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return s -> s.getMaterial() == mat;
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