Earth ponies can now kick at any time and the target location for the kick is more accurate to where a pony would kick. This means that if you're a pony, the tree has to be behind you. Humans still kick forwards.

This commit is contained in:
Sollace 2022-01-04 18:00:06 +02:00
parent e805354043
commit 621c893daa

View file

@ -10,12 +10,13 @@ import com.minelittlepony.unicopia.Race;
import com.minelittlepony.unicopia.ability.data.Hit; import com.minelittlepony.unicopia.ability.data.Hit;
import com.minelittlepony.unicopia.ability.data.Pos; import com.minelittlepony.unicopia.ability.data.Pos;
import com.minelittlepony.unicopia.ability.data.tree.TreeType; import com.minelittlepony.unicopia.ability.data.tree.TreeType;
import com.minelittlepony.unicopia.client.minelittlepony.MineLPConnector;
import com.minelittlepony.unicopia.client.render.PlayerPoser.Animation; import com.minelittlepony.unicopia.client.render.PlayerPoser.Animation;
import com.minelittlepony.unicopia.entity.player.Pony; import com.minelittlepony.unicopia.entity.player.Pony;
import com.minelittlepony.unicopia.particle.ParticleUtils;
import com.minelittlepony.unicopia.particle.UParticles;
import com.minelittlepony.unicopia.util.PosHelper; import com.minelittlepony.unicopia.util.PosHelper;
import com.minelittlepony.unicopia.util.RayTraceHelper; import com.minelittlepony.unicopia.util.RayTraceHelper;
import com.minelittlepony.unicopia.util.shape.Shape;
import com.minelittlepony.unicopia.util.shape.Sphere;
import net.minecraft.block.BeehiveBlock; import net.minecraft.block.BeehiveBlock;
import net.minecraft.block.Block; import net.minecraft.block.Block;
@ -26,8 +27,6 @@ import net.minecraft.entity.ItemEntity;
import net.minecraft.entity.passive.BeeEntity; import net.minecraft.entity.passive.BeeEntity;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.particle.BlockStateParticleEffect;
import net.minecraft.particle.ParticleTypes;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Box; import net.minecraft.util.math.Box;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
@ -55,13 +54,32 @@ public class EarthPonyKickAbility implements Ability<Pos> {
@Override @Override
public double getCostEstimate(Pony player) { public double getCostEstimate(Pony player) {
return 3; double distance = MineLPConnector.getPlayerPonyRace(player.getMaster()).isDefault() ? 6 : -6;
return RayTraceHelper.doTrace(player.getMaster(), distance, 1)
.getBlockPos()
.filter(pos -> TreeType.at(pos, player.getWorld()) != TreeType.NONE)
.isPresent() ? 3 : 1;
} }
@Nullable @Nullable
@Override @Override
public Pos tryActivate(Pony player) { public Pos tryActivate(Pony player) {
return RayTraceHelper.doTrace(player.getMaster(), 6, 1).getBlockPos().map(Pos::new).orElse(null); double distance = MineLPConnector.getPlayerPonyRace(player.getMaster()).isDefault() ? 6 : -6;
return RayTraceHelper.doTrace(player.getMaster(), distance, 1)
.getBlockPos()
.filter(pos -> TreeType.at(pos, player.getWorld()) != TreeType.NONE)
.map(Pos::new)
.orElseGet(() -> getDefaultKickLocation(player));
}
private Pos getDefaultKickLocation(Pony player) {
Vec3d kickVector = player.getMaster().getRotationVector().multiply(1, 0, 1);
if (!MineLPConnector.getPlayerPonyRace(player.getMaster()).isDefault()) {
kickVector = kickVector.rotateY((float)Math.PI);
}
return new Pos(new BlockPos(player.getOriginVector().add(kickVector)));
} }
@Override @Override
@ -69,9 +87,9 @@ public class EarthPonyKickAbility implements Ability<Pos> {
BlockPos pos = data.pos(); BlockPos pos = data.pos();
TreeType tree = TreeType.at(pos, player.getWorld()); TreeType tree = TreeType.at(pos, player.getWorld());
return tree != TreeType.NONE && tree.findBase(player.getWorld(), pos).map(base -> { return tree == TreeType.NONE || tree.findBase(player.getWorld(), pos)
return tree.countBlocks(player.getWorld(), pos) > 0; .map(base -> tree.countBlocks(player.getWorld(), pos) > 0)
}).orElse(false); .orElse(false);
} }
@Override @Override
@ -81,24 +99,27 @@ public class EarthPonyKickAbility implements Ability<Pos> {
@Override @Override
public void apply(Pony iplayer, Pos data) { public void apply(Pony iplayer, Pos data) {
BlockPos pos = data.pos();
TreeType tree = TreeType.at(pos, iplayer.getWorld());
iplayer.setAnimation(Animation.KICK);
iplayer.subtractEnergyCost(tree == TreeType.NONE ? 1 : 3);
if (tree == TreeType.NONE) {
return;
} else {
ParticleUtils.spawnParticle(iplayer.getWorld(), UParticles.GROUND_POUND, data.vec(), Vec3d.ZERO);
}
PlayerEntity player = iplayer.getMaster(); PlayerEntity player = iplayer.getMaster();
boolean harmed = player.getHealth() < player.getMaxHealth(); boolean harmed = player.getHealth() < player.getMaxHealth();
if (harmed && player.world.random.nextInt(30) == 0) {
iplayer.subtractEnergyCost(3);
return;
}
iplayer.setAnimation(Animation.KICK, 30);
BlockPos pos = data.pos();
BlockDestructionManager destr = ((BlockDestructionManager.Source)player.world).getDestructionManager(); BlockDestructionManager destr = ((BlockDestructionManager.Source)player.world).getDestructionManager();
if (destr.getBlockDestruction(pos) + 4 >= BlockDestructionManager.MAX_DAMAGE) { if (destr.getBlockDestruction(pos) + 4 >= BlockDestructionManager.MAX_DAMAGE) {
if (!harmed || player.world.random.nextInt(30) == 0) { if (!harmed || player.world.random.nextInt(30) == 0) {
TreeType.at(pos, player.world).traverse(player.world, pos, (w, state, p, recurseLevel) -> { tree.traverse(player.world, pos, (w, state, p, recurseLevel) -> {
if (recurseLevel < 5) { if (recurseLevel < 5) {
w.breakBlock(p, true); w.breakBlock(p, true);
} else { } else {
@ -113,7 +134,7 @@ public class EarthPonyKickAbility implements Ability<Pos> {
int cost = dropApples(player, pos); int cost = dropApples(player, pos);
if (cost > 0) { if (cost > 0) {
iplayer.subtractEnergyCost(cost * 3); iplayer.subtractEnergyCost(cost / 7F);
} }
} }
} }
@ -125,32 +146,6 @@ public class EarthPonyKickAbility implements Ability<Pos> {
@Override @Override
public void postApply(Pony player, AbilitySlot slot) { public void postApply(Pony player, AbilitySlot slot) {
int timeDiff = getCooldownTime(player) - player.getAbilities().getStat(slot).getRemainingCooldown();
if (player.getMaster().getEntityWorld().getTime() % 1 == 0 || timeDiff == 0) {
spawnParticleRing(player.getMaster(), timeDiff, 1);
}
}
private void spawnParticleRing(PlayerEntity player, int timeDiff, double yVel) {
int animationTicks = timeDiff / 10;
if (animationTicks < 6) {
Shape shape = new Sphere(true, animationTicks, 1, 0, 1);
double y = 0.5 + (Math.sin(animationTicks) * 1.5);
yVel *= y * 5;
for (int i = 0; i < shape.getVolumeOfSpawnableSpace(); i++) {
Vec3d point = shape.computePoint(player.getEntityWorld().random).add(player.getPos());
player.world.addParticle(new BlockStateParticleEffect(ParticleTypes.BLOCK, Blocks.DIRT.getDefaultState()),
point.x,
point.y + y,
point.z,
0, yVel, 0
);
}
}
} }
private int dropApples(PlayerEntity player, BlockPos pos) { private int dropApples(PlayerEntity player, BlockPos pos) {