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Fixed ghost item drops when hitting an entity. Closes #513
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1 changed files with 4 additions and 4 deletions
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@ -167,11 +167,11 @@ public class PhysicsBodyProjectileEntity extends PersistentProjectileEntity impl
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stack.damage(1 + random.nextInt(10), sw, null, i -> {
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playSound(USounds.Vanilla.ENTITY_ITEM_BREAK, 1, 1);
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});
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if (!stack.isEmpty()) {
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dropStack(stack);
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}
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discard();
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}
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if (!stack.isEmpty()) {
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dropStack(stack);
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}
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setStack(ItemStack.EMPTY);
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}
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}
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super.onEntityHit(hit);
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