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Rewrite mana/food/health consumption to be more forgiving
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2 changed files with 84 additions and 29 deletions
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package com.minelittlepony.unicopia.entity.player;
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import com.minelittlepony.unicopia.util.MagicalDamageSource;
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import net.minecraft.entity.player.HungerManager;
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import net.minecraft.entity.player.PlayerEntity;
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public interface ManaConsumptionUtil {
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float FOOD_PER_MANA = 0.1F;
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float HEARTS_PER_FOOD = 0.5F;
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float SATURATION_PER_FOOD = 0.8F;
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static float consumeMana(MagicReserves.Bar mana, double foodSubtract) {
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if (foodSubtract <= 0) {
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return 0;
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}
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float availableMana = mana.get();
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float consumedMana = (float)foodSubtract / FOOD_PER_MANA;
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if (consumedMana <= availableMana) {
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mana.set(availableMana - consumedMana);
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return 0;
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}
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mana.set(0);
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return (float)foodSubtract - (availableMana * FOOD_PER_MANA);
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}
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static float burnFood(PlayerEntity entity, float foodSubtract) {
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HungerManager hunger = entity.getHungerManager();
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if (foodSubtract <= 0) {
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return 0;
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}
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float availableSaturation = hunger.getSaturationLevel();
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if (availableSaturation > 0 && foodSubtract > 0) {
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float consumedSaturation = Math.min(foodSubtract * SATURATION_PER_FOOD, availableSaturation);
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foodSubtract = addExhaustion(hunger, foodSubtract);
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if (consumedSaturation > 0) {
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foodSubtract -= (consumedSaturation / SATURATION_PER_FOOD);
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hunger.setSaturationLevel(availableSaturation - consumedSaturation);
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}
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}
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int availableFood = hunger.getFoodLevel();
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if (availableFood > 0 && foodSubtract > 0) {
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int consumedFood = Math.min((int)Math.floor(foodSubtract), availableFood);
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foodSubtract = addExhaustion(hunger, foodSubtract);
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if (consumedFood > 0) {
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foodSubtract -= consumedFood;
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hunger.add(-consumedFood, 0.3F);
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}
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}
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float availableHearts = entity.getHealth();
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if (foodSubtract > 0) {
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float consumedHearts = Math.max(0.001F, Math.min(availableHearts - 1, foodSubtract * HEARTS_PER_FOOD));
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foodSubtract = addExhaustion(hunger, foodSubtract);
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foodSubtract -= (consumedHearts / HEARTS_PER_FOOD);
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entity.damage(MagicalDamageSource.EXHAUSTION, consumedHearts);
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}
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return Math.max(0, foodSubtract);
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}
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static float addExhaustion(HungerManager hunger, float foodSubtract) {
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hunger.addExhaustion(0.1F);
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return Math.max(0, foodSubtract - 0.1F);
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}
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interface FloatSupplier {
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float get();
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}
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interface FloatConsumer {
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void accept(float f);
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}
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}
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@ -330,7 +330,7 @@ public class Pony extends Living<PlayerEntity> implements Transmittable, Copieab
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}
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}
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magicExhaustion = burnFood(magicExhaustion);
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magicExhaustion = ManaConsumptionUtil.burnFood(entity, magicExhaustion);
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powers.tick();
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@ -502,36 +502,9 @@ public class Pony extends Living<PlayerEntity> implements Transmittable, Copieab
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protected void directTakeEnergy(double foodSubtract) {
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if (!entity.isCreative() && !entity.world.isClient) {
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float currentMana = mana.getMana().get();
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float foodManaRatio = 10;
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if (currentMana >= foodSubtract * foodManaRatio) {
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mana.getMana().set(currentMana - (float)foodSubtract * foodManaRatio);
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} else {
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mana.getMana().set(0);
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foodSubtract -= currentMana / foodManaRatio;
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magicExhaustion += foodSubtract;
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magicExhaustion += ManaConsumptionUtil.consumeMana(mana.getMana(), foodSubtract);
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}
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}
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}
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private float burnFood(float foodSubtract) {
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int lostLevels = (int)Math.floor(foodSubtract);
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if (lostLevels > 0) {
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int food = entity.getHungerManager().getFoodLevel() - lostLevels;
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if (food < 0) {
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entity.getHungerManager().add(-entity.getHungerManager().getFoodLevel(), 0);
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entity.damage(MagicalDamageSource.EXHAUSTION, -food/2);
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} else {
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entity.getHungerManager().add(-lostLevels, 0);
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}
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}
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return foodSubtract - lostLevels;
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}
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@Override
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protected Stream<ItemStack> getInventoryStacks() {
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